package server import ( "log" "net" "sync" "github.com/CPunch/gopenfusion/protocol" ) type PacketHandler func(peer *Peer, pkt protocol.Packet) error type LoginServer struct { listener net.Listener packetHandlers map[uint32]PacketHandler peers map[*Peer]bool peersLock sync.Mutex } func stubbedPacket(_ *Peer, _ protocol.Packet) error { /* stubbed */ return nil } func NewLoginServer() *LoginServer { listener, err := net.Listen("tcp", ":23000") if err != nil { log.Fatal(err) } loginServer := &LoginServer{ listener: listener, peers: make(map[*Peer]bool), } loginServer.packetHandlers = map[uint32]PacketHandler{ protocol.P_CL2LS_REQ_LOGIN: loginServer.Login, protocol.P_CL2LS_REQ_CHECK_CHAR_NAME: loginServer.CheckCharacterName, protocol.P_CL2LS_REQ_SAVE_CHAR_NAME: loginServer.SaveCharacterName, protocol.P_CL2LS_REQ_CHAR_CREATE: loginServer.CharacterCreate, protocol.P_CL2LS_REQ_CHAR_SELECT: stubbedPacket, protocol.P_CL2LS_REQ_CHAR_DELETE: loginServer.CharacterDelete, protocol.P_CL2LS_REQ_SHARD_SELECT: stubbedPacket, protocol.P_CL2LS_REQ_SHARD_LIST_INFO: stubbedPacket, protocol.P_CL2LS_CHECK_NAME_LIST: stubbedPacket, protocol.P_CL2LS_REQ_SAVE_CHAR_TUTOR: loginServer.FinishTutorial, protocol.P_CL2LS_REQ_PC_EXIT_DUPLICATE: stubbedPacket, protocol.P_CL2LS_REP_LIVE_CHECK: stubbedPacket, protocol.P_CL2LS_REQ_CHANGE_CHAR_NAME: stubbedPacket, protocol.P_CL2LS_REQ_SERVER_SELECT: stubbedPacket, } return loginServer } func (server *LoginServer) RegisterPacketHandler(typeID uint32, hndlr PacketHandler) { server.packetHandlers[typeID] = hndlr } func (server *LoginServer) Start() { log.Print("Server hosted on 127.0.0.1:23000") for { conn, err := server.listener.Accept() if err != nil { log.Println("Connection error: ", err) return } client := NewPeer(server, conn) server.Connect(client) go client.Handler() } } func (server *LoginServer) HandlePacket(peer *Peer, typeID uint32, pkt protocol.Packet) error { if hndlr, ok := server.packetHandlers[typeID]; ok { if err := hndlr(peer, pkt); err != nil { return err } } else { log.Printf("[WARN] invalid packet ID: %x\n", typeID) } return nil } func (server *LoginServer) Disconnect(peer *Peer) { server.peersLock.Lock() delete(server.peers, peer) server.peersLock.Unlock() } func (server *LoginServer) Connect(peer *Peer) { server.peersLock.Lock() server.peers[peer] = true server.peersLock.Unlock() }