moved internal/protocol/cnpeer to cnpeer

also started a util package
This commit is contained in:
2023-12-01 15:29:19 -06:00
parent 0ed19ad6c5
commit e355af19ab
12 changed files with 93 additions and 77 deletions

View File

@@ -4,12 +4,14 @@ import (
"fmt"
"log"
"github.com/CPunch/gopenfusion/cnpeer"
"github.com/CPunch/gopenfusion/internal/entity"
"github.com/CPunch/gopenfusion/internal/protocol"
"github.com/CPunch/gopenfusion/internal/redis"
"github.com/CPunch/gopenfusion/util"
)
func (server *ShardServer) attachPlayer(peer *protocol.CNPeer, meta redis.LoginMetadata) (*entity.Player, error) {
func (server *ShardServer) attachPlayer(peer *cnpeer.CNPeer, meta redis.LoginMetadata) (*entity.Player, error) {
dbPlr, err := server.dbHndlr.GetPlayer(int(meta.PlayerID))
if err != nil {
return nil, err
@@ -24,7 +26,7 @@ func (server *ShardServer) attachPlayer(peer *protocol.CNPeer, meta redis.LoginM
return plr, nil
}
func (server *ShardServer) RequestEnter(peer *protocol.CNPeer, pkt protocol.Packet) error {
func (server *ShardServer) RequestEnter(peer *cnpeer.CNPeer, pkt protocol.Packet) error {
var enter protocol.SP_CL2FE_REQ_PC_ENTER
pkt.Decode(&enter)
@@ -49,13 +51,13 @@ func (server *ShardServer) RequestEnter(peer *protocol.CNPeer, pkt protocol.Pack
resp := &protocol.SP_FE2CL_REP_PC_ENTER_SUCC{
IID: int32(plr.PlayerID),
PCLoadData2CL: plr.ToPCLoadData2CL(),
UiSvrTime: protocol.GetTime(),
UiSvrTime: util.GetTime(),
}
// setup peer
peer.E_key = protocol.CreateNewKey(resp.UiSvrTime, uint64(resp.IID+1), uint64(resp.PCLoadData2CL.IFusionMatter+1))
peer.FE_key = loginData.FEKey
peer.SetActiveKey(protocol.USE_FE)
peer.SetActiveKey(cnpeer.USE_FE)
log.Printf("Player %d (AccountID %d) entered\n", resp.IID, loginData.AccountID)
if err := peer.Send(protocol.P_FE2CL_REP_PC_ENTER_SUCC, resp); err != nil {
@@ -65,7 +67,7 @@ func (server *ShardServer) RequestEnter(peer *protocol.CNPeer, pkt protocol.Pack
return nil
}
func (server *ShardServer) LoadingComplete(peer *protocol.CNPeer, pkt protocol.Packet) error {
func (server *ShardServer) LoadingComplete(peer *cnpeer.CNPeer, pkt protocol.Packet) error {
var loadComplete protocol.SP_CL2FE_REQ_PC_LOADING_COMPLETE
pkt.Decode(&loadComplete)