package login import ( "fmt" "log" "net" "sync" "github.com/CPunch/gopenfusion/core/db" "github.com/CPunch/gopenfusion/core/protocol" "github.com/CPunch/gopenfusion/shard" ) type PacketHandler func(peer *protocol.CNPeer, pkt protocol.Packet) error func stubbedPacket(_ *protocol.CNPeer, _ protocol.Packet) error { /* stubbed */ return nil } type LoginServer struct { listener net.Listener port int dbHndlr *db.DBHandler packetHandlers map[uint32]PacketHandler peers map[*protocol.CNPeer]bool peersLock sync.Mutex shard *shard.ShardServer } func NewLoginServer(dbHndlr *db.DBHandler, port int) (*LoginServer, error) { listener, err := net.Listen("tcp", fmt.Sprintf(":%d", port)) if err != nil { return nil, err } server := &LoginServer{ listener: listener, port: port, dbHndlr: dbHndlr, peers: make(map[*protocol.CNPeer]bool), } server.packetHandlers = map[uint32]PacketHandler{ protocol.P_CL2LS_REQ_LOGIN: server.Login, protocol.P_CL2LS_REQ_CHECK_CHAR_NAME: server.CheckCharacterName, protocol.P_CL2LS_REQ_SAVE_CHAR_NAME: server.SaveCharacterName, protocol.P_CL2LS_REQ_CHAR_CREATE: server.CharacterCreate, protocol.P_CL2LS_REQ_CHAR_SELECT: server.ShardSelect, protocol.P_CL2LS_REQ_CHAR_DELETE: server.CharacterDelete, protocol.P_CL2LS_REQ_SHARD_SELECT: stubbedPacket, protocol.P_CL2LS_REQ_SHARD_LIST_INFO: stubbedPacket, protocol.P_CL2LS_CHECK_NAME_LIST: stubbedPacket, protocol.P_CL2LS_REQ_SAVE_CHAR_TUTOR: server.FinishTutorial, protocol.P_CL2LS_REQ_PC_EXIT_DUPLICATE: stubbedPacket, protocol.P_CL2LS_REP_LIVE_CHECK: stubbedPacket, protocol.P_CL2LS_REQ_CHANGE_CHAR_NAME: stubbedPacket, protocol.P_CL2LS_REQ_SERVER_SELECT: stubbedPacket, } return server, nil } func (server *LoginServer) Start() { log.Printf("Server hosted on 127.0.0.1:%d\n", server.port) for { conn, err := server.listener.Accept() if err != nil { log.Println("Connection error: ", err) return } client := protocol.NewCNPeer(server, conn) server.Connect(client) go client.Handler() } } func (server *LoginServer) HandlePacket(peer *protocol.CNPeer, typeID uint32, pkt protocol.Packet) error { if hndlr, ok := server.packetHandlers[typeID]; ok { if err := hndlr(peer, pkt); err != nil { return err } } else { log.Printf("[WARN] invalid packet ID: %x\n", typeID) } return nil } func (server *LoginServer) Disconnect(peer *protocol.CNPeer) { server.peersLock.Lock() log.Printf("Peer %p disconnected from LOGIN\n", peer) delete(server.peers, peer) server.peersLock.Unlock() } func (server *LoginServer) Connect(peer *protocol.CNPeer) { server.peersLock.Lock() log.Printf("New peer %p connected to LOGIN\n", peer) server.peers[peer] = true server.peersLock.Unlock() } func (server *LoginServer) AddShard(shard *shard.ShardServer) { server.shard = shard }