package server import ( "log" "net" "sync" "github.com/CPunch/GopenFusion/protocol" ) type LoginServer struct { listener net.Listener clients map[*Client]bool lock sync.Mutex } func NewLoginServer() *LoginServer { listener, err := net.Listen("tcp", ":23000") if err != nil { log.Fatal(err) } return &LoginServer{ listener: listener, clients: make(map[*Client]bool), } } func (server *LoginServer) Start() { log.Print("Server hosted on 127.0.0.1:23000") for { conn, err := server.listener.Accept() if err != nil { log.Println("Connection error: ", err) return } client := NewClient(server, conn) server.Connect(client) go client.ClientHandler() } } func (server *LoginServer) HandlePacket(client *Client, typeID uint32, pkt *protocol.Packet) { switch typeID { case protocol.P_CL2LS_REQ_LOGIN: server.Login(client, pkt) case protocol.P_CL2LS_REQ_CHECK_CHAR_NAME: var charPkt protocol.SP_CL2LS_REQ_CHECK_CHAR_NAME pkt.Decode(&charPkt) client.Send(&protocol.SP_LS2CL_REP_CHECK_CHAR_NAME_SUCC{ SzFirstName: charPkt.SzFirstName, SzLastName: charPkt.SzLastName, }, protocol.P_LS2CL_REP_CHECK_CHAR_NAME_SUCC) case protocol.P_CL2LS_REQ_SAVE_CHAR_NAME: server.SaveCharacterName(client, pkt) case protocol.P_CL2LS_REQ_CHAR_CREATE: server.CharacterCreate(client, pkt) default: log.Printf("[WARN] unsupported packet ID: %x\n", typeID) } } func (server *LoginServer) Disconnect(client *Client) { server.lock.Lock() delete(server.clients, client) server.lock.Unlock() } func (server *LoginServer) Connect(client *Client) { server.lock.Lock() server.clients[client] = true server.lock.Unlock() }