mirror of
https://github.com/CPunch/gopenfusion.git
synced 2024-11-24 00:00:18 +00:00
283 lines
7.1 KiB
Go
283 lines
7.1 KiB
Go
package cnet
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import (
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"context"
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"errors"
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"fmt"
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"log"
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"net"
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"reflect"
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"strconv"
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"sync"
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"github.com/CPunch/gopenfusion/cnet/protocol"
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"github.com/CPunch/gopenfusion/internal/config"
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)
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type PacketHandler func(peer *Peer, pkt protocol.Packet) error
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func StubbedPacket(_ *Peer, _ protocol.Packet) error {
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return nil
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}
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type Service struct {
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listener net.Listener
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port int
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Name string
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ctx context.Context
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started chan struct{}
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stopped chan struct{}
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packetHandlers map[uint32]PacketHandler
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peers map[chan *PacketEvent]*Peer
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stateLock sync.Mutex
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// OnDisconnect is called when a peer disconnects from the service.
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// uData is the stored value of the key/value pair in the peer map.
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// It may not be set while the service is running. (eg. srvc.Start() has been called)
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OnDisconnect func(peer *Peer)
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// OnConnect is called when a peer connects to the service.
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// return value is used as the value in the peer map.
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// It may not be set while the service is running. (eg. srvc.Start() has been called)
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OnConnect func(peer *Peer)
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}
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func RandomPort() (int, error) {
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l, err := net.Listen("tcp", "127.0.0.1:0")
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if err != nil {
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return 0, err
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}
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defer l.Close()
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_, port, err := net.SplitHostPort(l.Addr().String())
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if err != nil {
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return 0, err
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}
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return strconv.Atoi(port)
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}
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func NewService(ctx context.Context, name string, port int) *Service {
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srvc := &Service{
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port: port,
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Name: name,
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}
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srvc.Reset(ctx)
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return srvc
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}
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func (srvc *Service) Reset(ctx context.Context) {
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srvc.ctx = ctx
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srvc.packetHandlers = make(map[uint32]PacketHandler)
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srvc.peers = make(map[chan *PacketEvent]*Peer)
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srvc.started = make(chan struct{})
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srvc.stopped = make(chan struct{})
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}
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// may not be called while the service is running (eg. srvc.Start() has been called)
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func (srvc *Service) AddPacketHandler(pktID uint32, handler PacketHandler) {
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srvc.packetHandlers[pktID] = handler
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}
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type newPeerConnection struct {
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peer *Peer
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channel chan *PacketEvent
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}
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func (srvc *Service) Start() error {
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peerConnections := make(chan newPeerConnection)
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defer close(peerConnections)
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go srvc.handleEvents(peerConnections)
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// open listener socket
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var err error
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srvc.listener, err = net.Listen("tcp", fmt.Sprintf(":%d", srvc.port))
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if err != nil {
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return err
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}
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defer srvc.listener.Close()
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log.Printf("%s service hosted on %s:%d\n", srvc.Name, config.GetAnnounceIP(), srvc.port)
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close(srvc.started) // signal that the service has started
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for {
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conn, err := srvc.listener.Accept()
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if err != nil {
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fmt.Println(err)
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// we expect this to happen when the service is stopped
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if errors.Is(err, net.ErrClosed) {
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return nil
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}
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return err
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}
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// create a new peer and pass it to the event loop
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peer := NewPeer(srvc.ctx, conn)
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eRecv := make(chan *PacketEvent)
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peerConnections <- newPeerConnection{channel: eRecv, peer: peer}
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go peer.Handler(eRecv)
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}
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}
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func (srvc *Service) getPeer(channel chan *PacketEvent) *Peer {
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return srvc.peers[channel]
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}
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func (srvc *Service) setPeer(channel chan *PacketEvent, peer *Peer) {
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srvc.peers[channel] = peer
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}
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func (srvc *Service) removePeer(channel chan *PacketEvent) {
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delete(srvc.peers, channel)
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}
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// returns a channel that is closed when the service has started.
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// this is useful if you need to wait until after the service has started.
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func (srvc *Service) Started() <-chan struct{} {
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return srvc.started
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}
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// returns a channel that is closed when the service has stopped.
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// this is useful if you need wait until after the service has stopped.
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func (srvc *Service) Stopped() <-chan struct{} {
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return srvc.stopped
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}
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// calls f for each peer in the service passing the peer and the stored uData.
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// if f returns false, the iteration is stopped.
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// NOTE: the peer map is not locked while iterating, if you're calling this
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// outside of the service's event loop, you'll need to lock the peer map yourself.
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func (srvc *Service) RangePeers(f func(peer *Peer) bool) {
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for _, peer := range srvc.peers {
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if !f(peer) {
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break
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}
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}
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}
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// locks the peer map.
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func (srvc *Service) Lock() {
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srvc.stateLock.Lock()
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}
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// unlocks the peer map.
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func (srvc *Service) Unlock() {
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srvc.stateLock.Unlock()
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}
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func (srvc *Service) stop() {
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// OnDisconnect handler might need to do something important
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srvc.RangePeers(func(peer *Peer) bool {
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peer.Kill()
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if srvc.OnDisconnect != nil {
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srvc.OnDisconnect(peer)
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}
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return true
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})
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log.Printf("%s service stopped\n", srvc.Name)
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close(srvc.stopped)
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}
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// handleEvents is the main event loop for the service.
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// it handles all events from the peers and calls the appropriate handlers.
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func (srvc *Service) handleEvents(peerPipe <-chan newPeerConnection) {
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defer srvc.stop()
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poll := make([]reflect.SelectCase, 0, 4)
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// add the stop channel and the peer connection channel to our poll queue
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poll = append(poll, reflect.SelectCase{
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Dir: reflect.SelectRecv,
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Chan: reflect.ValueOf(srvc.ctx.Done()),
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})
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poll = append(poll, reflect.SelectCase{
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Dir: reflect.SelectRecv,
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Chan: reflect.ValueOf(peerPipe),
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})
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addPoll := func(channel chan *PacketEvent) {
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poll = append(poll, reflect.SelectCase{
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Dir: reflect.SelectRecv,
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Chan: reflect.ValueOf(channel),
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})
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}
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removePoll := func(index int) {
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poll = append(poll[:index], poll[index+1:]...)
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}
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for {
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chosen, value, recvOK := reflect.Select(poll)
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switch chosen {
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case 0: // cancel signal received, stop the service
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return
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case 1: // new peer, add it to our poll queue
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if !recvOK {
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return
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}
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evnt := value.Interface().(newPeerConnection)
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addPoll(evnt.channel)
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srvc.connect(evnt.channel, evnt.peer)
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default: // peer event
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channel := poll[chosen].Chan.Interface().(chan *PacketEvent)
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peer := srvc.getPeer(channel)
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if peer == nil {
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log.Printf("Unknown peer event: %v", value)
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removePoll(chosen)
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continue
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}
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evnt, ok := value.Interface().(*PacketEvent)
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if !recvOK || !ok || evnt == nil {
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// peer disconnected, remove it from our poll queue
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removePoll(chosen)
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srvc.disconnect(channel, peer)
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continue
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}
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srvc.Lock()
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if err := srvc.handlePacket(peer, evnt.PktID, protocol.NewPacket(evnt.Pkt)); err != nil {
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log.Printf("Error handling packet: %v", err)
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peer.Kill()
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}
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srvc.Unlock()
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// the packet buffer is given to us by the event, so we'll need to make sure to return it to the pool
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protocol.PutBuffer(evnt.Pkt)
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}
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}
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}
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func (srvc *Service) handlePacket(peer *Peer, typeID uint32, pkt protocol.Packet) error {
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if hndlr, ok := srvc.packetHandlers[typeID]; ok {
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// fmt.Printf("Handling packet %x\n", typeID)
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if err := hndlr(peer, pkt); err != nil {
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return err
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}
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} else {
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log.Printf("[WARN] unknown packet ID: %x\n", typeID)
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}
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return nil
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}
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func (srvc *Service) disconnect(channel chan *PacketEvent, peer *Peer) {
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log.Printf("Peer %p disconnected from %s\n", peer, srvc.Name)
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if srvc.OnDisconnect != nil {
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srvc.OnDisconnect(peer)
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}
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srvc.removePeer(channel)
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}
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func (srvc *Service) connect(channel chan *PacketEvent, peer *Peer) {
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log.Printf("New peer %p connected to %s\n", peer, srvc.Name)
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if srvc.OnConnect != nil {
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srvc.OnConnect(peer)
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}
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srvc.setPeer(channel, peer)
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}
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