mirror of
https://github.com/CPunch/gopenfusion.git
synced 2024-11-21 23:10:06 +00:00
69 lines
2.0 KiB
Go
69 lines
2.0 KiB
Go
package shard
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import (
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"context"
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"github.com/CPunch/gopenfusion/cnet"
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"github.com/CPunch/gopenfusion/cnet/protocol"
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"github.com/CPunch/gopenfusion/internal/config"
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"github.com/CPunch/gopenfusion/internal/db"
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"github.com/CPunch/gopenfusion/internal/redis"
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"github.com/CPunch/gopenfusion/shard/entity"
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)
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type PacketHandler func(peer *cnet.Peer, pkt protocol.Packet) error
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type ShardServer struct {
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service *cnet.Service
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dbHndlr *db.DBHandler
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redisHndlr *redis.RedisHandler
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chunks map[entity.ChunkPosition]*entity.Chunk
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}
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func NewShardServer(ctx context.Context, dbHndlr *db.DBHandler, redisHndlr *redis.RedisHandler, port int) (*ShardServer, error) {
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srvc := cnet.NewService(ctx, "SHARD", port)
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server := &ShardServer{
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service: srvc,
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dbHndlr: dbHndlr,
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redisHndlr: redisHndlr,
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chunks: make(map[entity.ChunkPosition]*entity.Chunk),
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}
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srvc.AddPacketHandler(protocol.P_CL2FE_REQ_PC_ENTER, server.RequestEnter)
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srvc.AddPacketHandler(protocol.P_CL2FE_REQ_PC_LOADING_COMPLETE, server.LoadingComplete)
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srvc.AddPacketHandler(protocol.P_CL2FE_REQ_PC_MOVE, server.playerMove)
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srvc.AddPacketHandler(protocol.P_CL2FE_REQ_PC_STOP, server.playerStop)
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srvc.AddPacketHandler(protocol.P_CL2FE_REQ_PC_JUMP, server.playerJump)
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srvc.AddPacketHandler(protocol.P_CL2FE_REQ_SEND_FREECHAT_MESSAGE, server.freeChat)
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srvc.AddPacketHandler(protocol.P_CL2FE_REQ_SEND_MENUCHAT_MESSAGE, server.menuChat)
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srvc.AddPacketHandler(protocol.P_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT, server.emoteChat)
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srvc.OnConnect = server.onConnect
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srvc.OnDisconnect = server.onDisconnect
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redisHndlr.RegisterShard(redis.ShardMetadata{
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IP: config.GetAnnounceIP(),
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Port: port,
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})
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return server, nil
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}
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func (server *ShardServer) Start() {
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server.LoadNPCs()
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server.service.Start()
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}
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func (server *ShardServer) onDisconnect(peer *cnet.Peer) {
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// remove from chunks
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plr, ok := peer.UserData().(*entity.Player)
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if ok && plr != nil {
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server.removeEntity(plr)
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}
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}
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func (server *ShardServer) onConnect(peer *cnet.Peer) {
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}
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