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https://github.com/CPunch/gopenfusion.git
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server: split LoginServer, new Server interface
This commit is contained in:
parent
468e426a82
commit
b639346605
@ -1,6 +1,6 @@
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# gopenfusion
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# gopenfusion
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A toy fusionfall packet protocol implementation written in Go.
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A toy implementation of the Fusionfall Packet Protocol written in Go.
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## Generating structures
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## Generating structures
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4
build.sh
4
build.sh
@ -1,7 +1,5 @@
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#!/bin/sh
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#!/bin/sh
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mkdir -p bin
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mkdir -p bin
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cd server
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go build -o ./bin/server
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go build -o ../bin/server
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cd ../
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echo 'Done'
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echo 'Done'
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8
main.go
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8
main.go
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package main
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import "github.com/CPunch/GopenFusion/server"
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func main() {
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server := server.NewLoginServer()
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server.Start()
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}
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@ -1,4 +1,4 @@
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package main
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package server
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import (
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import (
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"encoding/binary"
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"encoding/binary"
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@ -16,14 +16,14 @@ const (
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)
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)
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type Client struct {
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type Client struct {
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server *Server
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server Server
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conn net.Conn
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conn net.Conn
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e_key []byte
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e_key []byte
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fe_key []byte
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fe_key []byte
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whichKey int
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whichKey int
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}
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}
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func newClient(server *Server, conn net.Conn) *Client {
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func newClient(server Server, conn net.Conn) *Client {
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return &Client{
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return &Client{
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server: server,
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server: server,
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conn: conn,
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conn: conn,
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@ -97,7 +97,7 @@ func (client *Client) ClientHandler() {
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log.Printf("Client %p panic'd! %v", client, err)
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log.Printf("Client %p panic'd! %v", client, err)
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}
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}
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client.conn.Close()
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client.conn.Close()
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client.server.unregister <- client
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client.server.Disconnect(client)
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}()
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}()
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tmp := make([]byte, 4, protocol.CN_PACKET_BUFFER_SIZE)
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tmp := make([]byte, 4, protocol.CN_PACKET_BUFFER_SIZE)
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@ -125,7 +125,7 @@ func (client *Client) ClientHandler() {
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// dispatch packet
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// dispatch packet
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log.Printf("Got packet ID: %x, with a sizeof: %d\n", typeID, sz)
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log.Printf("Got packet ID: %x, with a sizeof: %d\n", typeID, sz)
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pkt := protocol.NewPacket(tmp[4:sz])
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pkt := protocol.NewPacket(tmp[4:sz])
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client.server.handlePacket(client, typeID, pkt)
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client.server.HandlePacket(client, typeID, pkt)
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// reset tmp
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// reset tmp
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tmp = tmp[:4]
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tmp = tmp[:4]
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87
server/loginserver.go
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87
server/loginserver.go
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package server
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import (
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"fmt"
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"log"
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"net"
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"github.com/CPunch/GopenFusion/protocol"
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)
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type LoginServer struct {
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listener net.Listener
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clients map[*Client]bool
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unregister chan *Client
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}
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func NewLoginServer() *LoginServer {
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listener, err := net.Listen("tcp", ":23000")
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if err != nil {
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log.Fatal(err)
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}
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return &LoginServer{
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listener: listener,
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clients: make(map[*Client]bool),
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unregister: make(chan *Client),
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}
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}
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func (server *LoginServer) Start() {
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log.Print("Server hosted on 127.0.0.1:23000")
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for {
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select {
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case client := <-server.unregister:
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delete(server.clients, client)
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fmt.Printf("Client %p disconnected\n", client)
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default:
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conn, err := server.listener.Accept()
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if err != nil {
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log.Println("Connection error: ", err)
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return
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}
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client := newClient(server, conn)
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server.clients[client] = true
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go client.ClientHandler()
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fmt.Printf("Client %p connected\n", client)
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}
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}
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}
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func (server *LoginServer) HandlePacket(client *Client, typeID uint32, pkt *protocol.Packet) {
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switch typeID {
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case protocol.P_CL2LS_REQ_LOGIN:
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var loginPkt protocol.SP_CL2LS_REQ_LOGIN
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pkt.Decode(&loginPkt)
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// TODO: for now, we're a dummy server
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client.AcceptLogin(loginPkt.SzID, loginPkt.IClientVerC, 1, []protocol.SP_LS2CL_REP_CHAR_INFO{})
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case protocol.P_CL2LS_REQ_CHECK_CHAR_NAME:
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var charPkt protocol.SP_CL2LS_REQ_CHECK_CHAR_NAME
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pkt.Decode(&charPkt)
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client.Send(&protocol.SP_LS2CL_REP_CHECK_CHAR_NAME_SUCC{
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SzFirstName: charPkt.SzFirstName,
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SzLastName: charPkt.SzLastName,
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}, protocol.P_LS2CL_REP_CHECK_CHAR_NAME_SUCC)
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case protocol.P_CL2LS_REQ_SAVE_CHAR_NAME:
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var charPkt protocol.SP_CL2LS_REQ_SAVE_CHAR_NAME
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pkt.Decode(&charPkt)
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client.Send(&protocol.SP_LS2CL_REP_SAVE_CHAR_NAME_SUCC{
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IPC_UID: 1,
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ISlotNum: charPkt.ISlotNum,
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IGender: charPkt.IGender,
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SzFirstName: charPkt.SzFirstName,
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SzLastName: charPkt.SzLastName,
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}, protocol.P_LS2CL_REP_SAVE_CHAR_NAME_SUCC)
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default:
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log.Printf("[WARN] unsupported packet ID: %x\n", typeID)
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}
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}
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func (server *LoginServer) Disconnect(client *Client) {
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server.unregister <- client
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}
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@ -1,88 +1,10 @@
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package main
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package server
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import (
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import (
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"fmt"
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"log"
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"net"
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"github.com/CPunch/GopenFusion/protocol"
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"github.com/CPunch/GopenFusion/protocol"
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)
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)
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type Server struct {
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type Server interface {
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listener net.Listener
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HandlePacket(client *Client, typeID uint32, pkt *protocol.Packet)
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clients map[*Client]bool
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Disconnect(client *Client)
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unregister chan *Client
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}
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func newServer() *Server {
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listener, err := net.Listen("tcp", ":23000")
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if err != nil {
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log.Fatal(err)
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}
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return &Server{
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listener: listener,
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clients: make(map[*Client]bool),
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unregister: make(chan *Client),
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}
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}
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func (server *Server) Start() {
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log.Print("Server hosted on 127.0.0.1:23000")
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for {
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select {
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case client := <-server.unregister:
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delete(server.clients, client)
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fmt.Printf("Client %p disconnected\n", client)
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default:
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conn, err := server.listener.Accept()
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if err != nil {
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log.Println("Connection error: ", err)
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return
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}
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client := newClient(server, conn)
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server.clients[client] = true
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go client.ClientHandler()
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fmt.Printf("Client %p connected\n", client)
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}
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}
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}
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func (server *Server) handlePacket(client *Client, typeID uint32, pkt *protocol.Packet) {
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switch typeID {
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case protocol.P_CL2LS_REQ_LOGIN:
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var loginPkt protocol.SP_CL2LS_REQ_LOGIN
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pkt.Decode(&loginPkt)
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// TODO: for now, we're a dummy server
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client.AcceptLogin(loginPkt.SzID, loginPkt.IClientVerC, 1, []protocol.SP_LS2CL_REP_CHAR_INFO{})
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case protocol.P_CL2LS_REQ_CHECK_CHAR_NAME:
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var charPkt protocol.SP_CL2LS_REQ_CHECK_CHAR_NAME
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pkt.Decode(&charPkt)
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client.Send(&protocol.SP_LS2CL_REP_CHECK_CHAR_NAME_SUCC{
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SzFirstName: charPkt.SzFirstName,
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SzLastName: charPkt.SzLastName,
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}, protocol.P_LS2CL_REP_CHECK_CHAR_NAME_SUCC)
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case protocol.P_CL2LS_REQ_SAVE_CHAR_NAME:
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var charPkt protocol.SP_CL2LS_REQ_SAVE_CHAR_NAME
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pkt.Decode(&charPkt)
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client.Send(&protocol.SP_LS2CL_REP_SAVE_CHAR_NAME_SUCC{
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IPC_UID: 1,
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ISlotNum: charPkt.ISlotNum,
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IGender: charPkt.IGender,
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SzFirstName: charPkt.SzFirstName,
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SzLastName: charPkt.SzLastName,
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}, protocol.P_LS2CL_REP_SAVE_CHAR_NAME_SUCC)
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default:
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log.Printf("[WARN] unsupported packet ID: %x\n", typeID)
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}
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}
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func main() {
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server := newServer()
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server.Start()
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}
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}
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