Commit Graph

7 Commits

Author SHA1 Message Date
CPunch 1357de99aa server: started ShardServer
- protocol: added GenSerialKey() which securely generates an EnterSerialKey
- login server accepts a shard via LoginServer.AddShard()
- login server will pass LoginMetaData to the selected shard via ShardServer.QueueLogin()
- misc. refactoring
2023-03-17 16:27:47 -05:00
CPunch c62ed5d101 db: GetPlayerInventorySlots() can just build the array the first pass, no? 2023-03-11 02:06:39 -06:00
CPunch 857250bf33 protocol/packet: don't panic, return errors 2023-03-10 20:07:48 -06:00
CPunch 52f0c4b1c7 update module name to reflect repo 2023-03-10 01:02:28 -06:00
CPunch 5c7b9bf9fb login: implement CHAR_DELETE && SAVE_CHAR_TUTOR
- inventory is now properly grabbed from db
2023-03-10 00:41:21 -06:00
CPunch 294e83d533 db/account: match the DB usage of others 2023-03-09 15:37:41 -06:00
CPunch 8569225ec7 major refactoring; started DB
- DB work has started in db. this will be a direct port of the OpenFusion DB format.
- LoginServer is now less of a dummy. You can create and login to accounts, and create a character to go through the tutorial with.
- config.go will host some commonly changed variables.
- protocol: fixed a bug relating to arrays being ignored while encoding packets
2023-03-09 01:48:13 -06:00