gopenfusion/shard/chat.go

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package shard
import (
"fmt"
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"github.com/CPunch/gopenfusion/cnet"
"github.com/CPunch/gopenfusion/cnet/protocol"
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"github.com/CPunch/gopenfusion/shard/entity"
)
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func (server *ShardServer) freeChat(peer *cnet.Peer, pkt protocol.Packet) error {
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var chat protocol.SP_CL2FE_REQ_SEND_FREECHAT_MESSAGE
pkt.Decode(&chat)
plr, ok := peer.UserData().(*entity.Player)
if !ok || plr == nil {
return fmt.Errorf("freeChat: plr is nil")
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}
// spread message
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return server.sendAllPacket(plr, protocol.P_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC, protocol.SP_FE2CL_REP_SEND_FREECHAT_MESSAGE_SUCC{
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IPC_ID: int32(plr.PlayerID),
SzFreeChat: chat.SzFreeChat,
IEmoteCode: chat.IEmoteCode,
})
}
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func (server *ShardServer) menuChat(peer *cnet.Peer, pkt protocol.Packet) error {
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var chat protocol.SP_CL2FE_REQ_SEND_MENUCHAT_MESSAGE
pkt.Decode(&chat)
plr, ok := peer.UserData().(*entity.Player)
if !ok || plr == nil {
return fmt.Errorf("menuChat: plr is nil")
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}
// spread message
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return server.sendAllPacket(plr, protocol.P_FE2CL_REP_SEND_MENUCHAT_MESSAGE_SUCC, protocol.SP_FE2CL_REP_SEND_MENUCHAT_MESSAGE_SUCC{
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IPC_ID: int32(plr.PlayerID),
SzFreeChat: chat.SzFreeChat,
IEmoteCode: chat.IEmoteCode,
})
}
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func (server *ShardServer) emoteChat(peer *cnet.Peer, pkt protocol.Packet) error {
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var chat protocol.SP_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT
pkt.Decode(&chat)
plr, ok := peer.UserData().(*entity.Player)
if !ok || plr == nil {
return fmt.Errorf("emoteChat: plr is nil")
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}
// spread message
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return server.sendAllPacket(plr, protocol.P_FE2CL_REP_PC_AVATAR_EMOTES_CHAT, protocol.SP_FE2CL_REP_PC_AVATAR_EMOTES_CHAT{
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IID_From: int32(plr.PlayerID),
IEmoteCode: chat.IEmoteCode,
})
}