# LuaDecompy An experimental Lua 5.1 dump decompiler (typically dumped using `luac -o `). You will quickly find that only **extremely** simple scripts are decompiled successfully right now. This is an experimental project and not all opcodes are properly handled for now. If you need a real decompiler I would recommend any of the handful of ones that exist already. ## Why? Lua has a relatively small instruction set (only 38 different opcodes!). This makes it pretty feasible for a weekend decompiler project. (real) Decompilers are extremely complex pieces of software, so being able to write a simpler one helps show the theory without *much* of the headache. ## Example usage ```sh > cat example.lua && luac5.1 -o example.luac example.lua local i, x = 0, 2 while i < 10 do print(i + x) i = i + 1 end > python main.py example.luac example.luac ==== [[example.lua's constants]] ==== 0: [NUMBER] 0.0 1: [NUMBER] 2.0 2: [NUMBER] 10.0 3: [STRING] print 4: [NUMBER] 1.0 ==== [[example.lua's dissassembly]] ==== [ 0] LOADK : R[0] K[0] ; load 0.0 into R[0] [ 1] LOADK : R[1] K[1] ; load 2.0 into R[1] [ 2] LT : R[0] R[0] K[2] ; [ 3] JMP : R[0] 5 ; [ 4] GETGLOBAL : R[2] K[3] ; [ 5] ADD : R[3] R[0] R[1] ; [ 6] CALL : R[2] 2 1 ; [ 7] ADD : R[0] R[0] K[4] ; [ 8] JMP : R[0] -7 ; [ 9] RETURN : R[0] 1 0 ; ==== [[example.lua's decompiled source]] ==== local i = 0.0 local x = 2.0 while i < 10.0 do print((i + x)) i = (i + 1.0) end ```