Cosmo/src/cobj.c

476 lines
16 KiB
C

#include "cstate.h"
#include "ctable.h"
#include "cobj.h"
#include "cmem.h"
#include "cvm.h"
#include <string.h>
// we don't actually hash the whole string :eyes:
uint32_t hashString(const char *str, size_t sz) {
uint32_t hash = sz;
size_t step = (sz>>5)+1;
for (size_t i = sz; i >= step; i-=step)
hash = ((hash << 5) + (hash>>2)) + str[i-1];
return hash;
}
CObj *cosmoO_allocateBase(CState *state, size_t sz, CObjType type) {
CObj* obj = (CObj*)cosmoM_xmalloc(state, sz);
obj->type = type;
obj->isMarked = false;
obj->next = state->objects;
state->objects = obj;
obj->nextRoot = NULL;
#ifdef GC_DEBUG
printf("allocated %p with OBJ_TYPE %d\n", obj, type);
#endif
return obj;
}
void cosmoO_free(CState *state, CObj* obj) {
#ifdef GC_DEBUG
printf("freeing %p [", obj);
printObject(obj);
printf("]\n");
#endif
switch(obj->type) {
case COBJ_STRING: {
CObjString *objStr = (CObjString*)obj;
cosmoM_freearray(state, char, objStr->str, objStr->length + 1);
cosmoM_free(state, CObjString, objStr);
break;
}
case COBJ_OBJECT: {
CObjObject *objTbl = (CObjObject*)obj;
cosmoT_clearTable(state, &objTbl->tbl);
cosmoM_free(state, CObjObject, objTbl);
break;
}
case COBJ_DICT: {
CObjDict *dict = (CObjDict*)obj;
cosmoT_clearTable(state, &dict->tbl);
cosmoM_free(state, CObjDict, dict);
break;
}
case COBJ_UPVALUE: {
cosmoM_free(state, CObjUpval, obj);
break;
}
case COBJ_FUNCTION: {
CObjFunction *objFunc = (CObjFunction*)obj;
cleanChunk(state, &objFunc->chunk);
cosmoM_free(state, CObjFunction, objFunc);
break;
}
case COBJ_CFUNCTION: {
cosmoM_free(state, CObjCFunction, obj);
break;
}
case COBJ_METHOD: {
cosmoM_free(state, CObjMethod, obj); // we don't own the closure or the object so /shrug
break;
}
case COBJ_CLOSURE: {
CObjClosure* closure = (CObjClosure*)obj;
cosmoM_freearray(state, CObjUpval*, closure->upvalues, closure->upvalueCount);
cosmoM_free(state, CObjClosure, closure);
break;
}
}
}
bool cosmoO_equal(CObj* obj1, CObj* obj2) {
if (obj1->type != obj2->type)
return false;
switch (obj1->type) {
case COBJ_STRING:
return obj1 == obj2; // compare pointers because we already intern all strings :)
case COBJ_CFUNCTION: {
CObjCFunction *cfunc1 = (CObjCFunction*)obj1;
CObjCFunction *cfunc2 = (CObjCFunction*)obj2;
return cfunc1->cfunc == cfunc2->cfunc;
}
default:
return false;
}
}
CObjObject *cosmoO_newObject(CState *state) {
CObjObject *obj = (CObjObject*)cosmoO_allocateBase(state, sizeof(CObjObject), COBJ_OBJECT);
obj->proto = state->protoObj;
obj->istringFlags = 0;
obj->userP = NULL; // reserved for C API
cosmoV_pushValue(state, cosmoV_newObj(obj)); // so our GC can keep track of it
cosmoT_initTable(state, &obj->tbl, ARRAY_START);
cosmoV_pop(state);
return obj;
}
CObjDict *cosmoO_newDictionary(CState *state) {
CObjDict *obj = (CObjDict*)cosmoO_allocateBase(state, sizeof(CObjDict), COBJ_DICT);
// init the table (might cause a GC event)
cosmoV_pushValue(state, cosmoV_newObj(obj)); // so our GC can keep track of obj
cosmoT_initTable(state, &obj->tbl, ARRAY_START);
cosmoV_pop(state);
return obj;
}
CObjFunction *cosmoO_newFunction(CState *state) {
CObjFunction *func = (CObjFunction*)cosmoO_allocateBase(state, sizeof(CObjFunction), COBJ_FUNCTION);
func->args = 0;
func->upvals = 0;
func->variadic = false;
func->name = NULL;
func->module = NULL;
initChunk(state, &func->chunk, ARRAY_START);
return func;
}
CObjCFunction *cosmoO_newCFunction(CState *state, CosmoCFunction func) {
CObjCFunction *cfunc = (CObjCFunction*)cosmoO_allocateBase(state, sizeof(CObjCFunction), COBJ_CFUNCTION);
cfunc->cfunc = func;
return cfunc;
}
CObjMethod *cosmoO_newCMethod(CState *state, CObjCFunction *func, CObjObject *obj) {
CObjMethod *method = (CObjMethod*)cosmoO_allocateBase(state, sizeof(CObjMethod), COBJ_METHOD);
method->func = cosmoV_newObj(func);
method->obj = obj;
return method;
}
CObjMethod *cosmoO_newMethod(CState *state, CObjClosure *func, CObjObject *obj) {
CObjMethod *method = (CObjMethod*)cosmoO_allocateBase(state, sizeof(CObjMethod), COBJ_METHOD);
method->func = cosmoV_newObj(func);
method->obj = obj;
return method;
}
CObjClosure *cosmoO_newClosure(CState *state, CObjFunction *func) {
// initialize array of pointers
CObjUpval **upvalues = cosmoM_xmalloc(state, sizeof(CObjUpval*) * func->upvals);
for (int i = 0; i < func->upvals; i++) {
upvalues[i] = NULL;
}
CObjClosure *closure = (CObjClosure*)cosmoO_allocateBase(state, sizeof(CObjClosure), COBJ_CLOSURE);
closure->function = func;
closure->upvalues = upvalues;
closure->upvalueCount = func->upvals;
return closure;
}
CObjUpval *cosmoO_newUpvalue(CState *state, CValue *val) {
CObjUpval *upval = (CObjUpval*)cosmoO_allocateBase(state, sizeof(CObjUpval), COBJ_UPVALUE);
upval->val = val;
upval->closed = cosmoV_newNil();
upval->next = NULL;
return upval;
}
CObjString *cosmoO_copyString(CState *state, const char *str, size_t sz) {
uint32_t hash = hashString(str, sz);
CObjString *lookup = cosmoT_lookupString(&state->strings, str, sz, hash);
// have we already interned this string?
if (lookup != NULL)
return lookup;
char *buf = cosmoM_xmalloc(state, sizeof(char) * (sz + 1)); // +1 for null terminator
memcpy(buf, str, sz); // copy string to heap
buf[sz] = '\0'; // don't forget our null terminator
return cosmoO_allocateString(state, buf, sz, hash);
}
CObjString *cosmoO_takeString(CState *state, char *str, size_t sz) {
uint32_t hash = hashString(str, sz);
CObjString *lookup = cosmoT_lookupString(&state->strings, str, sz, hash);
// have we already interned this string?
if (lookup != NULL) {
cosmoM_freearray(state, char, str, sz); // free our passed character array, it's unneeded!
return lookup;
}
return cosmoO_allocateString(state, str, sz, hash);
}
CObjString *cosmoO_allocateString(CState *state, const char *str, size_t sz, uint32_t hash) {
CObjString *strObj = (CObjString*)cosmoO_allocateBase(state, sizeof(CObjString), COBJ_STRING);
strObj->isIString = false;
strObj->str = (char*)str;
strObj->length = sz;
strObj->hash = hash;
// we push & pop the string so our GC can find it (we don't use freezeGC/unfreezeGC because we *want* a GC event to happen)
cosmoV_pushValue(state, cosmoV_newObj(strObj));
cosmoT_insert(state, &state->strings, cosmoV_newObj((CObj*)strObj));
cosmoV_pop(state);
return strObj;
}
CObjString *cosmoO_pushVFString(CState *state, const char *format, va_list args) {
StkPtr start = state->top;
while (true) {
const char *end = strchr(format, '%'); // grab the next occurrence of '%'
if (end == NULL) // the end, no '%' found
break;
// push the string before '%'
cosmoV_pushLString(state, format, (end - format));
char c = *(end+1); // the character right after '%'
switch (c) {
case 'd': { // int
cosmoV_pushNumber(state, va_arg(args, int));
break;
}
case 'f': { // double
cosmoV_pushNumber(state, va_arg(args, double));
break;
}
case 's': { // const char *
cosmoV_pushString(state, va_arg(args, char *));
break;
}
default: {
char temp[2];
temp[0] = '%';
temp[1] = c;
cosmoV_pushLString(state, temp, 2);
}
}
format = end + 2; // + 2 because of % and the following character
}
cosmoV_pushString(state, format); // push the rest of the string
cosmoV_concat(state, state->top - start); // use cosmoV_concat to concat all the strings on the stack
return cosmoV_readString(*start); // start should be state->top - 1
}
bool cosmoO_getRawObject(CState *state, CObjObject *object, CValue key, CValue *val) {
if (!cosmoT_get(&object->tbl, key, val)) { // if the field doesn't exist in the object, check the proto
if (cosmoO_getIString(state, object, ISTRING_GETTER, val) && IS_OBJECT(*val) && cosmoO_getRawObject(state, cosmoV_readObject(*val), key, val)) {
cosmoV_pushValue(state, *val); // push function
cosmoV_pushValue(state, cosmoV_newObj(object)); // push object
cosmoV_call(state, 1, 1); // call the function with the 1 argument
*val = *cosmoV_pop(state); // set value to the return value of __index
return true;
}
if (object->proto != NULL && cosmoO_getRawObject(state, object->proto, key, val))
return true;
return false; // no protoobject to check against / key not found
}
return true;
}
void cosmoO_setRawObject(CState *state, CObjObject *object, CValue key, CValue val) {
CValue ret;
// first check for __setters
if (cosmoO_getIString(state, object, ISTRING_SETTER, &ret) && IS_OBJECT(ret) && cosmoO_getRawObject(state, cosmoV_readObject(ret), key, &ret)) {
cosmoV_pushValue(state, ret); // push function
cosmoV_pushValue(state, cosmoV_newObj(object)); // push object
cosmoV_pushValue(state, val); // push new value
cosmoV_call(state, 2, 0);
return;
}
// if the key is an IString, we need to reset the cache
if (IS_STRING(key) && ((CObjString*)cosmoV_readObj(key))->isIString)
object->istringFlags = 0; // reset cache
if (IS_NIL(val)) { // if we're setting an index to nil, we can safely mark that as a tombstone
cosmoT_remove(state, &object->tbl, key);
} else {
CValue *newVal = cosmoT_insert(state, &object->tbl, key);
*newVal = val;
}
}
void cosmoO_setUserP(CState *state, CObjObject *object, void *p) {
object->userP = p;
}
void *cosmoO_getUserP(CState *state, CObjObject *object) {
return object->userP;
}
void cosmoO_setUserI(CState *state, CObjObject *object, int i) {
object->userI = i;
}
int cosmoO_getUserI(CState *state, CObjObject *object) {
return object->userI;
}
bool rawgetIString(CState *state, CObjObject *object, int flag, CValue *val) {
if (readFlag(object->istringFlags, flag))
return false; // it's been cached as bad
if (!cosmoT_get(&object->tbl, cosmoV_newObj(state->iStrings[flag]), val)) {
// mark it bad!
setFlagOn(object->istringFlags, flag);
return false;
}
return true; // :)
}
bool cosmoO_getIString(CState *state, CObjObject *object, int flag, CValue *val) {
CObjObject *obj = object;
do {
if (rawgetIString(state, obj, flag, val))
return true;
} while ((obj = obj->proto) != NULL); // sets obj to it's proto and compares it to NULL
return false; // obj->proto was false, the istring doesn't exist in this object chain
}
bool cosmoO_indexObject(CState *state, CObjObject *object, CValue key, CValue *val) {
if (cosmoO_getIString(state, object, ISTRING_INDEX, val)) {
cosmoV_pushValue(state, *val); // push function
cosmoV_pushValue(state, cosmoV_newObj(object)); // push object
cosmoV_pushValue(state, key); // push key
cosmoV_call(state, 2, 1); // call the function with the 2 arguments
*val = *cosmoV_pop(state); // set value to the return value of __index
return true;
} else { // there's no __index function defined!
cosmoV_error(state, "Couldn't index object without __index function!");
}
return false;
}
bool cosmoO_newIndexObject(CState *state, CObjObject *object, CValue key, CValue val) {
CValue ret; // return value for cosmoO_getIString
if (cosmoO_getIString(state, object, ISTRING_NEWINDEX, &ret)) {
cosmoV_pushValue(state, ret); // push function
cosmoV_pushValue(state, cosmoV_newObj(object)); // push object
cosmoV_pushValue(state, key); // push key & value pair
cosmoV_pushValue(state, val);
cosmoV_call(state, 3, 0);
return true;
} else { // there's no __newindex function defined
cosmoV_error(state, "Couldn't set index on object without __newindex function!");
}
return false;
}
CObjString *cosmoO_toString(CState *state, CObj *obj) {
switch (obj->type) {
case COBJ_STRING: {
return (CObjString*)obj;
}
case COBJ_CLOSURE: { // should be transparent to the user imo
CObjClosure *closure = (CObjClosure*)obj;
return cosmoO_toString(state, (CObj*)closure->function);
}
case COBJ_FUNCTION: {
CObjFunction *func = (CObjFunction*)obj;
return func->name != NULL ? func->name : cosmoO_copyString(state, UNNAMEDCHUNK, strlen(UNNAMEDCHUNK));
}
case COBJ_OBJECT: { // TODO: maybe not safe??
char buf[64];
int sz = sprintf(buf, "<obj> %p", (void*)obj) + 1; // +1 for the null character
return cosmoO_copyString(state, buf, sz);
}
case COBJ_DICT: {
char buf[64];
int sz = sprintf(buf, "<dict> %p", (void*)obj) + 1; // +1 for the null character
return cosmoO_copyString(state, buf, sz);
}
default:
return cosmoO_copyString(state, "<unkn obj>", 10);
}
}
void printObject(CObj *o) {
switch (o->type) {
case COBJ_STRING: {
CObjString *objStr = (CObjString*)o;
printf("\"%.*s\"", objStr->length, objStr->str);
break;
}
case COBJ_OBJECT: {
printf("<obj> %p", (void*)o);
break;
}
case COBJ_DICT: {
CObjDict *dict = (CObjDict*)o;
printf("<dict> %p", (void*)dict);
break;
}
case COBJ_UPVALUE: {
CObjUpval *upval = (CObjUpval*)o;
printf("<upvalue %p> -> ", (void*)upval->val);
printValue(*upval->val);
break;
}
case COBJ_CLOSURE: {
CObjClosure *closure = (CObjClosure*)o;
printObject((CObj*)closure->function); // just print the function
break;
}
case COBJ_FUNCTION: {
CObjFunction *objFunc = (CObjFunction*)o;
if (objFunc->name != NULL)
printf("<function> %.*s", objFunc->name->length, objFunc->name->str);
else
printf("<function> %s", UNNAMEDCHUNK);
break;
}
case COBJ_CFUNCTION: {
CObjCFunction *objCFunc = (CObjCFunction*)o;
printf("<c function> %p", (void*)objCFunc->cfunc);
break;
}
case COBJ_METHOD: {
CObjMethod *method = (CObjMethod*)o;
printf("<method> %p : ", (void*)method->obj);
printValue(method->func);
break;
}
default:
printf("<unkn obj %p>", (void*)o);
}
}
const char *cosmoO_typeStr(CObj* obj) {
switch (obj->type) {
case COBJ_STRING: return "<string>";
case COBJ_OBJECT: return "<object>";
case COBJ_DICT: return "<dictionary>";
case COBJ_FUNCTION: return "<function>";
case COBJ_CFUNCTION: return "<c function>";
case COBJ_METHOD: return "<method>";
case COBJ_CLOSURE: return "<closure>";
case COBJ_UPVALUE: return "<upvalue>";
default:
return "<unkn obj>"; // TODO: maybe panic? could be a malformed object :eyes:
}
}