From 74b68863b12fee03d1e97f9552d7c37834f4c7ee Mon Sep 17 00:00:00 2001 From: CPunch Date: Wed, 23 Aug 2023 18:05:03 -0500 Subject: [PATCH] updated readme --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index aa37531..797a134 100644 --- a/README.md +++ b/README.md @@ -1,10 +1,10 @@ # gopenfusion -A toy implementation of the [Fusionfall Packet Protocol](https://openpunk.com/pages/fusionfall-openfusion/) written in Go. +A toy implementation of the [Fusionfall Packet Protocol](https://openpunk.com/pages/fusionfall-openfusion/) and accompanying services, written in Go. ## Landwalker demo -An implementation of a landwalker server is located in `login/` && `shard/`. This includes a functional login server and a dummy shard (supporting the minimum amount of packets necessary). The DB implementation in `core/db/` matches the OpenFusion 1.4 SQLite tables, which the login server uses. There's no support for NPCs nor other players, and is liable to softlock the client. +An implementation of a landwalker server is located in `login/` && `shard/`. This includes a functional login server and a dummy shard (supporting the minimum amount of packets necessary). There is minimal support for NPCs, and minimal support for player interaction (chat & player movement being mostly it). Startup the environment using