holy refactor

started out as me making a service abstraction..

- db.Player exists again, and entity.Player uses it as an embedded struct
- chunk.ForEachEntity() lets you add/remove entities during iteration now
- removed account related fields from CNPeer
- protocol/pool has been merged with protocol.
use protocol.GetBuffer() and protocol.PutBuffer().
- new protocol/internal/service!
service.Service is an abstraction layer to handle multiple CNPeer*
connections and allows you to associate each with an interface{} uData.
In the future it might also handle a task queue for jobs that
modify/interact with the player's uData, called from service.handleEvents()
- PacketHandler callback type has a new param! uData is passed as well now
- much of loginserver/shardserver is now handled by the shared service
abstraction
- SHARD: NPC_ENTER packets are now sent on player loading complete
rather than on enter.
This commit is contained in:
2023-11-27 21:23:28 -06:00
parent d8277ea89c
commit 1f66acfd25
12 changed files with 378 additions and 358 deletions

View File

@@ -6,9 +6,8 @@ import (
"io"
"log"
"net"
"sync/atomic"
"time"
"github.com/CPunch/gopenfusion/internal/protocol/pool"
)
const (
@@ -18,15 +17,16 @@ const (
// CNPeer is a simple wrapper for net.Conn connections to send/recv packets over the Fusionfall packet protocol.
type CNPeer struct {
conn net.Conn
eRecv chan *Event
SzID string
E_key []byte
FE_key []byte
AccountID int
PlayerID int32
whichKey int
alive bool
conn net.Conn
eRecv chan *Event
whichKey int
alive *atomic.Bool
// May not be set while Send() or Handler() are concurrently running.
E_key []byte
// May not be set while Send() or Handler() are concurrently running.
FE_key []byte
}
func GetTime() uint64 {
@@ -34,22 +34,23 @@ func GetTime() uint64 {
}
func NewCNPeer(eRecv chan *Event, conn net.Conn) *CNPeer {
return &CNPeer{
conn: conn,
eRecv: eRecv,
SzID: "",
E_key: []byte(DEFAULT_KEY),
FE_key: nil,
AccountID: -1,
whichKey: USE_E,
alive: true,
p := &CNPeer{
conn: conn,
eRecv: eRecv,
whichKey: USE_E,
alive: &atomic.Bool{},
E_key: []byte(DEFAULT_KEY),
FE_key: nil,
}
return p
}
func (peer *CNPeer) Send(typeID uint32, data ...interface{}) error {
// grab buffer from pool
buf := pool.Get()
defer pool.Put(buf)
buf := GetBuffer()
defer PutBuffer(buf)
// allocate space for packet size
buf.Write(make([]byte, 4))
@@ -73,12 +74,14 @@ func (peer *CNPeer) Send(typeID uint32, data ...interface{}) error {
binary.LittleEndian.PutUint32(buf.Bytes()[:4], uint32(buf.Len()-4))
// encrypt body
var key []byte
switch peer.whichKey {
case USE_E:
EncryptData(buf.Bytes()[4:], peer.E_key)
key = peer.E_key
case USE_FE:
EncryptData(buf.Bytes()[4:], peer.FE_key)
key = peer.FE_key
}
EncryptData(buf.Bytes()[4:], key)
// send full packet
log.Printf("Sending %#v, sizeof: %d, buffer: %v", data, buf.Len(), buf.Bytes())
@@ -94,11 +97,12 @@ func (peer *CNPeer) SetActiveKey(whichKey int) {
func (peer *CNPeer) Kill() {
log.Printf("Killing peer %p", peer)
if !peer.alive {
if !peer.alive.Load() {
return
}
peer.alive.Store(false)
peer.alive = false
peer.conn.Close()
peer.eRecv <- &Event{Type: EVENT_CLIENT_DISCONNECT, Peer: peer}
}
@@ -107,6 +111,7 @@ func (peer *CNPeer) Kill() {
func (peer *CNPeer) Handler() {
defer peer.Kill()
peer.alive.Store(true)
for {
// read packet size, the goroutine spends most of it's time parked here
var sz uint32
@@ -123,7 +128,7 @@ func (peer *CNPeer) Handler() {
// grab buffer && read packet body
if err := func() error {
buf := pool.Get()
buf := GetBuffer()
if _, err := buf.ReadFrom(io.LimitReader(peer.conn, int64(sz))); err != nil {
return fmt.Errorf("failed to read packet body! %v", err)
}

View File

@@ -1,4 +1,4 @@
package pool
package protocol
import (
"bytes"
@@ -9,11 +9,13 @@ var allocator = &sync.Pool{
New: func() any { return new(bytes.Buffer) },
}
func Get() *bytes.Buffer {
// grabs a *bytes.Buffer from the pool
func GetBuffer() *bytes.Buffer {
return allocator.Get().(*bytes.Buffer)
}
func Put(buf *bytes.Buffer) {
// returns a *bytes.Buffer to the pool
func PutBuffer(buf *bytes.Buffer) {
buf.Reset()
allocator.Put(buf)
}