Cosmo/src/cvm.c

1328 lines
46 KiB
C

#include "cvm.h"
#include "cdebug.h"
#include "cmem.h"
#include "cparse.h"
#include "cstate.h"
#include "cundump.h"
#include <math.h>
#include <stdarg.h>
#include <string.h>
COSMO_API void cosmoV_pushFString(CState *state, const char *format, ...)
{
va_list args;
va_start(args, format);
cosmoO_pushVFString(state, format, args);
va_end(args);
}
// inserts val at state->top - indx - 1, moving everything else up
COSMO_API void cosmo_insert(CState *state, int indx, CValue val)
{
StkPtr tmp = cosmoV_getTop(state, indx);
// moves everything up
for (StkPtr i = state->top; i > tmp; i--)
*i = *(i - 1);
*tmp = val;
state->top++;
}
COSMO_API bool cosmoV_undump(CState *state, cosmo_Reader reader, const void *ud)
{
CObjFunction *func;
if (cosmoD_undump(state, reader, ud, &func)) {
// fail recovery
state->panic = false;
cosmoV_pushRef(state, (CObj *)state->error);
return false;
};
// #ifdef VM_DEBUG
disasmChunk(&func->chunk, func->name ? func->name->str : UNNAMEDCHUNK, 0);
// #endif
// push function onto the stack so it doesn't it cleaned up by the GC, at the same stack
// location put our closure
cosmoV_pushRef(state, (CObj *)func);
*(cosmoV_getTop(state, 0)) = cosmoV_newRef(cosmoO_newClosure(state, func));
return true;
}
COSMO_API bool cosmoV_compileString(CState *state, const char *src, const char *name)
{
CObjFunction *func;
if ((func = cosmoP_compileString(state, src, name)) != NULL) {
// success
#ifdef VM_DEBUG
disasmChunk(&func->chunk, func->module->str, 0);
#endif
// push function onto the stack so it doesn't it cleaned up by the GC, at the same stack
// location put our closure
cosmoV_pushRef(state, (CObj *)func);
*(cosmoV_getTop(state, 0)) = cosmoV_newRef(cosmoO_newClosure(state, func));
return true;
}
// fail recovery
state->panic = false;
cosmoV_pushRef(state, (CObj *)state->error);
return false;
}
COSMO_API void cosmoV_printError(CState *state, CObjError *err)
{
// print stack trace
for (int i = 0; i < err->frameCount; i++) {
CCallFrame *frame = &err->frames[i];
CObjFunction *function = frame->closure->function;
CChunk *chunk = &function->chunk;
int line = chunk->lineInfo[frame->pc - chunk->buf - 1];
if (i == err->frameCount - 1 &&
!err->parserError) // it's the last call frame (and not a parser error), prepare for the
// objection to be printed
fprintf(stderr, "Objection in %.*s on [line %d] in ", function->module->length,
function->module->str, line);
else
fprintf(stderr, "[line %d] in ", line);
if (function->name == NULL) { // unnamed chunk
fprintf(stderr, "%s\n", UNNAMEDCHUNK);
} else {
fprintf(stderr, "%.*s()\n", function->name->length, function->name->str);
}
}
if (err->parserError)
fprintf(stderr, "Objection while parsing on [line %d]\n", err->line);
// finally, print the error message
CObjString *errString = cosmoV_toString(state, err->err);
printf("\t%.*s\n", errString->length, errString->str);
}
/*
takes value on top of the stack and wraps an CObjError around it, state->error is set to that
value the value on the stack is *expected* to be a string, but not required, so yes, this means
you could throw a nil value if you really wanted too..
*/
CObjError *cosmoV_throw(CState *state)
{
StkPtr temp = cosmoV_getTop(state, 0);
CObjError *error = cosmoO_newError(state, *temp);
state->error = error;
state->panic = true;
cosmoV_pop(state); // pops thrown value off the stack
return error;
}
void cosmoV_error(CState *state, const char *format, ...)
{
if (state->panic)
return;
// i set panic before calling cosmoO_pushVFString, since that can also call cosmoV_error
state->panic = true;
// format the error string and push it onto the stack
va_list args;
va_start(args, format);
cosmoO_pushVFString(state, format, args);
va_end(args);
// throw the error onto the state
cosmoV_throw(state);
}
CObjUpval *captureUpvalue(CState *state, CValue *local)
{
CObjUpval *prev = NULL;
CObjUpval *upvalue = state->openUpvalues;
while (upvalue != NULL &&
upvalue->val > local) { // while upvalue exists and is higher on the stack than local
prev = upvalue;
upvalue = upvalue->next;
}
if (upvalue != NULL && upvalue->val == local) { // we found the local we were going to capture
return upvalue;
}
CObjUpval *newUpval = cosmoO_newUpvalue(state, local);
newUpval->next = upvalue;
// the list is sorted, so insert it at our found upvalue
if (prev == NULL) {
state->openUpvalues = newUpval;
} else {
prev->next = newUpval;
}
return newUpval;
}
void closeUpvalues(CState *state, CValue *local)
{
while (state->openUpvalues != NULL &&
state->openUpvalues->val >=
local) { // for every upvalue that points to the local or anything above it
CObjUpval *upvalue = state->openUpvalues;
upvalue->closed = *upvalue->val;
upvalue->val = &upvalue->closed; // upvalue now points to itself :P
state->openUpvalues = upvalue->next;
}
}
void pushCallFrame(CState *state, CObjClosure *closure, int args)
{
#ifdef SAFE_STACK
if (state->frameCount >= FRAME_MAX) {
cosmoV_error(state, "Callframe overflow!");
return;
}
#endif
CCallFrame *frame = &state->callFrame[state->frameCount++];
frame->base = state->top - args - 1; // - 1 for the function
frame->pc = closure->function->chunk.buf;
frame->closure = closure;
}
// offset is the offset of the callframe base we set the state->top back too (useful for passing
// values in the stack as arguments, like methods)
void popCallFrame(CState *state, int offset)
{
closeUpvalues(state,
state->callFrame[state->frameCount - 1].base); // close any upvalue still open
state->top = state->callFrame[state->frameCount - 1].base + offset; // resets the stack
state->frameCount--;
}
void cosmoV_concat(CState *state, int vals)
{
StkPtr start = state->top - vals;
StkPtr end = cosmoV_getTop(state, 0);
CObjString *result = cosmoV_toString(state, *start);
for (StkPtr current = start + 1; current <= end; current++) {
cosmoV_pushRef(state, (CObj *)result); // so our GC can find our current result string
CObjString *otherStr = cosmoV_toString(state, *current);
cosmoV_pushRef(state, (CObj *)otherStr); // also so our GC won't free otherStr
// concat the two strings together
size_t sz = result->length + otherStr->length;
char *buf = cosmoM_xmalloc(state, sz + 1); // +1 for null terminator
memcpy(buf, result->str, result->length);
memcpy(buf + result->length, otherStr->str, otherStr->length);
buf[sz] = '\0';
result = cosmoO_takeString(state, buf, sz);
cosmoV_setTop(state, 2); // pop result & otherStr off the stack
}
state->top = start;
cosmoV_pushRef(state, (CObj *)result);
}
int cosmoV_execute(CState *state);
bool invokeMethod(CState *state, CObj *obj, CValue func, int args, int nresults, int offset);
/*
calls a native C Function with # args on the stack, nresults are pushed onto the stack upon
return.
returns:
false: state paniced during C Function, error is at state->error
true: state->top is moved to base + offset + nresults, with nresults pushed onto the stack
from base + offset
*/
static bool callCFunction(CState *state, CosmoCFunction cfunc, int args, int nresults, int offset)
{
StkPtr savedBase = cosmoV_getTop(state, args);
int nres = cfunc(state, args, savedBase + 1);
// caller function wasn't expecting this many return values, cap it
if (nres > nresults)
nres = nresults;
// remember where the return values are
StkPtr results = cosmoV_getTop(state, nres - 1);
state->top = savedBase + offset; // set stack
// if the state paniced during the c function, return false
if (state->panic)
return false;
// push the return value back onto the stack
memmove(state->top, results,
sizeof(CValue) * nres); // copies the return values to the top of the stack
state->top += nres; // and make sure to move state->top to match
// now, if the caller function expected more return values, push nils onto the stack
for (int i = nres; i < nresults; i++)
cosmoV_pushValue(state, cosmoV_newNil());
return true;
}
/*
calls a raw closure object with # args on the stack, nresults are pushed onto the stack upon
return.
returns:
false: state paniced, error is at state->error
true: stack->top is moved to base + offset + nresults, with nresults pushed onto the stack
from base + offset
*/
static bool rawCall(CState *state, CObjClosure *closure, int args, int nresults, int offset)
{
CObjFunction *func = closure->function;
// if the function is variadic and theres more args than parameters, push the args into a table
if (func->variadic && args >= func->args) {
int extraArgs = args - func->args;
StkPtr variStart = cosmoV_getTop(state, extraArgs - 1);
// push key & value pairs
for (int i = 0; i < extraArgs; i++) {
cosmoV_pushNumber(state, i);
cosmoV_pushValue(state, *(variStart + i));
}
cosmoV_makeTable(state, extraArgs);
*variStart = *cosmoV_getTop(state, 0); // move table on the stack to the vari local
state->top -= extraArgs;
pushCallFrame(state, closure, func->args + 1);
} else if (args != func->args) { // mismatched args
cosmoV_error(state, "Expected %d arguments for %s, got %d!", closure->function->args,
closure->function->name == NULL ? UNNAMEDCHUNK : closure->function->name->str,
args);
return false;
} else {
// load function into callframe
pushCallFrame(state, closure, func->args);
}
// execute
int nres = cosmoV_execute(state);
if (nres > nresults) // caller function wasn't expecting this many return values, cap it
nres = nresults;
// remember where the return values are
StkPtr results = cosmoV_getTop(state, nres - 1);
// pop the callframe and return results :)
popCallFrame(state, offset);
if (state->panic) // panic state
return false;
// push the return values back onto the stack
for (int i = 0; i < nres; i++) {
state->top[i] = results[i];
}
state->top += nres; // and make sure to move state->top to match
// now, if the caller function expected more return values, push nils onto the stack
for (int i = nres; i < nresults; i++)
cosmoV_pushValue(state, cosmoV_newNil());
return true;
}
bool callCValue(CState *state, CValue func, int args, int nresults, int offset)
{
#ifdef VM_DEBUG
printf("\n");
printIndent(state->frameCount - 1);
printValue(func);
printf("(%d args)\n", args);
#endif
if (!IS_REF(func)) {
cosmoV_error(state, "Cannot call non-callable type %s!", cosmoV_typeStr(func));
return false;
}
switch (cosmoV_readRef(func)->type) {
case COBJ_CLOSURE:
return rawCall(state, cosmoV_readClosure(func), args, nresults, offset);
case COBJ_CFUNCTION:
return callCFunction(state, cosmoV_readCFunction(func), args, nresults, offset);
case COBJ_METHOD: {
CObjMethod *method = (CObjMethod *)cosmoV_readRef(func);
return invokeMethod(state, method->obj, method->func, args, nresults, offset + 1);
}
case COBJ_OBJECT: { // object is being instantiated, making another object
CObjObject *protoObj = (CObjObject *)cosmoV_readRef(func);
CValue ret;
cosmoV_pushRef(state, (CObj *)protoObj); // push proto to stack for GC to find
CObjObject *newObj = cosmoO_newObject(state);
newObj->_obj.proto = protoObj;
cosmoV_pop(state); // pop proto
// check if they defined an initializer (we accept 0 return values)
if (cosmoO_getIString(state, protoObj, ISTRING_INIT, &ret)) {
if (!invokeMethod(state, (CObj *)newObj, ret, args, 0, offset + 1))
return false;
} else {
// no default initializer
cosmoV_error(state, "Expected __init() in proto, object cannot be instantiated!");
return false;
}
if (nresults > 0) {
cosmoV_pushRef(state, (CObj *)newObj);
// push the nils to fill up the expected return values
for (int i = 0; i < nresults - 1;
i++) { // -1 since the we already pushed the important value
cosmoV_pushValue(state, cosmoV_newNil());
}
}
break;
}
default:
cosmoV_error(state, "Cannot call non-callable type %s!", cosmoV_typeStr(func));
return false;
}
return true;
}
bool invokeMethod(CState *state, CObj *obj, CValue func, int args, int nresults, int offset)
{
// first, set the first argument to the object
StkPtr temp = cosmoV_getTop(state, args);
*temp = cosmoV_newRef(obj);
return callCValue(state, func, args + 1, nresults, offset);
}
// wraps cosmoV_call in a protected state, CObjError will be pushed onto the stack if function call
// failed, else return values are passed
COSMOVMRESULT cosmoV_pcall(CState *state, int args, int nresults)
{
StkPtr base = cosmoV_getTop(state, args);
if (!callCValue(state, *base, args, nresults, 0)) {
// restore panic state
state->panic = false;
if (nresults > 0) {
cosmoV_pushRef(state, (CObj *)state->error);
// push other expected results onto the stack
for (int i = 0; i < nresults - 1; i++)
cosmoV_pushValue(state, cosmoV_newNil());
}
return COSMOVM_RUNTIME_ERR;
}
return COSMOVM_OK;
}
/*
calls a callable object at stack->top - args - 1, passing the # of args to the callable, and
ensuring nresults are returned
returns:
COSMOVM_OK: callable object exited normally
COSMOVM_RUNTIME_ERR: an error occurred, grab the error from state->error
*/
COSMOVMRESULT cosmoV_call(CState *state, int args, int nresults)
{
StkPtr val = cosmoV_getTop(state, args); // function will always be right above the args
return callCValue(state, *val, args, nresults, 0) ? COSMOVM_OK : COSMOVM_RUNTIME_ERR;
}
static inline bool isFalsey(StkPtr val)
{
return IS_NIL(*val) || (IS_BOOLEAN(*val) && !cosmoV_readBoolean(*val));
}
COSMO_API CObjObject *cosmoV_makeObject(CState *state, int pairs)
{
StkPtr key, val;
CObjObject *newObj = cosmoO_newObject(state);
cosmoV_pushRef(state, (CObj *)newObj); // so our GC doesn't free our new object
for (int i = 0; i < pairs; i++) {
val = cosmoV_getTop(state, (i * 2) + 1);
key = cosmoV_getTop(state, (i * 2) + 2);
// set key/value pair
CValue *newVal = cosmoT_insert(state, &newObj->tbl, *key);
*newVal = *val;
}
// once done, pop everything off the stack + push new object
cosmoV_setTop(state, (pairs * 2) + 1); // + 1 for our object
cosmoV_pushRef(state, (CObj *)newObj);
return newObj;
}
COSMO_API bool cosmoV_registerProtoObject(CState *state, CObjType objType, CObjObject *obj)
{
bool replaced = state->protoObjects[objType] != NULL;
state->protoObjects[objType] = obj;
// walk through the object list
CObj *curr = state->objects;
while (curr != NULL) {
// update the proto
if (curr->type == objType && curr->proto != NULL) {
curr->proto = obj;
}
curr = curr->next;
}
return replaced;
}
COSMO_API void cosmoV_makeTable(CState *state, int pairs)
{
StkPtr key, val;
CObjTable *newObj = cosmoO_newTable(state);
cosmoV_pushRef(state, (CObj *)newObj); // so our GC doesn't free our new table
for (int i = 0; i < pairs; i++) {
val = cosmoV_getTop(state, (i * 2) + 1);
key = cosmoV_getTop(state, (i * 2) + 2);
// set key/value pair
CValue *newVal = cosmoT_insert(state, &newObj->tbl, *key);
*newVal = *val;
}
// once done, pop everything off the stack + push new table
cosmoV_setTop(state, (pairs * 2) + 1); // + 1 for our table
cosmoV_pushRef(state, (CObj *)newObj);
}
bool cosmoV_rawget(CState *state, CObj *_obj, CValue key, CValue *val)
{
CObjObject *object = cosmoO_grabProto(_obj);
// no proto to get from
if (object == NULL) {
CObjString *field = cosmoV_toString(state, key);
cosmoV_error(state, "No proto defined! Couldn't get field '%s' from type %s", field->str,
cosmoO_typeStr(_obj));
*val = cosmoV_newNil();
return false;
}
// push the object onto the stack so the GC can find it
cosmoV_pushRef(state, (CObj *)object);
if (cosmoO_getRawObject(state, object, key, val, _obj)) {
// *val now equals the response, pop the object
cosmoV_pop(state);
return true;
}
cosmoV_pop(state);
return false;
}
bool cosmoV_rawset(CState *state, CObj *_obj, CValue key, CValue val)
{
CObjObject *object = cosmoO_grabProto(_obj);
// no proto to set to
if (object == NULL) {
CObjString *field = cosmoV_toString(state, key);
cosmoV_error(state, "No proto defined! Couldn't set field '%s' to type %s", field->str,
cosmoO_typeStr(_obj));
return false;
}
cosmoO_setRawObject(state, object, key, val, _obj);
return true;
}
COSMO_API bool cosmoV_get(CState *state)
{
CValue val;
StkPtr obj = cosmoV_getTop(state, 1); // object was pushed first
StkPtr key = cosmoV_getTop(state, 0); // then the key
if (!IS_REF(*obj)) {
cosmoV_error(state, "Couldn't get field from type %s!", cosmoV_typeStr(*obj));
return false;
}
if (!cosmoV_rawget(state, cosmoV_readRef(*obj), *key, &val))
return false;
// pop the obj & key, push the value
cosmoV_setTop(state, 2);
cosmoV_pushValue(state, val);
return true;
}
// yes, this would technically make it possible to set fields of types other than <string>. go crazy
COSMO_API bool cosmoV_set(CState *state)
{
StkPtr obj = cosmoV_getTop(state, 2); // object was pushed first
StkPtr key = cosmoV_getTop(state, 1); // then the key
StkPtr val = cosmoV_getTop(state, 0); // and finally the value
if (!IS_REF(*obj)) {
cosmoV_error(state, "Couldn't set field on type %s!", cosmoV_typeStr(*obj));
return false;
}
if (!cosmoV_rawset(state, cosmoV_readRef(*obj), *key, *val))
return false;
// pop the obj, key & value
cosmoV_setTop(state, 3);
return true;
}
COSMO_API bool cosmoV_getMethod(CState *state, CObj *obj, CValue key, CValue *val)
{
if (!cosmoV_rawget(state, obj, key, val))
return false;
// if the result is callable, wrap it in an method
if (IS_CALLABLE(*val)) {
// push object to stack so the GC can find it
cosmoV_pushRef(state, (CObj *)obj);
CObjMethod *method = cosmoO_newMethod(state, *val, obj);
cosmoV_pop(state); // pop the object
*val = cosmoV_newRef(method);
}
return true;
}
int _tbl__next(CState *state, int nargs, CValue *args)
{
if (nargs != 1) {
cosmoV_error(state, "Expected 1 parameter, %d received!", nargs);
return 0;
}
if (!IS_OBJECT(args[0])) {
cosmoV_error(state, "Expected iterable object, %s received!", cosmoV_typeStr(args[0]));
return 0;
}
CObjObject *obj = cosmoV_readObject(args[0]);
int index = cosmoO_getUserI(obj); // we store the index in the userdata
CValue val;
cosmoO_getIString(state, obj, ISTRING_RESERVED, &val);
if (!IS_TABLE(val)) {
return 0; // someone set the __reserved member to something else. this will exit the
// iterator loop
}
CObjTable *table = (CObjTable *)cosmoV_readRef(val);
// while the entry is invalid, go to the next entry
int cap = table->tbl.capacityMask + 1;
CTableEntry *entry;
do {
entry = &table->tbl.table[index++];
} while (IS_NIL(entry->key) && index < cap);
cosmoO_setUserI(obj, index); // update the userdata
if (index < cap &&
!IS_NIL(entry->key)) { // if the entry is valid, return it's key and value pair
cosmoV_pushValue(state, entry->key);
cosmoV_pushValue(state, entry->val);
return 2; // we pushed 2 values onto the stack for the return values
} else {
return 0; // we have nothing to return, this should exit the iterator loop
}
}
#define NUMBEROP(typeConst, op) \
StkPtr valA = cosmoV_getTop(state, 1); \
StkPtr valB = cosmoV_getTop(state, 0); \
if (IS_NUMBER(*valA) && IS_NUMBER(*valB)) { \
cosmoV_setTop(state, 2); /* pop the 2 values */ \
cosmoV_pushValue(state, typeConst(cosmoV_readNumber(*valA) op cosmoV_readNumber(*valB))); \
} else { \
cosmoV_error(state, "Expected numbers, got %s and %s!", cosmoV_typeStr(*valA), \
cosmoV_typeStr(*valB)); \
return -1; \
}
// returns -1 if panic
int cosmoV_execute(CState *state)
{
CCallFrame *frame = &state->callFrame[state->frameCount - 1]; // grabs the current frame
CValue *constants = frame->closure->function->chunk.constants.values; // cache the pointer :)
#define READBYTE() *frame->pc++
#define READUINT() (frame->pc += 2, *(uint16_t *)(&frame->pc[-2]))
while (!state->panic) {
#ifdef VM_DEBUG
cosmoV_printStack(state);
disasmInstr(&frame->closure->function->chunk,
frame->pc - frame->closure->function->chunk.buf, state->frameCount - 1);
printf("\n");
#endif
switch (READBYTE()) {
case OP_LOADCONST: { // push const[uint] to stack
uint16_t indx = READUINT();
cosmoV_pushValue(state, constants[indx]);
continue;
}
case OP_SETGLOBAL: {
uint16_t indx = READUINT();
CValue ident = constants[indx]; // grabs identifier
CValue *val = cosmoT_insert(state, &state->globals->tbl, ident);
*val = *cosmoV_pop(state); // sets the value in the hash table
continue;
}
case OP_GETGLOBAL: {
uint16_t indx = READUINT();
CValue ident = constants[indx]; // grabs identifier
CValue val; // to hold our value
cosmoT_get(state, &state->globals->tbl, ident, &val);
cosmoV_pushValue(state, val); // pushes the value to the stack
continue;
}
case OP_SETLOCAL: {
uint8_t indx = READBYTE();
// set base to top of stack & pop
frame->base[indx] = *cosmoV_pop(state);
continue;
}
case OP_GETLOCAL: {
uint8_t indx = READBYTE();
cosmoV_pushValue(state, frame->base[indx]);
continue;
}
case OP_GETUPVAL: {
uint8_t indx = READBYTE();
cosmoV_pushValue(state, *frame->closure->upvalues[indx]->val);
continue;
}
case OP_SETUPVAL: {
uint8_t indx = READBYTE();
*frame->closure->upvalues[indx]->val = *cosmoV_pop(state);
continue;
}
case OP_PEJMP: { // pop equality jump
uint16_t offset = READUINT();
if (isFalsey(cosmoV_pop(state))) { // pop, if the condition is false, jump!
frame->pc += offset;
}
continue;
}
case OP_EJMP: { // equality jump
uint16_t offset = READUINT();
if (isFalsey(cosmoV_getTop(state, 0))) { // if the condition is false, jump!
frame->pc += offset;
}
continue;
}
case OP_JMP: { // jump
uint16_t offset = READUINT();
frame->pc += offset;
continue;
}
case OP_JMPBACK: {
uint16_t offset = READUINT();
frame->pc -= offset;
continue;
}
case OP_POP: { // pops value off the stack
cosmoV_setTop(state, READBYTE());
continue;
}
case OP_CALL: {
uint8_t args = READBYTE();
uint8_t nres = READBYTE();
if (cosmoV_call(state, args, nres) != COSMOVM_OK) {
return -1;
}
continue;
}
case OP_CLOSURE: {
uint16_t index = READUINT();
CObjFunction *func = cosmoV_readFunction(constants[index]);
CObjClosure *closure = cosmoO_newClosure(state, func);
cosmoV_pushRef(state, (CObj *)closure);
for (int i = 0; i < closure->upvalueCount; i++) {
uint8_t encoding = READBYTE();
uint8_t index = READBYTE();
if (encoding == OP_GETUPVAL) {
// capture upvalue from current frame's closure
closure->upvalues[i] = frame->closure->upvalues[index];
} else {
// capture local
closure->upvalues[i] = captureUpvalue(state, frame->base + index);
}
}
continue;
}
case OP_CLOSE: {
closeUpvalues(state, state->top - 1);
cosmoV_pop(state);
continue;
}
case OP_NEWTABLE: {
uint16_t pairs = READUINT();
cosmoV_makeTable(state, pairs);
continue;
}
case OP_NEWARRAY: {
uint16_t pairs = READUINT();
StkPtr val;
CObjTable *newObj = cosmoO_newTable(state);
cosmoV_pushRef(state, (CObj *)newObj); // so our GC doesn't free our new table
for (int i = 0; i < pairs; i++) {
val = cosmoV_getTop(state, i + 1);
// set key/value pair
CValue *newVal =
cosmoT_insert(state, &newObj->tbl, cosmoV_newNumber(pairs - i - 1));
*newVal = *val;
}
// once done, pop everything off the stack + push new table
cosmoV_setTop(state, pairs + 1); // + 1 for our table
cosmoV_pushRef(state, (CObj *)newObj);
continue;
}
case OP_INDEX: {
StkPtr key = cosmoV_getTop(state, 0); // key should be the top of the stack
StkPtr temp = cosmoV_getTop(state, 1); // after that should be the table
// sanity check
if (!IS_REF(*temp)) {
cosmoV_error(state, "Couldn't index type %s!", cosmoV_typeStr(*temp));
return -1;
}
CObj *obj = cosmoV_readRef(*temp);
CObjObject *proto = cosmoO_grabProto(obj);
CValue val; // to hold our value
if (proto != NULL) {
// check for __index metamethod
if (!cosmoO_indexObject(state, proto, *key,
&val)) // if returns false, cosmoV_error was called
return -1;
} else if (obj->type == COBJ_TABLE) {
CObjTable *tbl = (CObjTable *)obj;
cosmoT_get(state, &tbl->tbl, *key, &val);
} else {
cosmoV_error(state, "No proto defined! Couldn't __index from type %s",
cosmoV_typeStr(*temp));
return -1;
}
cosmoV_setTop(state, 2); // pops the table & the key
cosmoV_pushValue(state, val); // pushes the field result
continue;
}
case OP_NEWINDEX: {
StkPtr value = cosmoV_getTop(state, 0); // value is at the top of the stack
StkPtr key = cosmoV_getTop(state, 1);
StkPtr temp = cosmoV_getTop(state, 2); // table is after the key
// sanity check
if (!IS_REF(*temp)) {
cosmoV_error(state, "Couldn't set index with type %s!", cosmoV_typeStr(*temp));
return -1;
}
CObj *obj = cosmoV_readRef(*temp);
CObjObject *proto = cosmoO_grabProto(obj);
if (proto != NULL) {
if (!cosmoO_newIndexObject(state, proto, *key,
*value)) // if it returns false, cosmoV_error was called
return -1;
} else if (obj->type == COBJ_TABLE) {
CObjTable *tbl = (CObjTable *)obj;
CValue *newVal = cosmoT_insert(state, &tbl->tbl, *key);
*newVal = *value; // set the index
} else {
cosmoV_error(state, "No proto defined! Couldn't __newindex from type %s",
cosmoV_typeStr(*temp));
return -1;
}
// pop everything off the stack
cosmoV_setTop(state, 3);
continue;
}
case OP_NEWOBJECT: {
uint16_t pairs = READUINT();
cosmoV_makeObject(state, pairs);
continue;
}
case OP_SETOBJECT: {
StkPtr value = cosmoV_getTop(state, 0); // value is at the top of the stack
StkPtr temp = cosmoV_getTop(state, 1); // object is after the value
uint16_t ident = READUINT(); // use for the key
// sanity check
if (IS_REF(*temp)) {
if (!cosmoV_rawset(state, cosmoV_readRef(*temp), constants[ident], *value))
return -1;
} else {
CObjString *field = cosmoV_toString(state, constants[ident]);
cosmoV_error(state, "Couldn't set field '%s' on type %s!", field->str,
cosmoV_typeStr(*temp));
return -1;
}
// pop everything off the stack
cosmoV_setTop(state, 2);
continue;
}
case OP_GETOBJECT: {
CValue val; // to hold our value
StkPtr temp = cosmoV_getTop(state, 0); // that should be the object
uint16_t ident = READUINT(); // use for the key
// sanity check
if (IS_REF(*temp)) {
if (!cosmoV_rawget(state, cosmoV_readRef(*temp), constants[ident], &val))
return -1;
} else {
CObjString *field = cosmoV_toString(state, constants[ident]);
cosmoV_error(state, "Couldn't get field '%s' from type %s!", field->str,
cosmoV_typeStr(*temp));
return -1;
}
cosmoV_setTop(state, 1); // pops the object
cosmoV_pushValue(state, val); // pushes the field result
continue;
}
case OP_GETMETHOD: {
CValue val; // to hold our value
StkPtr temp = cosmoV_getTop(state, 0); // that should be the object
uint16_t ident = READUINT(); // use for the key
// this is almost identical to GETOBJECT, however cosmoV_getMethod is used instead of
// just cosmoV_get
if (IS_REF(*temp)) {
if (!cosmoV_getMethod(state, cosmoV_readRef(*temp), constants[ident], &val))
return -1;
} else {
CObjString *field = cosmoV_toString(state, constants[ident]);
cosmoV_error(state, "Couldn't get field '%s' from type %s!", field->str,
cosmoV_typeStr(*temp));
return -1;
}
cosmoV_setTop(state, 1); // pops the object
cosmoV_pushValue(state, val); // pushes the field result
continue;
}
case OP_INVOKE: {
uint8_t args = READBYTE();
uint8_t nres = READBYTE();
uint16_t ident = READUINT();
StkPtr temp = cosmoV_getTop(state, args); // grabs object from stack
CValue val; // to hold our value
// sanity check
if (IS_REF(*temp)) {
// get the field from the object
if (!cosmoV_rawget(state, cosmoV_readRef(*temp), constants[ident], &val))
return -1;
// now invoke the method!
invokeMethod(state, cosmoV_readRef(*temp), val, args, nres, 1);
} else {
cosmoV_error(state, "Couldn't get from type %s!", cosmoV_typeStr(*temp));
return -1;
}
continue;
}
case OP_ITER: {
StkPtr temp = cosmoV_getTop(state, 0); // should be the object/table
if (!IS_REF(*temp)) {
cosmoV_error(state, "Couldn't iterate over non-iterator type %s!",
cosmoV_typeStr(*temp));
return -1;
}
CObj *obj = cosmoV_readRef(*temp);
CObjObject *proto = cosmoO_grabProto(obj);
CValue val;
if (proto != NULL) {
// grab __iter & call it
if (cosmoO_getIString(state, proto, ISTRING_ITER, &val)) {
cosmoV_pop(state); // pop the object from the stack
cosmoV_pushValue(state, val);
cosmoV_pushRef(state, (CObj *)obj);
if (cosmoV_call(state, 1, 1) !=
COSMOVM_OK) // we expect 1 return value on the stack, the iterable object
return -1;
StkPtr iObj = cosmoV_getTop(state, 0);
if (!IS_OBJECT(*iObj)) {
cosmoV_error(
state,
"Expected iterable object! '__iter' returned %s, expected <object>!",
cosmoV_typeStr(*iObj));
return -1;
}
// get __next method and place it at the top of the stack
cosmoV_getMethod(state, cosmoV_readRef(*iObj),
cosmoV_newRef(state->iStrings[ISTRING_NEXT]), iObj);
} else {
cosmoV_error(state, "Expected iterable object! '__iter' not defined!");
return -1;
}
} else if (obj->type == COBJ_TABLE) {
CObjTable *tbl = (CObjTable *)obj;
cosmoV_pushRef(state, (CObj *)state->iStrings[ISTRING_RESERVED]); // key
cosmoV_pushRef(state, (CObj *)tbl); // value
cosmoV_pushString(state, "__next"); // key
CObjCFunction *tbl_next = cosmoO_newCFunction(state, _tbl__next);
cosmoV_pushRef(state, (CObj *)tbl_next); // value
CObjObject *obj = cosmoV_makeObject(state, 2); // pushes the new object to the stack
cosmoO_setUserI(obj, 0); // increment for iterator
// make our CObjMethod for OP_NEXT to call
CObjMethod *method = cosmoO_newMethod(state, cosmoV_newRef(tbl_next), (CObj *)obj);
cosmoV_setTop(state, 2); // pops the object & the tbl
cosmoV_pushRef(state, (CObj *)method); // pushes the method for OP_NEXT
} else {
cosmoV_error(state, "No proto defined! Couldn't get from type %s",
cosmoO_typeStr(obj));
return -1;
}
continue;
}
case OP_NEXT: {
uint8_t nresults = READBYTE();
uint16_t jump = READUINT();
StkPtr temp = cosmoV_getTop(state, 0); // we don't actually pop this off the stack
if (!IS_METHOD(*temp)) {
cosmoV_error(state, "Expected '__next' to be a method, got type %s!",
cosmoV_typeStr(*temp));
return -1;
}
cosmoV_pushValue(state, *temp);
if (cosmoV_call(state, 0, nresults) != COSMOVM_OK)
return -1;
if (IS_NIL(*(cosmoV_getTop(
state, 0)))) { // __next returned a nil, which means to exit the loop
cosmoV_setTop(state, nresults); // pop the return values
frame->pc += jump;
}
continue;
}
case OP_ADD: { // pop 2 values off the stack & try to add them together
NUMBEROP(cosmoV_newNumber, +);
continue;
}
case OP_SUB: { // pop 2 values off the stack & try to subtracts them
NUMBEROP(cosmoV_newNumber, -)
continue;
}
case OP_MULT: { // pop 2 values off the stack & try to multiplies them together
NUMBEROP(cosmoV_newNumber, *)
continue;
}
case OP_DIV: { // pop 2 values off the stack & try to divides them
NUMBEROP(cosmoV_newNumber, /)
continue;
}
case OP_MOD: {
StkPtr valA = cosmoV_getTop(state, 1);
StkPtr valB = cosmoV_getTop(state, 0);
if (IS_NUMBER(*valA) && IS_NUMBER(*valB)) {
cosmoV_setTop(state, 2); /* pop the 2 values */
cosmoV_pushValue(state, cosmoV_newNumber(fmod(cosmoV_readNumber(*valA),
cosmoV_readNumber(*valB))));
} else {
cosmoV_error(state, "Expected numbers, got %s and %s!", cosmoV_typeStr(*valA),
cosmoV_typeStr(*valB));
return -1;
}
continue;
}
case OP_POW: {
StkPtr valA = cosmoV_getTop(state, 1);
StkPtr valB = cosmoV_getTop(state, 0);
if (IS_NUMBER(*valA) && IS_NUMBER(*valB)) {
cosmoV_setTop(state, 2); /* pop the 2 values */
cosmoV_pushValue(state, cosmoV_newNumber(pow(cosmoV_readNumber(*valA),
cosmoV_readNumber(*valB))));
} else {
cosmoV_error(state, "Expected numbers, got %s and %s!", cosmoV_typeStr(*valA),
cosmoV_typeStr(*valB));
return -1;
}
continue;
}
case OP_NOT: {
cosmoV_pushBoolean(state, isFalsey(cosmoV_pop(state)));
continue;
}
case OP_NEGATE: { // pop 1 value off the stack & try to negate
StkPtr val = cosmoV_getTop(state, 0);
if (IS_NUMBER(*val)) {
cosmoV_pop(state);
cosmoV_pushNumber(state, -(cosmoV_readNumber(*val)));
} else {
cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(*val));
return -1;
}
continue;
}
case OP_COUNT: {
StkPtr temp = cosmoV_getTop(state, 0);
if (!IS_REF(*temp)) {
cosmoV_error(state, "Expected non-primitive, got %s!", cosmoV_typeStr(*temp));
return -1;
}
int count = cosmoO_count(state, cosmoV_readRef(*temp));
cosmoV_pop(state);
cosmoV_pushNumber(state, count); // pushes the count onto the stack
continue;
}
case OP_CONCAT: {
uint8_t vals = READBYTE();
cosmoV_concat(state, vals);
continue;
}
case OP_INCLOCAL: { // this leaves the value on the stack
int8_t inc = READBYTE() - 128; // amount we're incrementing by
uint8_t indx = READBYTE();
StkPtr val = &frame->base[indx];
// check that it's a number value
if (IS_NUMBER(*val)) {
cosmoV_pushValue(state, *val); // pushes old value onto the stack :)
*val = cosmoV_newNumber(cosmoV_readNumber(*val) + inc);
} else {
cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(*val));
return -1;
}
continue;
}
case OP_INCGLOBAL: {
int8_t inc = READBYTE() - 128; // amount we're incrementing by
uint16_t indx = READUINT();
CValue ident = constants[indx]; // grabs identifier
CValue *val = cosmoT_insert(state, &state->globals->tbl, ident);
// check that it's a number value
if (IS_NUMBER(*val)) {
cosmoV_pushValue(state, *val); // pushes old value onto the stack :)
*val = cosmoV_newNumber(cosmoV_readNumber(*val) + inc);
} else {
cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(*val));
return -1;
}
continue;
}
case OP_INCUPVAL: {
int8_t inc = READBYTE() - 128; // amount we're incrementing by
uint8_t indx = READBYTE();
CValue *val = frame->closure->upvalues[indx]->val;
// check that it's a number value
if (IS_NUMBER(*val)) {
cosmoV_pushValue(state, *val); // pushes old value onto the stack :)
*val = cosmoV_newNumber(cosmoV_readNumber(*val) + inc);
} else {
cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(*val));
return -1;
}
continue;
}
case OP_INCINDEX: {
int8_t inc = READBYTE() - 128; // amount we're incrementing by
StkPtr temp = cosmoV_getTop(state, 1); // object should be above the key
StkPtr key = cosmoV_getTop(state, 0); // grabs key
if (!IS_REF(*temp)) {
cosmoV_error(state, "Couldn't index non-indexable type %s!", cosmoV_typeStr(*temp));
return -1;
}
CObj *obj = cosmoV_readRef(*temp);
CObjObject *proto = cosmoO_grabProto(obj);
CValue val;
// call __index if the proto was found
if (proto != NULL) {
if (cosmoO_indexObject(state, proto, *key, &val)) {
if (!IS_NUMBER(val)) {
cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(val));
return -1;
}
cosmoV_pushValue(state, val); // pushes old value onto the stack :)
// call __newindex
if (!cosmoO_newIndexObject(state, proto, *key,
cosmoV_newNumber(cosmoV_readNumber(val) + inc)))
return -1;
} else
return -1; // cosmoO_indexObject failed and threw an error
} else if (obj->type == COBJ_TABLE) {
CObjTable *tbl = (CObjTable *)obj;
CValue *val = cosmoT_insert(state, &tbl->tbl, *key);
if (!IS_NUMBER(*val)) {
cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(*val));
return -1;
}
// pops tbl & key from stack
cosmoV_setTop(state, 2);
cosmoV_pushValue(state, *val); // pushes old value onto the stack :)
*val = cosmoV_newNumber(cosmoV_readNumber(*val) + inc); // sets table index
} else {
cosmoV_error(state, "No proto defined! Couldn't __index from type %s",
cosmoV_typeStr(*temp));
return -1;
}
continue;
}
case OP_INCOBJECT: {
int8_t inc = READBYTE() - 128; // amount we're incrementing by
uint16_t indx = READUINT();
StkPtr temp = cosmoV_getTop(state, 0); // object should be at the top of the stack
CValue ident = constants[indx]; // grabs identifier
// sanity check
if (IS_REF(*temp)) {
CObj *obj = cosmoV_readRef(*temp);
CValue val;
if (!cosmoV_rawget(state, obj, ident, &val))
return -1;
// pop the object off the stack
cosmoV_pop(state);
// check that it's a number value
if (IS_NUMBER(val)) {
cosmoV_pushValue(state, val); // pushes old value onto the stack :)
if (!cosmoV_rawset(state, obj, ident,
cosmoV_newNumber(cosmoV_readNumber(val) + inc)))
return -1;
} else {
cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(val));
return -1;
}
} else {
cosmoV_error(state, "Couldn't set a field on type %s!", cosmoV_typeStr(*temp));
return -1;
}
continue;
}
case OP_EQUAL: {
// pop vals
StkPtr valB = cosmoV_pop(state);
StkPtr valA = cosmoV_pop(state);
// compare & push
cosmoV_pushBoolean(state, cosmoV_equal(state, *valA, *valB));
continue;
}
case OP_GREATER: {
NUMBEROP(cosmoV_newBoolean, >)
continue;
}
case OP_LESS: {
NUMBEROP(cosmoV_newBoolean, <)
continue;
}
case OP_GREATER_EQUAL: {
NUMBEROP(cosmoV_newBoolean, >=)
continue;
}
case OP_LESS_EQUAL: {
NUMBEROP(cosmoV_newBoolean, <=)
continue;
}
case OP_TRUE:
cosmoV_pushBoolean(state, true);
continue;
case OP_FALSE:
cosmoV_pushBoolean(state, false);
continue;
case OP_NIL:
cosmoV_pushValue(state, cosmoV_newNil());
continue;
case OP_RETURN: {
uint8_t res = READBYTE();
return res;
}
default:
CERROR("unknown opcode!");
exit(0);
}
}
#undef READBYTE
#undef READUINT
// we'll only reach this is state->panic is true
return -1;
}
#undef NUMBEROP