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switched NPC autoincremented ID to atomic int
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c4325475ed
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@ -1,6 +1,10 @@
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package entity
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import "github.com/CPunch/gopenfusion/core/protocol"
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import (
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"sync/atomic"
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"github.com/CPunch/gopenfusion/core/protocol"
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)
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type NPC struct {
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ID int
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@ -12,12 +16,11 @@ type NPC struct {
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Chunk ChunkPosition
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}
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var nextNPCID = 0
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var nextNPCID = &atomic.Int32{}
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func NewNPC(X, Y, Z, Angle int, npcType int) *NPC {
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nextNPCID++
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return &NPC{
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ID: nextNPCID,
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ID: int(nextNPCID.Add(1)),
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X: X,
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Y: Y,
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Z: Z,
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@ -105,7 +105,7 @@ func (server *LoginServer) handlePacket(peer *protocol.CNPeer, typeID uint32, pk
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return err
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}
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} else {
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log.Printf("[WARN] invalid packet ID: %x\n", typeID)
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log.Printf("[WARN] unknown packet ID: %x\n", typeID)
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}
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return nil
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@ -108,7 +108,7 @@ func (server *ShardServer) handlePacket(peer *protocol.CNPeer, typeID uint32, pk
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return err
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}
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} else {
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log.Printf("[WARN] invalid packet ID: %x\n", typeID)
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log.Printf("[WARN] unknown packet ID: %x\n", typeID)
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}
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return nil
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