# LuaPytecode Parses Lua 5.1 bytecode # Example ```python import luac lc = luac.LuaCompiler() chunk = lc.compileC("test.lua") print("\n===== [[Disassembly]] =====\n") def dis_chunk(chunk): print("==== [[" + str(chunk['NAME']) + "]] ====\n") for z in chunk['PROTOTYPES']: print("** decoding proto\n") dis_chunk(chunk['PROTOTYPES'][z]) print("\n==== [[" + str(chunk['NAME']) + "'s constants]] ====\n") for z in chunk['CONSTANTS']: i = chunk['CONSTANTS'][z] print(str(z) + ": " + str(i['DATA'])) print("\n==== [[" + str(chunk['NAME']) + "'s dissassembly]] ====\n") for z in chunk['INSTRUCTIONS']: i = chunk['INSTRUCTIONS'][z] if (i['TYPE'] == "ABC"): print(luac.lua_opcode_names[i['OPCODE']], i['A'], i['B'], i['C']) elif (i['TYPE'] == "ABx"): if (i['OPCODE'] == 1 or i['OPCODE'] == 5): print(luac.lua_opcode_names[i['OPCODE']], i['A'], -i['Bx']-1, chunk['CONSTANTS'][i['Bx']]['DATA']) else: print(luac.lua_opcode_names[i['OPCODE']], i['A'], -i['Bx']-1) dis_chunk(chunk) ``` or just parse lua bytecode ```python bytecode = "27\\76\\117\\97\\81\\0\\1\\4\\8\\4\\8\\0\\21\\0\\0\\0\\0\\0\\0\\0\\112\\114\\105\\110\\116\\40\\39\\104\\101\\108\\108\\111\\32\\119\\111\\114\\108\\100\\39\\41\\0\\0\\0\\0\\0\\0\\0\\0\\0\\0\\0\\2\\2\\4\\0\\0\\0\\5\\0\\0\\0\\65\\64\\0\\0\\28\\64\\0\\1\\30\\0\\128\\0\\2\\0\\0\\0\\4\\6\\0\\0\\0\\0\\0\\0\\0\\112\\114\\105\\110\\116\\0\\4\\12\\0\\0\\0\\0\\0\\0\\0\\104\\101\\108\\108\\111\\32\\119\\111\\114\\108\\100\\0\\0\\0\\0\\0\\4\\0\\0\\0\\1\\0\\0\\0\\1\\0\\0\\0\\1\\0\\0\\0\\1\\0\\0\\0\\0\\0\\0\\0\\0\\0\\0\\0".split('\\') bytecode = list(map(int, bytecode)) lc = luac.LuaCompiler() chunk = lc.decode_bytecode(bytecode) ```