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https://github.com/CPunch/gopenfusion.git
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send chat packets to *all* players
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parent
215e313c43
commit
f27e72d68d
@ -13,7 +13,7 @@ func (server *ShardServer) freeChat(peer *protocol.CNPeer, pkt protocol.Packet)
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}
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}
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// spread message
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// spread message
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return server.sendOthersPacket(plr, protocol.P_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC, protocol.SP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC{
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return server.sendAllPacket(plr, protocol.P_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC, protocol.SP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC{
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IPC_ID: int32(plr.PlayerID),
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IPC_ID: int32(plr.PlayerID),
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SzFreeChat: chat.SzFreeChat,
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SzFreeChat: chat.SzFreeChat,
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IEmoteCode: chat.IEmoteCode,
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IEmoteCode: chat.IEmoteCode,
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@ -31,7 +31,7 @@ func (server *ShardServer) menuChat(peer *protocol.CNPeer, pkt protocol.Packet)
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}
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}
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// spread message
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// spread message
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return server.sendOthersPacket(plr, protocol.P_FE2CL_REP_SEND_MENUCHAT_MESSAGE_SUCC, protocol.SP_FE2CL_REP_SEND_MENUCHAT_MESSAGE_SUCC{
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return server.sendAllPacket(plr, protocol.P_FE2CL_REP_SEND_MENUCHAT_MESSAGE_SUCC, protocol.SP_FE2CL_REP_SEND_MENUCHAT_MESSAGE_SUCC{
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IPC_ID: int32(plr.PlayerID),
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IPC_ID: int32(plr.PlayerID),
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SzFreeChat: chat.SzFreeChat,
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SzFreeChat: chat.SzFreeChat,
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IEmoteCode: chat.IEmoteCode,
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IEmoteCode: chat.IEmoteCode,
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@ -49,7 +49,7 @@ func (server *ShardServer) emoteChat(peer *protocol.CNPeer, pkt protocol.Packet)
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}
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}
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// spread message
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// spread message
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return server.sendOthersPacket(plr, protocol.P_FE2CL_REP_PC_AVATAR_EMOTES_CHAT, protocol.SP_FE2CL_REP_PC_AVATAR_EMOTES_CHAT{
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return server.sendAllPacket(plr, protocol.P_FE2CL_REP_PC_AVATAR_EMOTES_CHAT, protocol.SP_FE2CL_REP_PC_AVATAR_EMOTES_CHAT{
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IID_From: int32(plr.PlayerID),
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IID_From: int32(plr.PlayerID),
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IEmoteCode: chat.IEmoteCode,
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IEmoteCode: chat.IEmoteCode,
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})
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})
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@ -46,6 +46,16 @@ func (server *ShardServer) sendOthersPacket(plr *entity.Player, typeID uint32, p
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return nil
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return nil
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}
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}
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// sends a packet to all peers in the given chunks
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func (server *ShardServer) sendAllPacket(plr *entity.Player, typeID uint32, pkt ...interface{}) error {
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chunks := server.getViewableChunks(plr.Chunk)
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for _, chunk := range chunks {
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chunk.SendPacket(typeID, pkt...)
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}
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return nil
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}
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func (server *ShardServer) removeEntityFromChunks(chunks []*entity.Chunk, this entity.Entity) {
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func (server *ShardServer) removeEntityFromChunks(chunks []*entity.Chunk, this entity.Entity) {
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for _, chunk := range chunks {
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for _, chunk := range chunks {
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for e := range chunk.Entities {
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for e := range chunk.Entities {
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