Cosmo/src/cobj.h

173 lines
5.4 KiB
C

#ifndef COBJ_H
#define COBJ_H
#include "cosmo.h"
#include "cstate.h"
#include "cchunk.h"
#include "cvalue.h"
#include "ctable.h"
typedef struct CState CState;
typedef uint32_t cosmo_Flag;
typedef enum {
COBJ_STRING,
COBJ_OBJECT,
COBJ_DICT, // dictionary
COBJ_FUNCTION,
COBJ_CFUNCTION,
// internal use
COBJ_METHOD,
COBJ_CLOSURE,
COBJ_UPVALUE,
} CObjType;
#define CommonHeader CObj _obj
#define readFlag(x, flag) (x & (1u << flag))
#define setFlagOn(x, flag) (x |= (1u << flag))
typedef int (*CosmoCFunction)(CState *state, int argCount, CValue *args);
typedef struct CObj {
CObjType type;
bool isMarked; // for the GC
struct CObj *next;
struct CObj *nextRoot; // for the root linked list
} CObj;
typedef struct CObjString {
CommonHeader; // "is a" CObj
bool isIString;
int length;
char *str;
uint32_t hash; // for hashtable lookup
} CObjString;
typedef struct CObjObject {
CommonHeader; // "is a" CObj
cosmo_Flag istringFlags; // enables us to have a much faster lookup for reserved IStrings (like __init, __index, etc.)
CTable tbl;
union { // userdata (NULL by default)
void *userP;
int userI;
};
struct CObjObject *proto; // protoobject, describes the behavior of the object
} CObjObject;
typedef struct CObjDict { // dictionary, a wrapper for CTable
CommonHeader; // "is a" CObj
CTable tbl;
} CObjDict;
typedef struct CObjFunction {
CommonHeader; // "is a" CObj
CChunk chunk;
int args;
int upvals;
bool variadic;
CObjString *name;
CObjString *module; // name of the "module"
} CObjFunction;
typedef struct CObjCFunction {
CommonHeader; // "is a" CObj
CosmoCFunction cfunc;
} CObjCFunction;
typedef struct CObjClosure {
CommonHeader; // "is a" CObj
CObjFunction *function;
CObjUpval **upvalues;
int upvalueCount;
} CObjClosure;
typedef struct CObjMethod {
CommonHeader; // "is a " CObj
CObjObject *obj; // obj this method is bound too
CValue func;
} CObjMethod;
typedef struct CObjUpval {
CommonHeader; // "is a" CObj
CValue *val;
CValue closed;
struct CObjUpval *next;
} CObjUpval;
#undef CommonHeader
#define IS_STRING(x) isObjType(x, COBJ_STRING)
#define IS_OBJECT(x) isObjType(x, COBJ_OBJECT)
#define IS_DICT(x) isObjType(x, COBJ_DICT)
#define IS_FUNCTION(x) isObjType(x, COBJ_FUNCTION)
#define IS_CFUNCTION(x) isObjType(x, COBJ_CFUNCTION)
#define IS_METHOD(x) isObjType(x, COBJ_METHOD)
#define IS_CLOSURE(x) isObjType(x, COBJ_CLOSURE)
#define cosmoV_readString(x) ((CObjString*)cosmoV_readObj(x))
#define cosmoV_readObject(x) ((CObjObject*)cosmoV_readObj(x))
#define cosmoV_readFunction(x) ((CObjFunction*)cosmoV_readObj(x))
#define cosmoV_readCFunction(x) (((CObjCFunction*)cosmoV_readObj(x))->cfunc)
#define cosmoV_readMethod(x) ((CObjMethod*)cosmoV_readObj(x))
#define cosmoV_readClosure(x) ((CObjClosure*)cosmoV_readObj(x))
static inline bool isObjType(CValue val, CObjType type) {
return IS_OBJ(val) && cosmoV_readObj(val)->type == type;
}
// just protects against macro expansion
static inline bool IS_CALLABLE(CValue val) {
return IS_CLOSURE(val) || IS_CFUNCTION(val) || IS_METHOD(val);
}
CObj *cosmoO_allocateBase(CState *state, size_t sz, CObjType type);
void cosmoO_free(CState *state, CObj* obj);
bool cosmoO_equal(CObj* obj1, CObj* obj2);
CObjObject *cosmoO_newObject(CState *state);
CObjDict *cosmoO_newDictionary(CState *state);
CObjFunction *cosmoO_newFunction(CState *state);
CObjCFunction *cosmoO_newCFunction(CState *state, CosmoCFunction func);
CObjMethod *cosmoO_newMethod(CState *state, CObjClosure *func, CObjObject *obj);
CObjMethod *cosmoO_newCMethod(CState *state, CObjCFunction *func, CObjObject *obj);
CObjClosure *cosmoO_newClosure(CState *state, CObjFunction *func);
CObjString *cosmoO_toString(CState *state, CObj *val);
CObjUpval *cosmoO_newUpvalue(CState *state, CValue *val);
bool cosmoO_getRawObject(CState *state, CObjObject *object, CValue key, CValue *val);
void cosmoO_setRawObject(CState *state, CObjObject *object, CValue key, CValue val);
bool cosmoO_indexObject(CState *state, CObjObject *object, CValue key, CValue *val);
bool cosmoO_newIndexObject(CState *state, CObjObject *object, CValue key, CValue val);
void cosmoO_setUserP(CState *state, CObjObject *object, void *p);
void *cosmoO_getUserP(CState *state, CObjObject *object);
void cosmoO_setUserI(CState *state, CObjObject *object, int i);
int cosmoO_getUserI(CState *state, CObjObject *object);
// internal string
bool cosmoO_getIString(CState *state, CObjObject *object, int flag, CValue *val);
// copies the *str buffer to the heap and returns a CObjString struct which is also on the heap
CObjString *cosmoO_copyString(CState *state, const char *str, size_t sz);
// pass an already allocated str buffer!
CObjString *cosmoO_takeString(CState *state, char *str, size_t sz);
// allocates a CObjStruct pointing directly to *str
CObjString *cosmoO_allocateString(CState *state, const char *str, size_t sz, uint32_t hash);
/*
formats strings to push onto the VM stack, formatting supported:
'%d' - decimal numbers [int]
'%f' - floating point [double]
'%s' - strings [const char*]
*/
CObjString *cosmoO_pushVFString(CState *state, const char *format, va_list args);
COSMO_API void printObject(CObj *o);
const char *cosmoO_typeStr(CObj* obj);
#define cosmoO_readCString(x) ((CObjString*)x)->str
#endif