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commit
18a6c5ab42
@ -40,15 +40,7 @@ func (c *Chunk) SendPacket(typeID uint32, pkt ...interface{}) {
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// calls f for each entity in this chunk, if f returns true, stop iterating
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// f can safely add/remove entities from the chunk
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func (c *Chunk) ForEachEntity(f func(entity Entity) bool) {
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// copy entities to avoid locking for the entire iteration
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entities := make(map[Entity]struct{})
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c.lock.Lock()
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for entity := range c.entities {
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entities[entity] = struct{}{}
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}
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c.lock.Unlock()
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for entity := range entities {
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if f(entity) {
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break
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}
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