gopenfusion/protocol/structs.go

4171 lines
74 KiB
Go

// generated via genstructs.py - All structure padding and member alignment verified
package protocol
type SP_CL2FE_REQ_PC_ENTER struct {
SzID string `size:"33" pad:"2"`
ITempValue int32
IEnterSerialKey int64
// SIZE: 80
}
type SP_CL2FE_REQ_PC_EXIT struct {
IID int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_MOVE struct {
ICliTime uint64
IX int32
IY int32
IZ int32
FVX float32
FVY float32
FVZ float32
IAngle int32
CKeyValue uint8 `pad:"3"`
ISpeed int32
// SIZE: 44
}
type SP_CL2FE_REQ_PC_STOP struct {
ICliTime uint64
IX int32
IY int32
IZ int32
// SIZE: 20
}
type SP_CL2FE_REQ_PC_JUMP struct {
ICliTime uint64
IX int32
IY int32
IZ int32
IVX int32
IVY int32
IVZ int32
IAngle int32
CKeyValue uint8 `pad:"3"`
ISpeed int32
// SIZE: 44
}
type SP_CL2FE_REQ_PC_ATTACK_NPCs struct {
INPCCnt int32
// SIZE: 4
}
type SP_CL2FE_REQ_SEND_FREECHAT_MESSAGE struct {
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 260
}
type SP_CL2FE_REQ_SEND_MENUCHAT_MESSAGE struct {
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 260
}
type SP_CL2FE_REQ_PC_REGEN struct {
IRegenType int32
EIL int32
IIndex int32
// SIZE: 12
}
type SP_CL2FE_REQ_ITEM_MOVE struct {
EFrom int32
IFromSlotNum int32
ETo int32
IToSlotNum int32
// SIZE: 16
}
type SP_CL2FE_REQ_PC_TASK_START struct {
ITaskNum int32
INPC_ID int32
IEscortNPC_ID int32
// SIZE: 12
}
type SP_CL2FE_REQ_PC_TASK_END struct {
ITaskNum int32
INPC_ID int32
IBox1Choice int8
IBox2Choice int8 `pad:"2"`
IEscortNPC_ID int32
// SIZE: 16
}
type SP_CL2FE_REQ_NANO_EQUIP struct {
INanoID int16
INanoSlotNum int16
// SIZE: 4
}
type SP_CL2FE_REQ_NANO_UNEQUIP struct {
INanoSlotNum int16
// SIZE: 2
}
type SP_CL2FE_REQ_NANO_ACTIVE struct {
INanoSlotNum int16
// SIZE: 2
}
type SP_CL2FE_REQ_NANO_TUNE struct {
INanoID int16
ITuneID int16
AiNeedItemSlotNum [10]int32
// SIZE: 44
}
type SP_CL2FE_REQ_NANO_SKILL_USE struct {
IBulletID int8 `pad:"3"`
IArg1 int32
IArg2 int32
IArg3 int32
ITargetCnt int32
// SIZE: 20
}
type SP_CL2FE_REQ_PC_TASK_STOP struct {
ITaskNum int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_TASK_CONTINUE struct {
ITaskNum int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_GOTO struct {
IToX int32
IToY int32
IToZ int32
// SIZE: 12
}
type SP_CL2FE_REQ_CHARGE_NANO_STAMINA struct {
IPC_ID int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_KILL_QUEST_NPCs struct {
INPCCnt int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_VENDOR_ITEM_SELL struct {
IInvenSlotNum int32
IItemCnt int32
// SIZE: 8
}
type SP_CL2FE_REQ_PC_ITEM_DELETE struct {
EIL int32
ISlotNum int32
// SIZE: 8
}
type SP_CL2FE_REQ_PC_ROCKET_STYLE_READY struct {
ISkillID int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_ROCKET_STYLE_FIRE struct {
ISkillID int32
IX int32
IY int32
IZ int32
IToX int32
IToY int32
IToZ int32
// SIZE: 28
}
type SP_CL2FE_REQ_PC_ROCKET_STYLE_HIT struct {
IBulletID int8 `pad:"3"`
IX int32
IY int32
IZ int32
ITargetCnt int32
// SIZE: 20
}
type SP_CL2FE_REQ_PC_GRENADE_STYLE_READY struct {
ISkillID int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_GRENADE_STYLE_FIRE struct {
ISkillID int32
IToX int32
IToY int32
IToZ int32
// SIZE: 16
}
type SP_CL2FE_REQ_PC_GRENADE_STYLE_HIT struct {
IBulletID int8 `pad:"3"`
IX int32
IY int32
IZ int32
ITargetCnt int32
// SIZE: 20
}
type SP_CL2FE_REQ_PC_NANO_CREATE struct {
INanoID int16 `pad:"2"`
INeedQuestItemSlotNum int32
// SIZE: 8
}
type SP_CL2FE_REQ_PC_TRADE_OFFER struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_CL2FE_REQ_PC_TRADE_OFFER_CANCEL struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_CL2FE_REQ_PC_TRADE_OFFER_ACCEPT struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_CL2FE_REQ_PC_TRADE_OFFER_REFUSAL struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_CL2FE_REQ_PC_TRADE_OFFER_ABORT struct {
IID_Request int32
IID_From int32
IID_To int32
IErrorCode int16 `pad:"2"`
// SIZE: 16
}
type SP_CL2FE_REQ_PC_TRADE_CONFIRM struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_CL2FE_REQ_PC_TRADE_CONFIRM_CANCEL struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_CL2FE_REQ_PC_TRADE_CONFIRM_ABORT struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_CL2FE_REQ_PC_TRADE_CASH_REGISTER struct {
IID_Request int32
IID_From int32
IID_To int32
ICandy int32
// SIZE: 16
}
type SP_CL2FE_REQ_PC_TRADE_EMOTES_CHAT struct {
IID_Request int32
IID_From int32
IID_To int32
SzFreeChat string `size:"128"`
IEmoteCode int32
IFreeChatUse int8 `pad:"3"`
// SIZE: 276
}
type SP_CL2FE_REQ_PC_BANK_OPEN struct {
IPC_ID int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_BANK_CLOSE struct {
IPC_ID int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_VENDOR_START struct {
INPC_ID int32
IVendorID int32
// SIZE: 8
}
type SP_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE struct {
INPC_ID int32
IVendorID int32
// SIZE: 8
}
type SP_CL2FE_REQ_PC_COMBAT_BEGIN struct {
IPC_ID int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_COMBAT_END struct {
IPC_ID int32
// SIZE: 4
}
type SP_CL2FE_REQ_REQUEST_MAKE_BUDDY struct {
IBuddyID int32
IBuddyPCUID int64
// SIZE: 12
}
type SP_CL2FE_REQ_ACCEPT_MAKE_BUDDY struct {
IAcceptFlag int8 `pad:"3"`
IBuddyID int32
IBuddyPCUID int64
// SIZE: 16
}
type SP_CL2FE_REQ_SEND_BUDDY_FREECHAT_MESSAGE struct {
SzFreeChat string `size:"128"`
IEmoteCode int32
IBuddyPCUID int64
IBuddySlot int8 `pad:"3"`
// SIZE: 272
}
type SP_CL2FE_REQ_SEND_BUDDY_MENUCHAT_MESSAGE struct {
SzFreeChat string `size:"128"`
IEmoteCode int32
IBuddyPCUID int64
IBuddySlot int8 `pad:"3"`
// SIZE: 272
}
type SP_CL2FE_REQ_GET_BUDDY_STYLE struct {
IBuddyPCUID int64
IBuddySlot int8 `pad:"3"`
// SIZE: 12
}
type SP_CL2FE_REQ_SET_BUDDY_BLOCK struct {
IBuddyPCUID int64
IBuddySlot int8 `pad:"3"`
// SIZE: 12
}
type SP_CL2FE_REQ_REMOVE_BUDDY struct {
IBuddyPCUID int64
IBuddySlot int8 `pad:"3"`
// SIZE: 12
}
type SP_CL2FE_REQ_PC_JUMPPAD struct {
ICliTime uint64
IX int32
IY int32
IZ int32
IVX int32
IVY int32
IVZ int32
IAngle int32
CKeyValue uint8 `pad:"3"`
// SIZE: 40
}
type SP_CL2FE_REQ_PC_LAUNCHER struct {
ICliTime uint64
IX int32
IY int32
IZ int32
IVX int32
IVY int32
IVZ int32
IAngle int32
ISpeed int32
// SIZE: 40
}
type SP_CL2FE_REQ_PC_ZIPLINE struct {
ICliTime uint64
IStX int32
IStY int32
IStZ int32
FMovDistance float32
FMaxDistance float32
FDummy float32
IX int32
IY int32
IZ int32
FVX float32
FVY float32
FVZ float32
BDown int32
IRollMax int32
IRoll uint8 `pad:"3"`
IAngle int32
ISpeed int32
// SIZE: 76
}
type SP_CL2FE_REQ_PC_MOVEPLATFORM struct {
ICliTime uint64
ILcX int32
ILcY int32
ILcZ int32
IX int32
IY int32
IZ int32
FVX float32
FVY float32
FVZ float32
BDown int32
IPlatformID int32
IAngle int32
CKeyValue uint8 `pad:"3"`
ISpeed int32
// SIZE: 64
}
type SP_CL2FE_REQ_PC_SLOPE struct {
ICliTime uint64
IX int32
IY int32
IZ int32
IAngle int32
ISpeed int32
CKeyValue uint8 `pad:"3"`
FVX float32
FVY float32
FVZ float32
ISlopeID int32
// SIZE: 48
}
type SP_CL2FE_REQ_PC_STATE_CHANGE struct {
IState int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_MAP_WARP struct {
IMapNum int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_GIVE_NANO struct {
INanoID int16
// SIZE: 2
}
type SP_CL2FE_REQ_NPC_SUMMON struct {
INPCType int32
INPCCnt int16 `pad:"2"`
// SIZE: 8
}
type SP_CL2FE_REQ_NPC_UNSUMMON struct {
INPC_ID int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_GIVE_NANO_SKILL struct {
INanoID int16
INanoSkillID int16
// SIZE: 4
}
type SP_CL2FE_DOT_DAMAGE_ONOFF struct {
IFlag int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_WARP_USE_NPC struct {
INPC_ID int32
IWarpID int32
EIL1 int32
IItemSlot1 int32
EIL2 int32
IItemSlot2 int32
// SIZE: 24
}
type SP_CL2FE_REQ_PC_GROUP_INVITE struct {
IID_To int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_GROUP_INVITE_REFUSE struct {
IID_From int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_GROUP_JOIN struct {
IID_From int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT struct {
IID_From int32
IEmoteCode int32
// SIZE: 8
}
type SP_CL2FE_REQ_PC_BUDDY_WARP struct {
IBuddyPCUID int64
ISlotNum int8 `pad:"3"`
// SIZE: 12
}
type SP_CL2FE_REQ_GET_MEMBER_STYLE struct {
IMemberID int32
IMemberUID int64
// SIZE: 12
}
type SP_CL2FE_REQ_PC_CHANGE_MENTOR struct {
IMentor int16
// SIZE: 2
}
type SP_CL2FE_REQ_GET_BUDDY_LOCATION struct {
IBuddyPCUID int64
ISlotNum int8 `pad:"3"`
// SIZE: 12
}
type SP_CL2FE_REQ_NPC_GROUP_SUMMON struct {
INPCGroupType int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_WARP_TO_PC struct {
IPC_ID int32
IPCUID int32
// SIZE: 8
}
type SP_CL2FE_REQ_EP_RANK_GET_LIST struct {
IRankListPageNum int32
// SIZE: 4
}
type SP_CL2FE_REQ_EP_RANK_GET_DETAIL struct {
IEP_ID int32
// SIZE: 4
}
type SP_CL2FE_REQ_EP_RANK_GET_PC_INFO struct {
IEP_ID int32
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
// SIZE: 56
}
type SP_CL2FE_REQ_EP_RACE_START struct {
IStartEcomID int32
IEPRaceMode int32
IEPTicketItemSlotNum int32
// SIZE: 12
}
type SP_CL2FE_REQ_EP_RACE_END struct {
IEndEcomID int32
IEPTicketItemSlotNum int32
// SIZE: 8
}
type SP_CL2FE_REQ_EP_RACE_CANCEL struct {
IStartEcomID int32
// SIZE: 4
}
type SP_CL2FE_REQ_EP_GET_RING struct {
IRingLID int32
// SIZE: 4
}
type SP_CL2FE_REQ_IM_CHANGE_SWITCH_STATUS struct {
ISwitchLID int32
// SIZE: 4
}
type SP_CL2FE_REQ_SHINY_PICKUP struct {
IShinyID int32
// SIZE: 4
}
type SP_CL2FE_REQ_SHINY_SUMMON struct {
IShinyType int32
IX int32
IY int32
IZ int32
// SIZE: 16
}
type SP_CL2FE_REQ_PC_MOVETRANSPORTATION struct {
ICliTime uint64
ILcX int32
ILcY int32
ILcZ int32
IX int32
IY int32
IZ int32
FVX float32
FVY float32
FVZ float32
IT_ID int32
IAngle int32
CKeyValue uint8 `pad:"3"`
ISpeed int32
// SIZE: 60
}
type SP_CL2FE_REQ_SEND_ALL_GROUP_FREECHAT_MESSAGE struct {
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 260
}
type SP_CL2FE_REQ_SEND_ANY_GROUP_FREECHAT_MESSAGE struct {
SzFreeChat string `size:"128"`
IEmoteCode int32
IGroupPC_ID int32
// SIZE: 264
}
type SP_CL2FE_REQ_BARKER struct {
IMissionTaskID int32
INPC_ID int32
// SIZE: 8
}
type SP_CL2FE_REQ_SEND_ALL_GROUP_MENUCHAT_MESSAGE struct {
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 260
}
type SP_CL2FE_REQ_SEND_ANY_GROUP_MENUCHAT_MESSAGE struct {
SzFreeChat string `size:"128"`
IEmoteCode int32
IGroupPC_ID int32
// SIZE: 264
}
type SP_CL2FE_REQ_REGIST_TRANSPORTATION_LOCATION struct {
ETT int32
INPC_ID int32
ILocationID int32
// SIZE: 12
}
type SP_CL2FE_REQ_PC_WARP_USE_TRANSPORTATION struct {
INPC_ID int32
ITransporationID int32
EIL int32
ISlotNum int32
// SIZE: 16
}
type SP_CL2FE_GM_REQ_PC_SPECIAL_STATE_SWITCH struct {
IPC_ID int32
ISpecialStateFlag int8 `pad:"3"`
// SIZE: 8
}
type SP_CL2FE_GM_REQ_PC_SET_VALUE struct {
IPC_ID int32
ISetValueType int32
ISetValue int32
// SIZE: 12
}
type SP_CL2FE_GM_REQ_KICK_PLAYER struct {
IPC_ID int32
ETargetSearchBy int32
ITargetPC_ID int32
SzTargetPC_FirstName string `size:"10"`
SzTargetPC_LastName string `size:"18"`
ITargetPC_UID int64
// SIZE: 76
}
type SP_CL2FE_GM_REQ_TARGET_PC_TELEPORT struct {
IPC_ID int32
ETargetPCSearchBy int32
ITargetPC_ID int32
SzTargetPC_FirstName string `size:"10"`
SzTargetPC_LastName string `size:"18"`
ITargetPC_UID int64
ETeleportType int32
IToMapType int32
IToMap int32
IToX int32
IToY int32
IToZ int32
EGoalPCSearchBy int32
IGoalPC_ID int32
SzGoalPC_FirstName string `size:"10"`
SzGoalPC_LastName string `size:"18"`
IGoalPC_UID int64
// SIZE: 172
}
type SP_CL2FE_GM_REQ_PC_LOCATION struct {
ETargetSearchBy int32
ITargetPC_ID int32
SzTargetPC_FirstName string `size:"10"`
SzTargetPC_LastName string `size:"18"`
ITargetPC_UID int64
// SIZE: 72
}
type SP_CL2FE_GM_REQ_PC_ANNOUNCE struct {
IAreaType int8
IAnnounceType int8 `pad:"2"`
IDuringTime int32
SzAnnounceMsg string `size:"512"`
// SIZE: 1032
}
type SP_CL2FE_REQ_SET_PC_BLOCK struct {
IBlock_ID int32
IBlock_PCUID int64
// SIZE: 12
}
type SP_CL2FE_REQ_REGIST_RXCOM struct {
INPCID int32
// SIZE: 4
}
type SP_CL2FE_GM_REQ_PC_MOTD_REGISTER struct {
IType int8 `pad:"1"`
SzSystemMsg string `size:"512"`
// SIZE: 1026
}
type SP_CL2FE_REQ_ITEM_USE struct {
EIL int32
ISlotNum int32
INanoSlot int16 `pad:"2"`
// SIZE: 12
}
type SP_CL2FE_REQ_WARP_USE_RECALL struct {
IGroupMemberID int32
// SIZE: 4
}
type SP_CL2FE_REP_LIVE_CHECK struct {
ITempValue int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_MISSION_COMPLETE struct {
IMissionNum int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_TASK_COMPLETE struct {
ITaskNum int32
// SIZE: 4
}
type SP_CL2FE_REQ_NPC_INTERACTION struct {
INPC_ID int32
BFlag int32
// SIZE: 8
}
type SP_CL2FE_DOT_HEAL_ONOFF struct {
IFlag int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_SPECIAL_STATE_SWITCH struct {
IPC_ID int32
ISpecialStateFlag int8 `pad:"3"`
// SIZE: 8
}
type SP_CL2FE_REQ_PC_READ_EMAIL struct {
IEmailIndex int64
// SIZE: 8
}
type SP_CL2FE_REQ_PC_RECV_EMAIL_PAGE_LIST struct {
IPageNum int8
// SIZE: 1
}
type SP_CL2FE_REQ_PC_DELETE_EMAIL struct {
IEmailIndexArray [5]int64
// SIZE: 40
}
type SP_CL2FE_REQ_PC_RECV_EMAIL_ITEM struct {
IEmailIndex int64
ISlotNum int32
IEmailItemSlot int32
// SIZE: 16
}
type SP_CL2FE_REQ_PC_RECV_EMAIL_CANDY struct {
IEmailIndex int64
// SIZE: 8
}
type SP_CL2FE_GM_REQ_TARGET_PC_SPECIAL_STATE_ONOFF struct {
ETargetSearchBy int32
ITargetPC_ID int32
SzTargetPC_FirstName string `size:"10"`
SzTargetPC_LastName string `size:"18"`
ITargetPC_UID int64
IONOFF int32
ISpecialStateFlag int8 `pad:"3"`
// SIZE: 80
}
type SP_CL2FE_REQ_PC_SET_CURRENT_MISSION_ID struct {
ICurrentMissionID int32
// SIZE: 4
}
type SP_CL2FE_REQ_NPC_GROUP_INVITE struct {
INPC_ID int32
// SIZE: 4
}
type SP_CL2FE_REQ_NPC_GROUP_KICK struct {
INPC_ID int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_FIRST_USE_FLAG_SET struct {
IFlagCode int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_TRANSPORT_WARP struct {
ITransport_ID int32
ILcX int32
ILcY int32
ILcZ int32
// SIZE: 16
}
type SP_CL2FE_REQ_PC_TIME_TO_GO_WARP struct {
INPC_ID int32
IWarpID int32
EIL1 int32
IItemSlot1 int32
EIL2 int32
IItemSlot2 int32
IPC_Level int32
IPayFlag int32
// SIZE: 32
}
type SP_CL2FE_REQ_PC_RECV_EMAIL_ITEM_ALL struct {
IEmailIndex int64
// SIZE: 8
}
type SP_CL2FE_REQ_PC_WARP_CHANNEL struct {
IChannelNum int32
IWarpType int8 `pad:"3"`
// SIZE: 8
}
type SP_CL2FE_REQ_PC_LOADING_COMPLETE struct {
IPC_ID int32
// SIZE: 4
}
type SP_CL2FE_REQ_PC_FIND_NAME_MAKE_BUDDY struct {
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
// SIZE: 52
}
type SP_CL2FE_REQ_PC_FIND_NAME_ACCEPT_BUDDY struct {
IAcceptFlag int32
IBuddyPCUID int64
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
// SIZE: 64
}
type SP_CL2FE_REQ_PC_ATTACK_CHARs struct {
ITargetCnt int32
// SIZE: 4
}
type SP_CL2FE_PC_STREETSTALL_REQ_READY struct {
IStreetStallItemInvenSlotNum int32
// SIZE: 4
}
type SP_CL2FE_PC_STREETSTALL_REQ_CANCEL struct {
IPC_ID int32
// SIZE: 4
}
type SP_CL2FE_PC_STREETSTALL_REQ_UNREGIST_ITEM struct {
IItemListNum int32
// SIZE: 4
}
type SP_CL2FE_PC_STREETSTALL_REQ_SALE_START struct {
IStreetStallItemInvenSlotNum int32
// SIZE: 4
}
type SP_CL2FE_PC_STREETSTALL_REQ_ITEM_LIST struct {
IStreetStallPC_ID int32
// SIZE: 4
}
type SP_CL2FE_PC_STREETSTALL_REQ_ITEM_BUY struct {
IStreetStallPC_ID int32
IItemListNum int32
IEmptyInvenSlotNum int32
// SIZE: 12
}
type SP_CL2FE_REQ_PC_ITEM_COMBINATION struct {
ICostumeItemSlot int32
IStatItemSlot int32
ICashItemSlot1 int32
ICashItemSlot2 int32
// SIZE: 16
}
type SP_CL2FE_GM_REQ_SET_PC_SKILL struct {
ISkillSlotNum int32
ISkillID int32
// SIZE: 8
}
type SP_CL2FE_REQ_PC_SKILL_ADD struct {
ISkillSlotNum int32
ISkillID int32
ISkillItemInvenSlotNum int32
IPreSkillSlotNum int32
IPreSkillID int32
// SIZE: 20
}
type SP_CL2FE_REQ_PC_SKILL_DEL struct {
ISkillSlotNum int32
ISkillID int32
// SIZE: 8
}
type SP_CL2FE_REQ_PC_SKILL_USE struct {
ISkillSlotNum int32
ISkillID int32
IMoveFlag int32
IFromX int32
IFromY int32
IFromZ int32
IToX int32
IToY int32
IToZ int32
IMainTargetType int32
IMainTargetID int32
ITargetLocationX int32
ITargetLocationY int32
ITargetLocationZ int32
ITargetCount int32
// SIZE: 60
}
type SP_CL2FE_REQ_PC_ROPE struct {
ICliTime uint64
IX int32
IY int32
IZ int32
FVX float32
FVY float32
FVZ float32
IRopeID int32
IAngle int32
CKeyValue uint8 `pad:"3"`
ISpeed int32
// SIZE: 48
}
type SP_CL2FE_REQ_PC_BELT struct {
ICliTime uint64
ILcX int32
ILcY int32
ILcZ int32
IX int32
IY int32
IZ int32
FVX float32
FVY float32
FVZ float32
BDown int32
IBeltID int32
IAngle int32
CKeyValue uint8 `pad:"3"`
ISpeed int32
// SIZE: 64
}
type SP_CL2FE_REQ_PC_REGIST_QUICK_SLOT struct {
ISlotNum int32
IItemType int16
IItemID int16
// SIZE: 8
}
type SP_CL2FE_REQ_PC_DISASSEMBLE_ITEM struct {
IItemSlot int32
// SIZE: 4
}
type SP_CL2FE_GM_REQ_REWARD_RATE struct {
IGetSet int32
IRewardType int32
IRewardRateIndex int32
ISetRateValue int32
// SIZE: 16
}
type SP_CL2FE_REQ_PC_ITEM_ENCHANT struct {
IEnchantItemSlot int32
IWeaponMaterialItemSlot int32
IDefenceMaterialItemSlot int32
ICashItemSlot1 int32
ICashItemSlot2 int32
// SIZE: 20
}
type SP_CL2LS_REQ_LOGIN struct {
SzID string `size:"33"`
SzPassword string `size:"33"`
IClientVerA int32
IClientVerB int32
IClientVerC int32
ILoginType int32
SzCookie_TEGid [64]byte
SzCookie_authid [255]byte `pad:"1"`
// SIZE: 468
}
type SP_CL2LS_REQ_CHECK_CHAR_NAME struct {
IFNCode int32
ILNCode int32
IMNCode int32
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
// SIZE: 64
}
type SP_CL2LS_REQ_SAVE_CHAR_NAME struct {
ISlotNum int8
IGender int8 `pad:"2"`
IFNCode int32
ILNCode int32
IMNCode int32
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
// SIZE: 68
}
type SP_CL2LS_REQ_CHAR_SELECT struct {
IPC_UID int64
// SIZE: 8
}
type SP_CL2LS_REQ_CHAR_DELETE struct {
IPC_UID int64
// SIZE: 8
}
type SP_CL2LS_REQ_SHARD_SELECT struct {
ShardNum int8
// SIZE: 1
}
type SP_CL2LS_CHECK_NAME_LIST struct {
IFNCode int32
IMNCode int32
ILNCode int32
// SIZE: 12
}
type SP_CL2LS_REQ_SAVE_CHAR_TUTOR struct {
IPC_UID int64
ITutorialFlag int8 `pad:"3"`
// SIZE: 12
}
type SP_CL2LS_REQ_PC_EXIT_DUPLICATE struct {
SzID string `size:"33"`
SzPassword string `size:"33"`
// SIZE: 132
}
type SP_CL2LS_REP_LIVE_CHECK struct {
ITempValue int32
// SIZE: 4
}
type SP_CL2LS_REQ_CHANGE_CHAR_NAME struct {
IPCUID int64
ISlotNum int8
IGender int8 `pad:"2"`
IFNCode int32
ILNCode int32
IMNCode int32
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
// SIZE: 76
}
type SP_CL2LS_REQ_SERVER_SELECT struct {
ServerNum int8
// SIZE: 1
}
type SPacket struct {
DwType uint32
SzData [4096]byte
// SIZE: 4100
}
type SPacket_Full struct {
DwSize uint32
DwType uint32
SzData [4096]byte
// SIZE: 4104
}
type SPacket2x struct {
DwType uint32
SzData [8192]byte
// SIZE: 8196
}
type SPacket2x_Full struct {
DwSize uint32
DwType uint32
SzData [8192]byte
// SIZE: 8200
}
type SP_FE2CL_ERROR struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_ENTER_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_EXIT_FAIL struct {
IID int32
IErrorCode int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_EXIT_SUCC struct {
IID int32
IExitCode int32
// SIZE: 8
}
type SP_FE2CL_PC_EXIT struct {
IID int32
IExitType int32
// SIZE: 8
}
type SP_FE2CL_PC_AROUND struct {
IPCCnt int32
// SIZE: 4
}
type SP_FE2CL_PC_MOVE struct {
ICliTime uint64
IX int32
IY int32
IZ int32
FVX float32
FVY float32
FVZ float32
IAngle int32
CKeyValue uint8 `pad:"3"`
ISpeed int32
IID int32
ISvrTime uint64
// SIZE: 56
}
type SP_FE2CL_PC_STOP struct {
ICliTime uint64
IX int32
IY int32
IZ int32
IID int32
ISvrTime uint64
// SIZE: 32
}
type SP_FE2CL_PC_JUMP struct {
ICliTime uint64
IX int32
IY int32
IZ int32
IVX int32
IVY int32
IVZ int32
IAngle int32
CKeyValue uint8 `pad:"3"`
ISpeed int32
IID int32
ISvrTime uint64
// SIZE: 56
}
type SP_FE2CL_NPC_EXIT struct {
INPC_ID int32
// SIZE: 4
}
type SP_FE2CL_NPC_MOVE struct {
INPC_ID int32
IToX int32
IToY int32
IToZ int32
ISpeed int32
IMoveStyle int16 `pad:"2"`
// SIZE: 24
}
type SP_FE2CL_NPC_AROUND struct {
INPCCnt int32
// SIZE: 4
}
type SP_FE2CL_AROUND_DEL_PC struct {
IPCCnt int32
// SIZE: 4
}
type SP_FE2CL_AROUND_DEL_NPC struct {
INPCCnt int32
// SIZE: 4
}
type SP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC struct {
IPC_ID int32
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 264
}
type SP_FE2CL_REP_SEND_FREECHAT_MESSAGE_FAIL struct {
IErrorCode int32
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 264
}
type SP_FE2CL_PC_ATTACK_NPCs_SUCC struct {
IBatteryW int32
INPCCnt int32
// SIZE: 8
}
type SP_FE2CL_PC_ATTACK_NPCs struct {
IPC_ID int32
INPCCnt int32
// SIZE: 8
}
type SP_FE2CL_NPC_ATTACK_PCs struct {
INPC_ID int32
IPCCnt int32
// SIZE: 8
}
type SP_FE2CL_REP_SEND_MENUCHAT_MESSAGE_SUCC struct {
IPC_ID int32
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 264
}
type SP_FE2CL_REP_SEND_MENUCHAT_MESSAGE_FAIL struct {
IErrorCode int32
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 264
}
type SP_FE2CL_REP_PC_TASK_START_SUCC struct {
ITaskNum int32
IRemainTime int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_TASK_START_FAIL struct {
ITaskNum int32
IErrorCode int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_TASK_END_SUCC struct {
ITaskNum int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_TASK_END_FAIL struct {
ITaskNum int32
IErrorCode int32
// SIZE: 8
}
type SP_FE2CL_NPC_SKILL_READY struct {
INPC_ID int32
ISkillID int16 `pad:"2"`
IValue1 int32
IValue2 int32
IValue3 int32
// SIZE: 20
}
type SP_FE2CL_NPC_SKILL_FIRE struct {
INPC_ID int32
ISkillID int16 `pad:"2"`
IVX int32
IVY int32
IVZ int32
// SIZE: 20
}
type SP_FE2CL_NPC_SKILL_HIT struct {
INPC_ID int32
ISkillID int16 `pad:"2"`
IValue1 int32
IValue2 int32
IValue3 int32
EST int32
ITargetCnt int32
// SIZE: 28
}
type SP_FE2CL_NPC_SKILL_CORRUPTION_READY struct {
INPC_ID int32
ISkillID int16
IStyle int16
IValue1 int32
IValue2 int32
IValue3 int32
// SIZE: 20
}
type SP_FE2CL_NPC_SKILL_CORRUPTION_HIT struct {
INPC_ID int32
ISkillID int16
IStyle int16
IValue1 int32
IValue2 int32
IValue3 int32
ITargetCnt int32
// SIZE: 24
}
type SP_FE2CL_NPC_SKILL_CANCEL struct {
INPC_ID int32
// SIZE: 4
}
type SP_FE2CL_REP_NANO_EQUIP_SUCC struct {
INanoID int16
INanoSlotNum int16
BNanoDeactive int32
// SIZE: 8
}
type SP_FE2CL_REP_NANO_UNEQUIP_SUCC struct {
INanoSlotNum int16 `pad:"2"`
BNanoDeactive int32
// SIZE: 8
}
type SP_FE2CL_REP_NANO_ACTIVE_SUCC struct {
IActiveNanoSlotNum int16 `pad:"2"`
ECSTB___Add int32
// SIZE: 8
}
type SP_FE2CL_NANO_SKILL_USE_SUCC struct {
IPC_ID int32
IBulletID int8 `pad:"1"`
ISkillID int16
IArg1 int32
IArg2 int32
IArg3 int32
BNanoDeactive int32
INanoID int16
INanoStamina int16
EST int32
ITargetCnt int32
// SIZE: 36
}
type SP_FE2CL_NANO_SKILL_USE struct {
IPC_ID int32
IBulletID int8 `pad:"1"`
ISkillID int16
IArg1 int32
IArg2 int32
IArg3 int32
BNanoDeactive int32
INanoID int16
INanoStamina int16
EST int32
ITargetCnt int32
// SIZE: 36
}
type SP_FE2CL_REP_PC_TASK_STOP_SUCC struct {
ITaskNum int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_TASK_STOP_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_TASK_CONTINUE_SUCC struct {
ITaskNum int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_TASK_CONTINUE_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_GOTO_SUCC struct {
IX int32
IY int32
IZ int32
// SIZE: 12
}
type SP_FE2CL_REP_CHARGE_NANO_STAMINA struct {
IBatteryN int32
INanoID int16
INanoStamina int16
// SIZE: 8
}
type SP_FE2CL_REP_PC_KILL_QUEST_NPCs_SUCC struct {
INPCID int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_VENDOR_ITEM_BUY_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_VENDOR_ITEM_SELL_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_ITEM_DELETE_SUCC struct {
EIL int32
ISlotNum int32
// SIZE: 8
}
type SP_FE2CL_PC_ROCKET_STYLE_READY struct {
IPC_ID int32
ISkillID int32
// SIZE: 8
}
type SP_FE2CL_PC_GRENADE_STYLE_READY struct {
IPC_ID int32
ISkillID int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_TRADE_OFFER struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_TRADE_OFFER_CANCEL struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_TRADE_OFFER_SUCC struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_TRADE_OFFER_REFUSAL struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_TRADE_OFFER_ABORT struct {
IID_Request int32
IID_From int32
IID_To int32
IErrorCode int16 `pad:"2"`
// SIZE: 16
}
type SP_FE2CL_REP_PC_TRADE_CONFIRM struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_TRADE_CONFIRM_CANCEL struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_TRADE_CONFIRM_ABORT struct {
IID_Request int32
IID_From int32
IID_To int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_TRADE_CONFIRM_FAIL struct {
IID_Request int32
IID_From int32
IID_To int32
IErrorCode int32
// SIZE: 16
}
type SP_FE2CL_REP_PC_TRADE_ITEM_REGISTER_FAIL struct {
IID_Request int32
IID_From int32
IID_To int32
IErrorCode int32
// SIZE: 16
}
type SP_FE2CL_REP_PC_TRADE_ITEM_UNREGISTER_FAIL struct {
IID_Request int32
IID_From int32
IID_To int32
IErrorCode int32
// SIZE: 16
}
type SP_FE2CL_REP_PC_TRADE_CASH_REGISTER_SUCC struct {
IID_Request int32
IID_From int32
IID_To int32
ICandy int32
// SIZE: 16
}
type SP_FE2CL_REP_PC_TRADE_CASH_REGISTER_FAIL struct {
IID_Request int32
IID_From int32
IID_To int32
IErrorCode int32
// SIZE: 16
}
type SP_FE2CL_REP_PC_TRADE_EMOTES_CHAT struct {
IID_Request int32
IID_From int32
IID_To int32
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 272
}
type SP_FE2CL_REP_PC_NANO_CREATE_FAIL struct {
IPC_ID int32
IErrorCode int32
// SIZE: 8
}
type SP_FE2CL_REP_NANO_TUNE_FAIL struct {
IPC_ID int32
IErrorCode int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_BANK_OPEN_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_BANK_CLOSE_SUCC struct {
IPC_ID int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_BANK_CLOSE_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_VENDOR_START_SUCC struct {
INPC_ID int32
IVendorID int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_VENDOR_START_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_VENDOR_TABLE_UPDATE_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_CHAR_TIME_BUFF_TIME_OUT struct {
ECT int32
IID int32
IConditionBitFlag int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_GIVE_ITEM_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_BUDDYLIST_INFO_SUCC struct {
IID int32
IPCUID int64
IListNum int8
IBuddyCnt int8 `pad:"2"`
// SIZE: 16
}
type SP_FE2CL_REP_PC_BUDDYLIST_INFO_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_REQUEST_MAKE_BUDDY_SUCC struct {
IRequestID int32
IBuddyID int32
IBuddyPCUID int64
// SIZE: 16
}
type SP_FE2CL_REP_REQUEST_MAKE_BUDDY_FAIL struct {
IBuddyID int32
IBuddyPCUID int64
IErrorCode int32
// SIZE: 16
}
type SP_FE2CL_REP_ACCEPT_MAKE_BUDDY_FAIL struct {
IBuddyID int32
IBuddyPCUID int64
IErrorCode int32
// SIZE: 16
}
type SP_FE2CL_REP_SEND_BUDDY_FREECHAT_MESSAGE_SUCC struct {
IFromPCUID int64
IToPCUID int64
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 276
}
type SP_FE2CL_REP_SEND_BUDDY_FREECHAT_MESSAGE_FAIL struct {
IErrorCode int32
IToPCUID int64
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 272
}
type SP_FE2CL_REP_SEND_BUDDY_MENUCHAT_MESSAGE_SUCC struct {
IFromPCUID int64
IToPCUID int64
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 276
}
type SP_FE2CL_REP_SEND_BUDDY_MENUCHAT_MESSAGE_FAIL struct {
IErrorCode int32
IToPCUID int64
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 272
}
type SP_FE2CL_REP_GET_BUDDY_STYLE_FAIL struct {
IErrorCode int32
IBuddyPCUID int64
// SIZE: 12
}
type SP_FE2CL_REP_GET_BUDDY_STATE_SUCC struct {
ABuddyID [50]int32
ABuddyState [50]byte `pad:"2"`
// SIZE: 252
}
type SP_FE2CL_REP_GET_BUDDY_STATE_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_SET_BUDDY_BLOCK_SUCC struct {
IBuddyPCUID int64
IBuddySlot int8 `pad:"3"`
// SIZE: 12
}
type SP_FE2CL_REP_SET_BUDDY_BLOCK_FAIL struct {
IBuddyPCUID int64
IErrorCode int32
// SIZE: 12
}
type SP_FE2CL_REP_REMOVE_BUDDY_SUCC struct {
IBuddyPCUID int64
IBuddySlot int8 `pad:"3"`
// SIZE: 12
}
type SP_FE2CL_REP_REMOVE_BUDDY_FAIL struct {
IBuddyPCUID int64
IErrorCode int32
// SIZE: 12
}
type SP_FE2CL_PC_JUMPPAD struct {
ICliTime uint64
IX int32
IY int32
IZ int32
IVX int32
IVY int32
IVZ int32
IAngle int32
CKeyValue uint8 `pad:"3"`
IPC_ID int32
ISvrTime uint64
// SIZE: 52
}
type SP_FE2CL_PC_LAUNCHER struct {
ICliTime uint64
IX int32
IY int32
IZ int32
IVX int32
IVY int32
IVZ int32
IAngle int32
ISpeed int32
IPC_ID int32
ISvrTime uint64
// SIZE: 52
}
type SP_FE2CL_PC_ZIPLINE struct {
ICliTime uint64
IStX int32
IStY int32
IStZ int32
FMovDistance float32
FMaxDistance float32
FDummy float32
IX int32
IY int32
IZ int32
FVX float32
FVY float32
FVZ float32
BDown int32
IRollMax int32
IRoll uint8 `pad:"3"`
IAngle int32
ISpeed int32
IPC_ID int32
ISvrTime uint64
// SIZE: 88
}
type SP_FE2CL_PC_MOVEPLATFORM struct {
ICliTime uint64
ILcX int32
ILcY int32
ILcZ int32
IX int32
IY int32
IZ int32
FVX float32
FVY float32
FVZ float32
BDown int32
IPlatformID int32
IAngle int32
CKeyValue uint8 `pad:"3"`
ISpeed int32
IPC_ID int32
ISvrTime uint64
// SIZE: 76
}
type SP_FE2CL_PC_SLOPE struct {
ICliTime uint64
IX int32
IY int32
IZ int32
IAngle int32
ISpeed int32
CKeyValue uint8 `pad:"3"`
IPC_ID int32
ISvrTime uint64
FVX float32
FVY float32
FVZ float32
ISlopeID int32
// SIZE: 60
}
type SP_FE2CL_PC_STATE_CHANGE struct {
IPC_ID int32
IState int8 `pad:"3"`
// SIZE: 8
}
type SP_FE2CL_REP_REQUEST_MAKE_BUDDY_SUCC_TO_ACCEPTER struct {
IRequestID int32
IBuddyID int32
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
// SIZE: 60
}
type SP_FE2CL_REP_REWARD_ITEM struct {
M_iCandy int32
M_iFusionMatter int32
M_iBatteryN int32
M_iBatteryW int32
IItemCnt int8 `pad:"3"`
IFatigue int32
IFatigue_Level int32
INPC_TypeID int32
ITaskID int32
// SIZE: 36
}
type SP_FE2CL_REP_ITEM_CHEST_OPEN_SUCC struct {
ISlotNum int32
// SIZE: 4
}
type SP_FE2CL_REP_ITEM_CHEST_OPEN_FAIL struct {
ISlotNum int32
IErrorCode int32
// SIZE: 8
}
type SP_FE2CL_CHAR_TIME_BUFF_TIME_TICK struct {
ECT int32
IID int32
ITB_ID int16 `pad:"2"`
// SIZE: 12
}
type SP_FE2CL_REP_PC_VENDOR_BATTERY_BUY_SUCC struct {
ICandy int32
IBatteryW int32
IBatteryN int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_VENDOR_BATTERY_BUY_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_CHARACTER_ATTACK_CHARACTERs struct {
ECT int32
ICharacterID int32
ITargetCnt int32
// SIZE: 12
}
type SP_FE2CL_PC_GROUP_INVITE struct {
IHostID int32
// SIZE: 4
}
type SP_FE2CL_PC_GROUP_INVITE_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_PC_GROUP_INVITE_REFUSE struct {
IID_To int32
// SIZE: 4
}
type SP_FE2CL_PC_GROUP_JOIN struct {
IID_NewMember int32
IMemberPCCnt int32
IMemberNPCCnt int32
// SIZE: 12
}
type SP_FE2CL_PC_GROUP_JOIN_FAIL struct {
IID int32
IErrorCode int32
// SIZE: 8
}
type SP_FE2CL_PC_GROUP_JOIN_SUCC struct {
IID_NewMember int32
IMemberPCCnt int32
IMemberNPCCnt int32
// SIZE: 12
}
type SP_FE2CL_PC_GROUP_LEAVE struct {
IID_LeaveMember int32
IMemberPCCnt int32
IMemberNPCCnt int32
// SIZE: 12
}
type SP_FE2CL_PC_GROUP_LEAVE_FAIL struct {
IID int32
IErrorCode int32
// SIZE: 8
}
type SP_FE2CL_PC_GROUP_MEMBER_INFO struct {
IID int32
IMemberPCCnt int32
IMemberNPCCnt int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_WARP_USE_NPC_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_AVATAR_EMOTES_CHAT struct {
IID_From int32
IEmoteCode int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_CHANGE_MENTOR_SUCC struct {
IMentor int16
IMentorCnt int16
IFusionMatter int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_CHANGE_MENTOR_FAIL struct {
IMentor int16 `pad:"2"`
IErrorCode int32
// SIZE: 8
}
type SP_FE2CL_REP_GET_MEMBER_STYLE_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_GET_GROUP_STYLE_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_GET_GROUP_STYLE_SUCC struct {
IMemberCnt int32
// SIZE: 4
}
type SP_FE2CL_INSTANCE_MAP_INFO struct {
IInstanceMapNum int32
ICreateTick uint64
IMapCoordX_Min int32
IMapCoordX_Max int32
IMapCoordY_Min int32
IMapCoordY_Max int32
IMapCoordZ_Min int32
IMapCoordZ_Max int32
IEP_ID int32
IEPTopRecord_Score int32
IEPTopRecord_Rank int32
IEPTopRecord_Time int32
IEPTopRecord_RingCount int32
IEPSwitch_StatusON_Cnt int32
// SIZE: 60
}
type SP_FE2CL_TRANSPORTATION_EXIT struct {
ETT int32
IT_ID int32
// SIZE: 8
}
type SP_FE2CL_TRANSPORTATION_MOVE struct {
ETT int32
IT_ID int32
IToX int32
IToY int32
IToZ int32
ISpeed int32
IMoveStyle int16 `pad:"2"`
// SIZE: 28
}
type SP_FE2CL_TRANSPORTATION_AROUND struct {
ICnt int32
// SIZE: 4
}
type SP_FE2CL_AROUND_DEL_TRANSPORTATION struct {
ETT int32
ICnt int32
// SIZE: 8
}
type SP_FE2CL_REP_EP_RACE_START_SUCC struct {
IStartTick uint64
ILimitTime int32
// SIZE: 12
}
type SP_FE2CL_REP_EP_RACE_START_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_EP_RACE_END_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_EP_RACE_CANCEL_SUCC struct {
ITemp int32
// SIZE: 4
}
type SP_FE2CL_REP_EP_RACE_CANCEL_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_EP_GET_RING_SUCC struct {
IRingLID int32
IRingCount_Get int32
// SIZE: 8
}
type SP_FE2CL_REP_EP_GET_RING_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_IM_CHANGE_SWITCH_STATUS struct {
IMapNum int32
ISwitchLID int32
ISwitchGID int32
ISwitchStatus int32
// SIZE: 16
}
type SP_FE2CL_SHINY_EXIT struct {
IShinyID int32
// SIZE: 4
}
type SP_FE2CL_SHINY_AROUND struct {
IShinyCnt int32
// SIZE: 4
}
type SP_FE2CL_AROUND_DEL_SHINY struct {
IShinyCnt int32
// SIZE: 4
}
type SP_FE2CL_REP_SHINY_PICKUP_SUCC struct {
ISkillID int16 `pad:"2"`
ECSTB int32
// SIZE: 8
}
type SP_FE2CL_PC_MOVETRANSPORTATION struct {
ICliTime uint64
ILcX int32
ILcY int32
ILcZ int32
IX int32
IY int32
IZ int32
FVX float32
FVY float32
FVZ float32
IT_ID int32
IAngle int32
CKeyValue uint8 `pad:"3"`
ISpeed int32
IPC_ID int32
ISvrTime uint64
// SIZE: 72
}
type SP_FE2CL_REP_SEND_ALL_GROUP_FREECHAT_MESSAGE_SUCC struct {
ISendPCID int32
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 264
}
type SP_FE2CL_REP_SEND_ALL_GROUP_FREECHAT_MESSAGE_FAIL struct {
ISendPCID int32
SzFreeChat string `size:"128"`
IEmoteCode int32
IErrorCode int32
// SIZE: 268
}
type SP_FE2CL_REP_SEND_ANY_GROUP_FREECHAT_MESSAGE_SUCC struct {
ISendPCID int32
IGroupPC_ID int32
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 268
}
type SP_FE2CL_REP_SEND_ANY_GROUP_FREECHAT_MESSAGE_FAIL struct {
ISendPCID int32
IGroupPC_ID int32
SzFreeChat string `size:"128"`
IEmoteCode int32
IErrorCode int32
// SIZE: 272
}
type SP_FE2CL_REP_BARKER struct {
INPC_ID int32
IMissionStringID int32
// SIZE: 8
}
type SP_FE2CL_REP_SEND_ALL_GROUP_MENUCHAT_MESSAGE_SUCC struct {
ISendPCID int32
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 264
}
type SP_FE2CL_REP_SEND_ALL_GROUP_MENUCHAT_MESSAGE_FAIL struct {
ISendPCID int32
SzFreeChat string `size:"128"`
IEmoteCode int32
IErrorCode int32
// SIZE: 268
}
type SP_FE2CL_REP_SEND_ANY_GROUP_MENUCHAT_MESSAGE_SUCC struct {
ISendPCID int32
IGroupPC_ID int32
SzFreeChat string `size:"128"`
IEmoteCode int32
// SIZE: 268
}
type SP_FE2CL_REP_SEND_ANY_GROUP_MENUCHAT_MESSAGE_FAIL struct {
ISendPCID int32
IGroupPC_ID int32
SzFreeChat string `size:"128"`
IEmoteCode int32
IErrorCode int32
// SIZE: 272
}
type SP_FE2CL_REP_PC_REGIST_TRANSPORTATION_LOCATION_FAIL struct {
ETT int32
ILocationID int32
IErrorCode int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_REGIST_TRANSPORTATION_LOCATION_SUCC struct {
ETT int32
ILocationID int32
IWarpLocationFlag int32
AWyvernLocationFlag [2]int64
// SIZE: 28
}
type SP_FE2CL_REP_PC_WARP_USE_TRANSPORTATION_FAIL struct {
ITransportationID int32
IErrorCode int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_WARP_USE_TRANSPORTATION_SUCC struct {
ETT int32
IX int32
IY int32
IZ int32
ICandy int32
// SIZE: 20
}
type SP_FE2CL_ANNOUNCE_MSG struct {
IAnnounceType int8 `pad:"3"`
IDuringTime int32
SzAnnounceMsg string `size:"512"`
// SIZE: 1032
}
type SP_FE2CL_REP_PC_SPECIAL_STATE_SWITCH_SUCC struct {
IPC_ID int32
IReqSpecialStateFlag int8
ISpecialState int8 `pad:"2"`
// SIZE: 8
}
type SP_FE2CL_PC_SPECIAL_STATE_CHANGE struct {
IPC_ID int32
IReqSpecialStateFlag int8
ISpecialState int8 `pad:"2"`
// SIZE: 8
}
type SP_FE2CL_GM_REP_PC_SET_VALUE struct {
IPC_ID int32
ISetValueType int32
ISetValue int32
// SIZE: 12
}
type SP_FE2CL_GM_PC_CHANGE_VALUE struct {
IPC_ID int32
ISetValueType int32
ISetValue int32
// SIZE: 12
}
type SP_FE2CL_GM_REP_PC_LOCATION struct {
ITargetPC_UID int64
ITargetPC_ID int32
IShardID int32
IMapType int32
IMapID int32
IMapNum int32
IX int32
IY int32
IZ int32
SzTargetPC_FirstName string `size:"10"`
SzTargetPC_LastName string `size:"18"`
// SIZE: 96
}
type SP_FE2CL_GM_REP_PC_ANNOUNCE struct {
IAnnounceType int8 `pad:"3"`
IDuringTime int32
SzAnnounceMsg string `size:"512"`
// SIZE: 1032
}
type SP_FE2CL_REP_PC_BUDDY_WARP_FAIL struct {
IBuddyPCUID int64
IErrorCode int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_CHANGE_LEVEL struct {
IPC_ID int32
IPC_Level int16 `pad:"2"`
// SIZE: 8
}
type SP_FE2CL_REP_SET_PC_BLOCK_SUCC struct {
IBlock_ID int32
IBlock_PCUID int64
IBuddySlot int8 `pad:"3"`
// SIZE: 16
}
type SP_FE2CL_REP_SET_PC_BLOCK_FAIL struct {
IBlock_ID int32
IBlock_PCUID int64
IErrorCode int32
// SIZE: 16
}
type SP_FE2CL_REP_REGIST_RXCOM struct {
IMapNum int32
IX int32
IY int32
IZ int32
// SIZE: 16
}
type SP_FE2CL_REP_REGIST_RXCOM_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_PC_INVEN_FULL_MSG struct {
IType int8 `pad:"3"`
IErrorCode int32
// SIZE: 8
}
type SP_FE2CL_REQ_LIVE_CHECK struct {
ITempValue int32
// SIZE: 4
}
type SP_FE2CL_PC_MOTD_LOGIN struct {
IType int8 `pad:"1"`
SzSystemMsg string `size:"512"`
// SIZE: 1026
}
type SP_FE2CL_REP_PC_ITEM_USE_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_PC_ITEM_USE struct {
IPC_ID int32
ISkillID int16 `pad:"2"`
EST int32
ITargetCnt int32
// SIZE: 16
}
type SP_FE2CL_REP_GET_BUDDY_LOCATION_SUCC struct {
IBuddyPCUID int64
ISlotNum int8 `pad:"3"`
IX int32
IY int32
IZ int32
IShardNum int8 `pad:"3"`
// SIZE: 28
}
type SP_FE2CL_REP_GET_BUDDY_LOCATION_FAIL struct {
IBuddyPCUID int64
ISlotNum int8 `pad:"3"`
IErrorCode int32
// SIZE: 16
}
type SP_FE2CL_REP_PC_RIDING_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_RIDING_SUCC struct {
IPC_ID int32
ERT int32
// SIZE: 8
}
type SP_FE2CL_PC_RIDING struct {
IPC_ID int32
ERT int32
// SIZE: 8
}
type SP_FE2CL_PC_BROOMSTICK_MOVE struct {
IPC_ID int32
IToX int32
IToY int32
IToZ int32
ISpeed int32
// SIZE: 20
}
type SP_FE2CL_REP_PC_BUDDY_WARP_OTHER_SHARD_SUCC struct {
IBuddyPCUID int64
IShardNum int8 `pad:"3"`
IChannelNum int32
// SIZE: 16
}
type SP_FE2CL_REP_WARP_USE_RECALL_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_EXIT_DUPLICATE struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_MISSION_COMPLETE_SUCC struct {
IMissionNum int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_NEW_EMAIL struct {
INewEmailCnt int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_READ_EMAIL_FAIL struct {
IEmailIndex int64
IErrorCode int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_RECV_EMAIL_PAGE_LIST_FAIL struct {
IPageNum int8 `pad:"3"`
IErrorCode int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_DELETE_EMAIL_SUCC struct {
IEmailIndexArray [5]int64
// SIZE: 40
}
type SP_FE2CL_REP_PC_DELETE_EMAIL_FAIL struct {
IEmailIndexArray [5]int64
IErrorCode int32
// SIZE: 44
}
type SP_FE2CL_REP_PC_SEND_EMAIL_FAIL struct {
ITo_PCUID int64
IErrorCode int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_RECV_EMAIL_ITEM_SUCC struct {
IEmailIndex int64
ISlotNum int32
IEmailItemSlot int32
// SIZE: 16
}
type SP_FE2CL_REP_PC_RECV_EMAIL_ITEM_FAIL struct {
IEmailIndex int64
ISlotNum int32
IEmailItemSlot int32
IErrorCode int32
// SIZE: 20
}
type SP_FE2CL_REP_PC_RECV_EMAIL_CANDY_SUCC struct {
IEmailIndex int64
ICandy int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_RECV_EMAIL_CANDY_FAIL struct {
IEmailIndex int64
IErrorCode int32
// SIZE: 12
}
type SP_FE2CL_PC_SUDDEN_DEAD struct {
IPC_ID int32
ISuddenDeadReason int32
IDamage int32
IHP int32
// SIZE: 16
}
type SP_FE2CL_REP_GM_REQ_TARGET_PC_SPECIAL_STATE_ONOFF_SUCC struct {
ITargetPC_ID int32
SzTargetPC_FirstName string `size:"10"`
SzTargetPC_LastName string `size:"18"`
IReqSpecialStateFlag int8
ISpecialState int8 `pad:"2"`
// SIZE: 64
}
type SP_FE2CL_REP_PC_SET_CURRENT_MISSION_ID struct {
ICurrentMissionID int32
// SIZE: 4
}
type SP_FE2CL_REP_NPC_GROUP_INVITE_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_NPC_GROUP_INVITE_SUCC struct {
IPC_ID int32
INPC_ID int32
IMemberPCCnt int32
IMemberNPCCnt int32
// SIZE: 16
}
type SP_FE2CL_REP_NPC_GROUP_KICK_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_NPC_GROUP_KICK_SUCC struct {
IPC_ID int32
INPC_ID int32
IMemberPCCnt int32
IMemberNPCCnt int32
// SIZE: 16
}
type SP_FE2CL_PC_EVENT struct {
IPC_ID int32
IEventID int32
IEventValue1 int32
IEventValue2 int32
IEventValue3 int32
// SIZE: 20
}
type SP_FE2CL_REP_PC_TRADE_EMOTES_CHAT_FAIL struct {
IID_Request int32
IID_From int32
IID_To int32
SzFreeChat string `size:"128"`
IEmoteCode int32
IErrorCode int32
// SIZE: 276
}
type SP_FE2CL_REP_PC_RECV_EMAIL_ITEM_ALL_SUCC struct {
IEmailIndex int64
// SIZE: 8
}
type SP_FE2CL_REP_PC_RECV_EMAIL_ITEM_ALL_FAIL struct {
IEmailIndex int64
IErrorCode int32
// SIZE: 12
}
type SP_FE2CL_REP_PC_LOADING_COMPLETE_SUCC struct {
IPC_ID int32
// SIZE: 4
}
type SChannelInfo struct {
IChannelNum int32
ICurrentUserCnt int32
// SIZE: 8
}
type SP_FE2CL_REP_CHANNEL_INFO struct {
ICurrChannelNum int32
IChannelCnt int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_CHANNEL_NUM struct {
IChannelNum int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_WARP_CHANNEL_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_FIND_NAME_MAKE_BUDDY_SUCC struct {
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
IPCUID int64
INameCheckFlag int8 `pad:"3"`
// SIZE: 64
}
type SP_FE2CL_REP_PC_FIND_NAME_MAKE_BUDDY_FAIL struct {
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
IErrorCode int32
// SIZE: 56
}
type SP_FE2CL_REP_PC_FIND_NAME_ACCEPT_BUDDY_FAIL struct {
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
IPCUID int64
INameCheckFlag int8 `pad:"3"`
IErrorCode int32
// SIZE: 68
}
type SP_FE2CL_PC_ATTACK_CHARs_SUCC struct {
IBatteryW int32
ITargetCnt int32
// SIZE: 8
}
type SP_FE2CL_PC_ATTACK_CHARs struct {
IPC_ID int32
ITargetCnt int32
// SIZE: 8
}
type SP_FE2CL_NPC_ATTACK_CHARs struct {
INPC_ID int32
ITargetCnt int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_CHANGE_LEVEL_SUCC struct {
ILevel int32
IFusionMatter int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_NANO_CREATE struct {
IPC_ID int32
INanoID int16 `pad:"2"`
// SIZE: 8
}
type SP_FE2CL_PC_STREETSTALL_REP_READY_SUCC struct {
IStreetStallItemInvenSlotNum int32
IItemListCountMax int32
FTaxPercentage float32
IPCCharState int8 `pad:"3"`
// SIZE: 16
}
type SP_FE2CL_PC_STREETSTALL_REP_READY_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_PC_STREETSTALL_REP_CANCEL_SUCC struct {
IPCCharState int8
// SIZE: 1
}
type SP_FE2CL_PC_STREETSTALL_REP_CANCEL_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_PC_STREETSTALL_REP_REGIST_ITEM_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_PC_STREETSTALL_REP_UNREGIST_ITEM_SUCC struct {
IItemListNum int32
// SIZE: 4
}
type SP_FE2CL_PC_STREETSTALL_REP_UNREGIST_ITEM_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_PC_STREETSTALL_REP_SALE_START_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_PC_STREETSTALL_REP_ITEM_LIST struct {
IStreetStallPC_ID int32
IItemListCount int32
// SIZE: 8
}
type SP_FE2CL_PC_STREETSTALL_REP_ITEM_LIST_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_PC_STREETSTALL_REP_ITEM_BUY_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_ITEM_COMBINATION_FAIL struct {
IErrorCode int32
ICostumeItemSlot int32
IStatItemSlot int32
ICashItemSlot1 int32
ICashItemSlot2 int32
// SIZE: 20
}
type SP_FE2CL_REP_PC_SKILL_ADD_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_SKILL_DEL_SUCC struct {
ISkillSlotNum int32
ISkillID int32
// SIZE: 8
}
type SP_FE2CL_REP_PC_SKILL_DEL_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_SKILL_USE_SUCC struct {
IPC_ID int32
ISkillSlotNum int32
ISkillID int32
IX int32
IY int32
IZ int32
IAngle int32
IBlockMove int32
EST int32
ITargetID int32
ITargetType int32
ITargetLocationX int32
ITargetLocationY int32
ITargetLocationZ int32
ITargetCnt int32
// SIZE: 60
}
type SP_FE2CL_REP_PC_SKILL_USE_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_PC_SKILL_USE struct {
IPC_ID int32
ISkillSlotNum int32
ISkillID int32
IX int32
IY int32
IZ int32
IAngle int32
IBlockMove int32
EST int32
ITargetID int32
ITargetType int32
ITargetLocationX int32
ITargetLocationY int32
ITargetLocationZ int32
ITargetCnt int32
// SIZE: 60
}
type SP_FE2CL_PC_ROPE struct {
ICliTime uint64
IX int32
IY int32
IZ int32
FVX float32
FVY float32
FVZ float32
IRopeID int32
IAngle int32
CKeyValue uint8 `pad:"3"`
ISpeed int32
IPC_ID int32
ISvrTime uint64
// SIZE: 60
}
type SP_FE2CL_PC_BELT struct {
ICliTime uint64
ILcX int32
ILcY int32
ILcZ int32
IX int32
IY int32
IZ int32
FVX float32
FVY float32
FVZ float32
BDown int32
IBeltID int32
IAngle int32
CKeyValue uint8 `pad:"3"`
ISpeed int32
IPC_ID int32
ISvrTime uint64
// SIZE: 76
}
type SP_FE2CL_PC_VEHICLE_ON_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_PC_VEHICLE_OFF_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_REGIST_QUICK_SLOT_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_REGIST_QUICK_SLOT_SUCC struct {
ISlotNum int32
IItemType int16
IItemID int16
// SIZE: 8
}
type SP_FE2CL_PC_DELETE_TIME_LIMIT_ITEM struct {
IItemListCount int32
// SIZE: 4
}
type SP_FE2CL_REP_PC_DISASSEMBLE_ITEM_FAIL struct {
IErrorCode int32
IItemSlot int32
// SIZE: 8
}
type SP_FE2CL_GM_REP_REWARD_RATE_SUCC struct {
AfRewardRate_Taros [5]float32
AfRewardRate_FusionMatter [5]float32
// SIZE: 40
}
type SP_FE2CL_REP_PC_ITEM_ENCHANT_FAIL struct {
IErrorCode int32
IEnchantItemSlot int32
IWeaponMaterialItemSlot int32
IDefenceMaterialItemSlot int32
ICashItemSlot1 int32
ICashItemSlot2 int32
// SIZE: 24
}
type SP_LS2CL_REP_LOGIN_SUCC struct {
ICharCount int8
ISlotNum int8
IPaymentFlag int8
ITempForPacking4 int8
UiSvrTime uint64
SzID string `size:"33" pad:"2"`
IOpenBetaFlag int32
// SIZE: 84
}
type SP_LS2CL_REP_LOGIN_FAIL struct {
IErrorCode int32
SzID string `size:"33" pad:"2"`
// SIZE: 72
}
type SP_LS2CL_REP_CHECK_CHAR_NAME_SUCC struct {
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
// SIZE: 52
}
type SP_LS2CL_REP_CHECK_CHAR_NAME_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_LS2CL_REP_SAVE_CHAR_NAME_SUCC struct {
IPC_UID int64
ISlotNum int8
IGender int8
SzFirstName string `size:"9"`
SzLastName string `size:"17" pad:"2"`
// SIZE: 64
}
type SP_LS2CL_REP_SAVE_CHAR_NAME_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_LS2CL_REP_CHAR_CREATE_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_LS2CL_REP_CHAR_SELECT_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_LS2CL_REP_CHAR_DELETE_SUCC struct {
ISlotNum int8
// SIZE: 1
}
type SP_LS2CL_REP_CHAR_DELETE_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_LS2CL_REP_SHARD_SELECT_SUCC struct {
G_FE_ServerIP [16]byte
G_FE_ServerPort int32
IEnterSerialKey int64
// SIZE: 28
}
type SP_LS2CL_REP_SHARD_SELECT_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_LS2CL_REP_VERSION_CHECK_FAIL struct {
IErrorCode int32
// SIZE: 4
}
type SP_LS2CL_REP_CHECK_NAME_LIST_SUCC struct {
IFNCode int32
IMNCode int32
ILNCode int32
ANameCodeFlag [8]int64
// SIZE: 76
}
type SP_LS2CL_REP_CHECK_NAME_LIST_FAIL struct {
IFNCode int32
IMNCode int32
ILNCode int32
IErrorCode int32
// SIZE: 16
}
type SP_LS2CL_REP_PC_EXIT_DUPLICATE struct {
IErrorCode int32
// SIZE: 4
}
type SP_LS2CL_REQ_LIVE_CHECK struct {
ITempValue int32
// SIZE: 4
}
type SP_LS2CL_REP_CHANGE_CHAR_NAME_SUCC struct {
IPC_UID int64
ISlotNum int8 `pad:"1"`
SzFirstName string `size:"9"`
SzLastName string `size:"17" pad:"2"`
// SIZE: 64
}
type SP_LS2CL_REP_CHANGE_CHAR_NAME_FAIL struct {
IPC_UID int64
ISlotNum int8 `pad:"3"`
IErrorCode int32
// SIZE: 16
}
type SP_LS2CL_REP_SHARD_LIST_INFO_SUCC struct {
AShardConnectFlag [26]byte
// SIZE: 26
}
type SPCStyle struct {
IPC_UID int64
INameCheck int8 `pad:"1"`
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
IGender int8
IFaceStyle int8
IHairStyle int8
IHairColor int8
ISkinColor int8
IEyeColor int8
IHeight int8
IBody int8 `pad:"2"`
IClass int32
// SIZE: 76
}
type SPCStyle2 struct {
IAppearanceFlag int8
ITutorialFlag int8
IPayzoneFlag int8
// SIZE: 3
}
type SRunningQuest struct {
M_aCurrTaskID int32
M_aKillNPCID [3]int32
M_aKillNPCCount [3]int32
M_aNeededItemID [3]int32
M_aNeededItemCount [3]int32
// SIZE: 52
}
type SOnItem struct {
IEquipHandID int16
IEquipUBID int16
IEquipLBID int16
IEquipFootID int16
IEquipHeadID int16
IEquipFaceID int16
IEquipBackID int16
// SIZE: 14
}
type SOnItem_Index struct {
IEquipUBID_index int16
IEquipLBID_index int16
IEquipFootID_index int16
IFaceStyle int16
IHairStyle int16
// SIZE: 10
}
type SItemBase struct {
IType int16
IID int16
IOpt int32
ITimeLimit int32
// SIZE: 12
}
type SItemTrade struct {
IType int16
IID int16
IOpt int32
IInvenNum int32
ISlotNum int32
// SIZE: 16
}
type SItemVendor struct {
IVendorID int32
FBuyCost float32
Item SItemBase
ISortNum int32
// SIZE: 24
}
type SItemReward struct {
SItem SItemBase
EIL int32
ISlotNum int32
// SIZE: 20
}
type STimeLimitItemDeleteInfo2CL struct {
EIL int32
ISlotNum int32
// SIZE: 8
}
type SNanoTuneNeedItemInfo2CL struct {
ISlotNum int32
ItemBase SItemBase
// SIZE: 16
}
type SEmailItemInfoFromCL struct {
ISlotNum int32
ItemInven SItemBase
// SIZE: 16
}
type SEPRecord struct {
UiScore int16
UiRank int8
UiRing int8
UiTime int16
// SIZE: 6
}
type SBuddyBaseInfo struct {
IID int32
IPCUID int64
BBlocked int8
BFreeChat int8
IPCState int8 `pad:"1"`
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
IGender int8
INameCheckFlag int8 `pad:"2"`
// SIZE: 72
}
type SBuddyStyleInfo struct {
SBuddyStyle SPCStyle
AEquip [9]SItemBase
// SIZE: 184
}
type SSYSTEMTIME struct {
WYear int32
WMonth int32
WDayOfWeek int32
WDay int32
WHour int32
WMinute int32
WSecond int32
WMilliseconds int32
// SIZE: 32
}
type SEmailInfo struct {
IEmailIndex int64
IFromPCUID int64
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
SzSubject string `size:"32"`
IReadFlag int32
SendTime SSYSTEMTIME
DeleteTime SSYSTEMTIME
IItemCandyFlag int32
// SIZE: 204
}
type SNano struct {
IID int16
ISkillID int16
IStamina int16
// SIZE: 6
}
type SNanoBank struct {
ISkillID int16
IStamina int16
// SIZE: 4
}
type STimeBuff struct {
ITimeLimit uint64
ITimeDuration uint64
ITimeRepeat int32
IValue int32
IConfirmNum int32
// SIZE: 28
}
type STimeBuff_Svr struct {
ITimeLimit uint64
ITimeDuration uint64
ITimeRepeat int32
IValue int32
IConfirmNum int32
ITimeFlow int16 `pad:"2"`
// SIZE: 32
}
type SPCLoadData2CL struct {
IUserLevel int16 `pad:"2"`
PCStyle SPCStyle
PCStyle2 SPCStyle2 `pad:"1"`
ILevel int16
IMentor int16
IMentorCount int16 `pad:"2"`
IHP int32
IBatteryW int32
IBatteryN int32
ICandy int32
IFusionMatter int32
ISpecialState int8 `pad:"3"`
IMapNum int32
IX int32
IY int32
IZ int32
IAngle int32
AEquip [9]SItemBase
AInven [50]SItemBase
AQInven [50]SItemBase
ANanoBank [37]SNano
ANanoSlots [3]int16
IActiveNanoSlotNum int16 `pad:"2"`
IConditionBitFlag int32
ECSTB___Add int32
TimeBuff STimeBuff
AQuestFlag [32]int64
ARepeatQuestFlag [8]int64
ARunningQuest [9]SRunningQuest
ICurrentMissionID int32
IWarpLocationFlag int32
AWyvernLocationFlag [2]int64
IBuddyWarpTime int32
IFatigue int32
IFatigue_Level int32
IFatigueRate int32
IFirstUseFlag1 int64
IFirstUseFlag2 int64
AiPCSkill [33]int32
// SIZE: 2688
}
type SPCAppearanceData struct {
IID int32
PCStyle SPCStyle
IConditionBitFlag int32
IPCState int8
ISpecialState int8
ILv int16
IHP int32
IMapNum int32
IX int32
IY int32
IZ int32
IAngle int32
ItemEquip [9]SItemBase
Nano SNano `pad:"2"`
ERT int32
// SIZE: 232
}
type SNPCAppearanceData struct {
INPC_ID int32
INPCType int32
IHP int32
IConditionBitFlag int32
IX int32
IY int32
IZ int32
IAngle int32
IBarkerType int32
// SIZE: 36
}
type SBulletAppearanceData struct {
IBullet_ID int32
IX int32
IY int32
IZ int32
IAngle int32
// SIZE: 20
}
type STransportationLoadData struct {
IAISvrID int32
ETT int32
IT_Type int32
IMapType int32
IMapNum int32
IX int32
IY int32
IZ int32
// SIZE: 32
}
type STransportationAppearanceData struct {
ETT int32
IT_ID int32
IT_Type int32
IX int32
IY int32
IZ int32
// SIZE: 24
}
type SShinyAppearanceData struct {
IShiny_ID int32
IShinyType int32
IMapNum int32
IX int32
IY int32
IZ int32
// SIZE: 24
}
type SAttackResult struct {
ECT int32
IID int32
BProtected int32
IDamage int32
IHP int32
IHitFlag int8 `pad:"3"`
// SIZE: 24
}
type SCAttackResult struct {
ECT int32
IID int32
BProtected int32
IDamage int32
IHP int32
IHitFlag int8 `pad:"1"`
IActiveNanoSlotNum int16
BNanoDeactive int32
INanoID int16
INanoStamina int16
IConditionBitFlag int32
ECSTB___Del int32
// SIZE: 40
}
type SSkillResult_Damage struct {
ECT int32
IID int32
BProtected int32
IDamage int32
IHP int32
// SIZE: 20
}
type SSkillResult_DotDamage struct {
ECT int32
IID int32
BProtected int32
IDamage int32
IHP int32
IStamina int16 `pad:"2"`
BNanoDeactive int32
IConditionBitFlag int32
// SIZE: 32
}
type SSkillResult_Heal_HP struct {
ECT int32
IID int32
IHealHP int32
IHP int32
// SIZE: 16
}
type SSkillResult_Heal_Stamina struct {
ECT int32
IID int32
IHealNanoStamina int16
Nano SNano
// SIZE: 16
}
type SSkillResult_Stamina_Self struct {
ECT int32
IID int32
IReduceHP int32
IHP int32
IHealNanoStamina int16
Nano SNano
// SIZE: 24
}
type SSkillResult_Damage_N_Debuff struct {
ECT int32
IID int32
BProtected int32
IDamage int32
IHP int32
IStamina int16 `pad:"2"`
BNanoDeactive int32
IConditionBitFlag int32
// SIZE: 32
}
type SSkillResult_Buff struct {
ECT int32
IID int32
BProtected int32
IConditionBitFlag int32
// SIZE: 16
}
type SSkillResult_BatteryDrain struct {
ECT int32
IID int32
BProtected int32
IDrainW int32
IBatteryW int32
IDrainN int32
IBatteryN int32
IStamina int16 `pad:"2"`
BNanoDeactive int32
IConditionBitFlag int32
// SIZE: 40
}
type SSkillResult_Damage_N_Move struct {
ECT int32
IID int32
BProtected int32
IDamage int32
IHP int32
IMoveX int32
IMoveY int32
IMoveZ int32
IBlockMove int32
// SIZE: 36
}
type SSkillResult_Move struct {
ECT int32
IID int32
IMapNum int32
IMoveX int32
IMoveY int32
IMoveZ int32
// SIZE: 24
}
type SSkillResult_Resurrect struct {
ECT int32
IID int32
IRegenHP int32
// SIZE: 12
}
type SPC_HP struct {
IPC_ID int32
IHP int32
// SIZE: 8
}
type SPC_BATTERYs struct {
IPC_ID int32
IBatteryW int32
IBatteryN int32
// SIZE: 12
}
type SPC_NanoSlots struct {
ANanoSlots [3]int32
IActiveNanoSlotNum int16 `pad:"2"`
// SIZE: 16
}
type SPC_Nano struct {
IPC_ID int32
Nano SNano
IActiveNanoSlotNum int16
// SIZE: 12
}
type SPCRegenData struct {
IHP int32
IMapNum int32
IX int32
IY int32
IZ int32
IActiveNanoSlotNum int16
Nanos [3]SNano
// SIZE: 40
}
type SPCRegenDataForOtherPC struct {
IPC_ID int32
IHP int32
IX int32
IY int32
IZ int32
IAngle int32
IConditionBitFlag int32
IPCState int8
ISpecialState int8
Nano SNano
// SIZE: 36
}
type SPCBullet struct {
EAT int32
IID int32
BCharged int32
// SIZE: 12
}
type SNPCBullet struct {
EAT int32
IID int32
BCharged int32
EST int32
// SIZE: 16
}
type SNPCLocationData struct {
INPC_Type int32
IX int32
IY int32
IZ int32
IAngle int32
IRoute int32
// SIZE: 24
}
type SGroupNPCLocationData struct {
IGroupType int32
IX int32
IY int32
IZ int32
IAngle int32
IRoute int32
AGroupNPCIDs [5]int32
// SIZE: 44
}
type SPCGroupMemberInfo struct {
IPC_ID int32
IPCUID uint64
INameCheck int8 `pad:"1"`
SzFirstName string `size:"9"`
SzLastName string `size:"17"`
ISpecialState int8 `pad:"1"`
ILv int16 `pad:"2"`
IHP int32
IMaxHP int32
IMapType int32
IMapNum int32
IX int32
IY int32
IZ int32
BNano int32
Nano SNano `pad:"2"`
// SIZE: 112
}
type SNPCGroupMemberInfo struct {
INPC_ID int32
INPC_Type int32
IHP int32
IMapType int32
IMapNum int32
IX int32
IY int32
IZ int32
// SIZE: 32
}
type SEPElement struct {
ILID int32
IGID int32
IType int32
ITargetGID int32
IX int32
IY int32
IZ int32
IEnable int32
IONOFF int32
// SIZE: 36
}
type SCNStreetStall_ItemInfo_for_Client struct {
IListNum int32
Item SItemBase
IPrice int32
// SIZE: 20
}
type SQuickSlot struct {
IType int16
IID int16
// SIZE: 4
}
type SP_CL2FE_REQ_PC_VENDOR_ITEM_BUY struct {
INPC_ID int32
IVendorID int32
IListID int8 `pad:"3"`
Item SItemBase
IInvenSlotNum int32
// SIZE: 28
}
type SP_CL2FE_REQ_PC_GIVE_ITEM struct {
EIL int32
ISlotNum int32
Item SItemBase
ITimeLeft int32
// SIZE: 24
}
type SP_CL2FE_REQ_PC_TRADE_ITEM_REGISTER struct {
IID_Request int32
IID_From int32
IID_To int32
Item SItemTrade
// SIZE: 28
}
type SP_CL2FE_REQ_PC_TRADE_ITEM_UNREGISTER struct {
IID_Request int32
IID_From int32
IID_To int32
Item SItemTrade
// SIZE: 28
}
type SP_CL2FE_REQ_PC_VENDOR_ITEM_RESTORE_BUY struct {
INPC_ID int32
IVendorID int32
IListID int8 `pad:"3"`
Item SItemBase
IInvenSlotNum int32
// SIZE: 28
}
type SP_CL2FE_REQ_ITEM_CHEST_OPEN struct {
EIL int32
ISlotNum int32
ChestItem SItemBase
// SIZE: 20
}
type SP_CL2FE_REQ_PC_VENDOR_BATTERY_BUY struct {
INPC_ID int32
IVendorID int32
IListID int8 `pad:"3"`
Item SItemBase
// SIZE: 24
}
type SP_CL2FE_REQ_PC_SEND_EMAIL struct {
ITo_PCUID int64
SzSubject string `size:"32"`
SzContent string `size:"512"`
AItem [4]SEmailItemInfoFromCL
ICash int32
// SIZE: 1164
}
type SP_CL2FE_PC_STREETSTALL_REQ_REGIST_ITEM struct {
IItemListNum int32
IItemInvenSlotNum int32
Item SItemBase
IPrice int32
// SIZE: 24
}
type SP_CL2LS_REQ_CHAR_CREATE struct {
PCStyle SPCStyle
SOn_Item SOnItem
SOn_Item_Index SOnItem_Index
// SIZE: 100
}
type SP_FE2CL_REP_PC_ENTER_SUCC struct {
IID int32
PCLoadData2CL SPCLoadData2CL
UiSvrTime uint64
// SIZE: 2700
}
type SP_FE2CL_PC_NEW struct {
PCAppearanceData SPCAppearanceData
// SIZE: 232
}
type SP_FE2CL_NPC_ENTER struct {
NPCAppearanceData SNPCAppearanceData
// SIZE: 36
}
type SP_FE2CL_NPC_NEW struct {
NPCAppearanceData SNPCAppearanceData
// SIZE: 36
}
type SP_FE2CL_REP_PC_REGEN_SUCC struct {
PCRegenData SPCRegenData
BMoveLocation int32
IFusionMatter int32
// SIZE: 48
}
type SP_FE2CL_PC_ITEM_MOVE_SUCC struct {
EFrom int32
IFromSlotNum int32
FromSlotItem SItemBase
ETo int32
IToSlotNum int32
ToSlotItem SItemBase
// SIZE: 40
}
type SP_FE2CL_PC_EQUIP_CHANGE struct {
IPC_ID int32
IEquipSlotNum int32
EquipSlotItem SItemBase
// SIZE: 20
}
type SP_FE2CL_REP_NANO_TUNE_SUCC struct {
INanoID int16
ISkillID int16
IPC_FusionMatter int32
AiItemSlotNum [10]int32
AItem [10]SItemBase
// SIZE: 168
}
type SP_FE2CL_NANO_ACTIVE struct {
IPC_ID int32
Nano SNano `pad:"2"`
IConditionBitFlag int32
ECSTB___Add int32
// SIZE: 20
}
type SP_FE2CL_REP_PC_TICK struct {
IHP int32
ANano [3]SNano `pad:"2"`
IBatteryN int32
BResetMissionFlag int32
// SIZE: 32
}
type SP_FE2CL_REP_PC_VENDOR_ITEM_BUY_SUCC struct {
ICandy int32
IInvenSlotNum int32
Item SItemBase
// SIZE: 20
}
type SP_FE2CL_REP_PC_VENDOR_ITEM_SELL_SUCC struct {
ICandy int32
IInvenSlotNum int32
Item SItemBase
ItemStay SItemBase
// SIZE: 32
}
type SP_FE2CL_REP_PC_ROCKET_STYLE_FIRE_SUCC struct {
ISkillID int32
IX int32
IY int32
IZ int32
IToX int32
IToY int32
IToZ int32
IBulletID int8 `pad:"3"`
Bullet SPCBullet
IBatteryW int32
BNanoDeactive int32
INanoID int16
INanoStamina int16
// SIZE: 56
}
type SP_FE2CL_PC_ROCKET_STYLE_FIRE struct {
IPC_ID int32
IX int32
IY int32
IZ int32
IToX int32
IToY int32
IToZ int32
IBulletID int8 `pad:"3"`
Bullet SPCBullet
BNanoDeactive int32
// SIZE: 48
}
type SP_FE2CL_PC_ROCKET_STYLE_HIT struct {
IPC_ID int32
IBulletID int8 `pad:"3"`
Bullet SPCBullet
ITargetCnt int32
// SIZE: 24
}
type SP_FE2CL_REP_PC_GRENADE_STYLE_FIRE_SUCC struct {
ISkillID int32
IToX int32
IToY int32
IToZ int32
IBulletID int8 `pad:"3"`
Bullet SPCBullet
IBatteryW int32
BNanoDeactive int32
INanoID int16
INanoStamina int16
// SIZE: 44
}
type SP_FE2CL_PC_GRENADE_STYLE_FIRE struct {
IPC_ID int32
IToX int32
IToY int32
IToZ int32
IBulletID int8 `pad:"3"`
Bullet SPCBullet
BNanoDeactive int32
// SIZE: 36
}
type SP_FE2CL_PC_GRENADE_STYLE_HIT struct {
IPC_ID int32
IBulletID int8 `pad:"3"`
Bullet SPCBullet
ITargetCnt int32
// SIZE: 24
}
type SP_FE2CL_REP_PC_TRADE_CONFIRM_SUCC struct {
IID_Request int32
IID_From int32
IID_To int32
Item [12]SItemTrade
ICandy int32
ItemStay [12]SItemTrade
// SIZE: 400
}
type SP_FE2CL_REP_PC_TRADE_ITEM_REGISTER_SUCC struct {
IID_Request int32
IID_From int32
IID_To int32
TradeItem SItemTrade
InvenItem SItemTrade
// SIZE: 44
}
type SP_FE2CL_REP_PC_TRADE_ITEM_UNREGISTER_SUCC struct {
IID_Request int32
IID_From int32
IID_To int32
TradeItem SItemTrade
InvenItem SItemTrade
// SIZE: 44
}
type SP_FE2CL_REP_PC_NANO_CREATE_SUCC struct {
IPC_FusionMatter int32
IQuestItemSlotNum int32
QuestItem SItemBase
Nano SNano
IPC_Level int16
// SIZE: 28
}
type SP_FE2CL_REP_PC_BANK_OPEN_SUCC struct {
ABank [119]SItemBase
IExtraBank int32
// SIZE: 1432
}
type SP_FE2CL_REP_PC_VENDOR_TABLE_UPDATE_SUCC struct {
Item [20]SItemVendor
// SIZE: 480
}
type SP_FE2CL_REP_PC_VENDOR_ITEM_RESTORE_BUY_SUCC struct {
ICandy int32
IInvenSlotNum int32
Item SItemBase
// SIZE: 20
}
type SP_FE2CL_REP_PC_GIVE_ITEM_SUCC struct {
EIL int32
ISlotNum int32
Item SItemBase
// SIZE: 20
}
type SP_FE2CL_REP_ACCEPT_MAKE_BUDDY_SUCC struct {
IBuddySlot int8 `pad:"3"`
BuddyInfo SBuddyBaseInfo
// SIZE: 76
}
type SP_FE2CL_REP_GET_BUDDY_STYLE_SUCC struct {
IBuddyPCUID int64
IBuddySlot int8 `pad:"3"`
SBuddyStyle SBuddyStyleInfo
// SIZE: 196
}
type SP_FE2CL_NPC_ROCKET_STYLE_FIRE struct {
INPC_ID int32
IX int32
IY int32
IZ int32
IToX int32
IToY int32
IToZ int32
IBulletID int8 `pad:"3"`
Bullet SNPCBullet
// SIZE: 48
}
type SP_FE2CL_NPC_GRENADE_STYLE_FIRE struct {
INPC_ID int32
IToX int32
IToY int32
IToZ int32
IBulletID int8 `pad:"3"`
Bullet SNPCBullet
// SIZE: 36
}
type SP_FE2CL_NPC_BULLET_STYLE_HIT struct {
INPC_ID int32
IBulletID int8 `pad:"3"`
Bullet SNPCBullet
ITargetCnt int32
// SIZE: 28
}
type SP_FE2CL_REP_PC_WARP_USE_NPC_SUCC struct {
IX int32
IY int32
IZ int32
EIL int32
IItemSlotNum int32
Item SItemBase
ICandy int32
// SIZE: 36
}
type SP_FE2CL_REP_GET_MEMBER_STYLE_SUCC struct {
IMemberID int32
IMemberUID int64
BuddyStyleInfo SBuddyStyleInfo
// SIZE: 196
}
type SP_FE2CL_PC_REGEN struct {
PCRegenDataForOtherPC SPCRegenDataForOtherPC
// SIZE: 36
}
type SP_FE2CL_TRANSPORTATION_ENTER struct {
AppearanceData STransportationAppearanceData
// SIZE: 24
}
type SP_FE2CL_TRANSPORTATION_NEW struct {
AppearanceData STransportationAppearanceData
// SIZE: 24
}
type SP_FE2CL_REP_EP_RACE_END_SUCC struct {
IEPRaceMode int32
IEPRaceTime int32
IEPRingCnt int32
IEPScore int32
IEPRank int32
IEPRewardFM int32
IEPTopScore int32
IEPTopRank int32
IEPTopTime int32
IEPTopRingCount int32
IFusionMatter int32
RewardItem SItemReward
IFatigue int32
IFatigue_Level int32
// SIZE: 72
}
type SP_FE2CL_SHINY_ENTER struct {
ShinyAppearanceData SShinyAppearanceData
// SIZE: 24
}
type SP_FE2CL_SHINY_NEW struct {
ShinyAppearanceData SShinyAppearanceData
// SIZE: 24
}
type SP_FE2CL_REP_PC_ITEM_USE_SUCC struct {
IPC_ID int32
EIL int32
ISlotNum int32
RemainItem SItemBase
ISkillID int16 `pad:"2"`
EST int32
ITargetCnt int32
// SIZE: 36
}
type SP_FE2CL_PC_BUFF_UPDATE struct {
ECSTB int32
ETBU int32
ETBT int32
TimeBuff STimeBuff
IConditionBitFlag int32
// SIZE: 44
}
type SP_FE2CL_REP_PC_READ_EMAIL_SUCC struct {
IEmailIndex int64
SzContent string `size:"512"`
AItem [4]SItemBase
ICash int32
// SIZE: 1084
}
type SP_FE2CL_REP_PC_RECV_EMAIL_PAGE_LIST_SUCC struct {
IPageNum int8 `pad:"3"`
AEmailInfo [5]SEmailInfo
// SIZE: 1024
}
type SP_FE2CL_REP_PC_SEND_EMAIL_SUCC struct {
ITo_PCUID int64
ICandy int32
AItem [4]SEmailItemInfoFromCL
// SIZE: 76
}
type SP_FE2CL_REP_PC_TRANSPORT_WARP_SUCC struct {
TransportationAppearanceData STransportationAppearanceData
ILcX int32
ILcY int32
ILcZ int32
// SIZE: 36
}
type SP_FE2CL_PC_STREETSTALL_REP_REGIST_ITEM_SUCC struct {
IItemListNum int32
IItemInvenSlotNum int32
Item SItemBase
IPrice int32
// SIZE: 24
}
type SP_FE2CL_PC_STREETSTALL_REP_SALE_START_SUCC struct {
IStreetStallItemInvenSlotNum int32
OpenItem SItemBase
EPCCharState int32
// SIZE: 20
}
type SP_FE2CL_PC_STREETSTALL_REP_ITEM_BUY_SUCC_BUYER struct {
IStreetStallPC_ID int32
IPC_Candy int32
IPC_ItemInvenSlotNum int32
PC_Item SItemBase
IItemListNum int32
// SIZE: 28
}
type SP_FE2CL_PC_STREETSTALL_REP_ITEM_BUY_SUCC_SELLER struct {
IBuyerPC_ID int32
IStreetStallPC_Candy int32
IStreetStallPC_ItemInvenSlotNum int32
StreetStallPC_Item SItemBase
IItemListNum int32
// SIZE: 28
}
type SP_FE2CL_REP_PC_ITEM_COMBINATION_SUCC struct {
INewItemSlot int32
SNewItem SItemBase
IStatItemSlot int32
ICashItemSlot1 int32
ICashItemSlot2 int32
ICandy int32
ISuccessFlag int32
// SIZE: 36
}
type SP_FE2CL_PC_CASH_BUFF_UPDATE struct {
ECSTB int32
ETBU int32
TimeBuff STimeBuff
IConditionBitFlag int32
// SIZE: 40
}
type SP_FE2CL_REP_PC_SKILL_ADD_SUCC struct {
ISkillSlotNum int32
ISkillID int32
ISkillItemInvenSlotNum int32
SkillItem SItemBase
// SIZE: 24
}
type SP_FE2CL_PC_QUICK_SLOT_INFO struct {
AQuickSlot [8]SQuickSlot
// SIZE: 32
}
type SP_FE2CL_REP_PC_DISASSEMBLE_ITEM_SUCC struct {
INewItemSlot int32
SNewItem SItemBase
// SIZE: 16
}
type SP_FE2CL_REP_PC_ITEM_ENCHANT_SUCC struct {
IEnchantItemSlot int32
SEnchantItem SItemBase
IWeaponMaterialItemSlot int32
SWeaponMaterialItem SItemBase
IDefenceMaterialItemSlot int32
SDefenceMaterialItem SItemBase
ICashItemSlot1 int32
ICashItemSlot2 int32
ICandy int32
ISuccessFlag int32
// SIZE: 64
}
type SP_LS2CL_REP_CHAR_INFO struct {
ISlot int8 `pad:"1"`
ILevel int16
SPC_Style SPCStyle
SPC_Style2 SPCStyle2 `pad:"1"`
IX int32
IY int32
IZ int32
AEquip [9]SItemBase
// SIZE: 204
}
type SP_LS2CL_REP_CHAR_CREATE_SUCC struct {
ILevel int16 `pad:"2"`
SPC_Style SPCStyle
SPC_Style2 SPCStyle2 `pad:"1"`
SOn_Item SOnItem `pad:"2"`
// SIZE: 100
}