mirror of
https://github.com/CPunch/Cosmo.git
synced 2024-11-22 07:20:05 +00:00
379 lines
9.5 KiB
C
379 lines
9.5 KiB
C
|
|
/* this code is not standalone
|
|
* it is included into linenoise.c
|
|
* for windows.
|
|
* It is deliberately kept separate so that
|
|
* applications that have no need for windows
|
|
* support can omit this
|
|
*/
|
|
static DWORD orig_consolemode = 0;
|
|
|
|
static int flushOutput(struct current *current);
|
|
static void outputNewline(struct current *current);
|
|
|
|
static void refreshStart(struct current *current)
|
|
{
|
|
(void)current;
|
|
}
|
|
|
|
static void refreshEnd(struct current *current)
|
|
{
|
|
(void)current;
|
|
}
|
|
|
|
static void refreshStartChars(struct current *current)
|
|
{
|
|
assert(current->output == NULL);
|
|
/* We accumulate all output here */
|
|
current->output = sb_alloc();
|
|
#ifdef USE_UTF8
|
|
current->ubuflen = 0;
|
|
#endif
|
|
}
|
|
|
|
static void refreshNewline(struct current *current)
|
|
{
|
|
DRL("<nl>");
|
|
outputNewline(current);
|
|
}
|
|
|
|
static void refreshEndChars(struct current *current)
|
|
{
|
|
assert(current->output);
|
|
flushOutput(current);
|
|
sb_free(current->output);
|
|
current->output = NULL;
|
|
}
|
|
|
|
static int enableRawMode(struct current *current) {
|
|
DWORD n;
|
|
INPUT_RECORD irec;
|
|
|
|
current->outh = GetStdHandle(STD_OUTPUT_HANDLE);
|
|
current->inh = GetStdHandle(STD_INPUT_HANDLE);
|
|
|
|
if (!PeekConsoleInput(current->inh, &irec, 1, &n)) {
|
|
return -1;
|
|
}
|
|
if (getWindowSize(current) != 0) {
|
|
return -1;
|
|
}
|
|
if (GetConsoleMode(current->inh, &orig_consolemode)) {
|
|
SetConsoleMode(current->inh, ENABLE_PROCESSED_INPUT);
|
|
}
|
|
#ifdef USE_UTF8
|
|
/* XXX is this the right thing to do? */
|
|
SetConsoleCP(65001);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
static void disableRawMode(struct current *current)
|
|
{
|
|
SetConsoleMode(current->inh, orig_consolemode);
|
|
}
|
|
|
|
void linenoiseClearScreen(void)
|
|
{
|
|
/* XXX: This is ugly. Should just have the caller pass a handle */
|
|
struct current current;
|
|
|
|
current.outh = GetStdHandle(STD_OUTPUT_HANDLE);
|
|
|
|
if (getWindowSize(¤t) == 0) {
|
|
COORD topleft = { 0, 0 };
|
|
DWORD n;
|
|
|
|
FillConsoleOutputCharacter(current.outh, ' ',
|
|
current.cols * current.rows, topleft, &n);
|
|
FillConsoleOutputAttribute(current.outh,
|
|
FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_GREEN,
|
|
current.cols * current.rows, topleft, &n);
|
|
SetConsoleCursorPosition(current.outh, topleft);
|
|
}
|
|
}
|
|
|
|
static void cursorToLeft(struct current *current)
|
|
{
|
|
COORD pos;
|
|
DWORD n;
|
|
|
|
pos.X = 0;
|
|
pos.Y = (SHORT)current->y;
|
|
|
|
FillConsoleOutputAttribute(current->outh,
|
|
FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_GREEN, current->cols, pos, &n);
|
|
current->x = 0;
|
|
}
|
|
|
|
#ifdef USE_UTF8
|
|
static void flush_ubuf(struct current *current)
|
|
{
|
|
COORD pos;
|
|
DWORD nwritten;
|
|
pos.Y = (SHORT)current->y;
|
|
pos.X = (SHORT)current->x;
|
|
SetConsoleCursorPosition(current->outh, pos);
|
|
WriteConsoleW(current->outh, current->ubuf, current->ubuflen, &nwritten, 0);
|
|
current->x += current->ubufcols;
|
|
current->ubuflen = 0;
|
|
current->ubufcols = 0;
|
|
}
|
|
|
|
static void add_ubuf(struct current *current, int ch)
|
|
{
|
|
/* This code originally by: Author: Mark E. Davis, 1994. */
|
|
static const int halfShift = 10; /* used for shifting by 10 bits */
|
|
|
|
static const DWORD halfBase = 0x0010000UL;
|
|
static const DWORD halfMask = 0x3FFUL;
|
|
|
|
#define UNI_SUR_HIGH_START 0xD800
|
|
#define UNI_SUR_HIGH_END 0xDBFF
|
|
#define UNI_SUR_LOW_START 0xDC00
|
|
#define UNI_SUR_LOW_END 0xDFFF
|
|
|
|
#define UNI_MAX_BMP 0x0000FFFF
|
|
|
|
if (ch > UNI_MAX_BMP) {
|
|
/* convert from unicode to utf16 surrogate pairs
|
|
* There is always space for one extra word in ubuf
|
|
*/
|
|
ch -= halfBase;
|
|
current->ubuf[current->ubuflen++] = (WORD)((ch >> halfShift) + UNI_SUR_HIGH_START);
|
|
current->ubuf[current->ubuflen++] = (WORD)((ch & halfMask) + UNI_SUR_LOW_START);
|
|
}
|
|
else {
|
|
current->ubuf[current->ubuflen++] = ch;
|
|
}
|
|
current->ubufcols += utf8_width(ch);
|
|
if (current->ubuflen >= UBUF_MAX_CHARS) {
|
|
flush_ubuf(current);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
static int flushOutput(struct current *current)
|
|
{
|
|
const char *pt = sb_str(current->output);
|
|
int len = sb_len(current->output);
|
|
|
|
#ifdef USE_UTF8
|
|
/* convert utf8 in current->output into utf16 in current->ubuf
|
|
*/
|
|
while (len) {
|
|
int ch;
|
|
int n = utf8_tounicode(pt, &ch);
|
|
|
|
pt += n;
|
|
len -= n;
|
|
|
|
add_ubuf(current, ch);
|
|
}
|
|
flush_ubuf(current);
|
|
#else
|
|
DWORD nwritten;
|
|
COORD pos;
|
|
|
|
pos.Y = (SHORT)current->y;
|
|
pos.X = (SHORT)current->x;
|
|
|
|
SetConsoleCursorPosition(current->outh, pos);
|
|
WriteConsoleA(current->outh, pt, len, &nwritten, 0);
|
|
|
|
current->x += len;
|
|
#endif
|
|
|
|
sb_clear(current->output);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int outputChars(struct current *current, const char *buf, int len)
|
|
{
|
|
if (len < 0) {
|
|
len = strlen(buf);
|
|
}
|
|
assert(current->output);
|
|
|
|
sb_append_len(current->output, buf, len);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void outputNewline(struct current *current)
|
|
{
|
|
/* On the last row output a newline to force a scroll */
|
|
if (current->y + 1 == current->rows) {
|
|
outputChars(current, "\n", 1);
|
|
}
|
|
flushOutput(current);
|
|
current->x = 0;
|
|
current->y++;
|
|
}
|
|
|
|
static void setOutputHighlight(struct current *current, const int *props, int nprops)
|
|
{
|
|
int colour = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_GREEN;
|
|
int bold = 0;
|
|
int reverse = 0;
|
|
int i;
|
|
|
|
for (i = 0; i < nprops; i++) {
|
|
switch (props[i]) {
|
|
case 0:
|
|
colour = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_GREEN;
|
|
bold = 0;
|
|
reverse = 0;
|
|
break;
|
|
case 1:
|
|
bold = FOREGROUND_INTENSITY;
|
|
break;
|
|
case 7:
|
|
reverse = 1;
|
|
break;
|
|
case 30:
|
|
colour = 0;
|
|
break;
|
|
case 31:
|
|
colour = FOREGROUND_RED;
|
|
break;
|
|
case 32:
|
|
colour = FOREGROUND_GREEN;
|
|
break;
|
|
case 33:
|
|
colour = FOREGROUND_RED | FOREGROUND_GREEN;
|
|
break;
|
|
case 34:
|
|
colour = FOREGROUND_BLUE;
|
|
break;
|
|
case 35:
|
|
colour = FOREGROUND_RED | FOREGROUND_BLUE;
|
|
break;
|
|
case 36:
|
|
colour = FOREGROUND_BLUE | FOREGROUND_GREEN;
|
|
break;
|
|
case 37:
|
|
colour = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_GREEN;
|
|
break;
|
|
}
|
|
}
|
|
|
|
flushOutput(current);
|
|
|
|
if (reverse) {
|
|
SetConsoleTextAttribute(current->outh, BACKGROUND_INTENSITY);
|
|
}
|
|
else {
|
|
SetConsoleTextAttribute(current->outh, colour | bold);
|
|
}
|
|
}
|
|
|
|
static void eraseEol(struct current *current)
|
|
{
|
|
COORD pos;
|
|
DWORD n;
|
|
|
|
pos.X = (SHORT) current->x;
|
|
pos.Y = (SHORT) current->y;
|
|
|
|
FillConsoleOutputCharacter(current->outh, ' ', current->cols - current->x, pos, &n);
|
|
}
|
|
|
|
static void setCursorXY(struct current *current)
|
|
{
|
|
COORD pos;
|
|
|
|
pos.X = (SHORT) current->x;
|
|
pos.Y = (SHORT) current->y;
|
|
|
|
SetConsoleCursorPosition(current->outh, pos);
|
|
}
|
|
|
|
|
|
static void setCursorPos(struct current *current, int x)
|
|
{
|
|
current->x = x;
|
|
setCursorXY(current);
|
|
}
|
|
|
|
static void cursorUp(struct current *current, int n)
|
|
{
|
|
current->y -= n;
|
|
setCursorXY(current);
|
|
}
|
|
|
|
static void cursorDown(struct current *current, int n)
|
|
{
|
|
current->y += n;
|
|
setCursorXY(current);
|
|
}
|
|
|
|
static int fd_read(struct current *current)
|
|
{
|
|
while (1) {
|
|
INPUT_RECORD irec;
|
|
DWORD n;
|
|
if (WaitForSingleObject(current->inh, INFINITE) != WAIT_OBJECT_0) {
|
|
break;
|
|
}
|
|
if (!ReadConsoleInputW(current->inh, &irec, 1, &n)) {
|
|
break;
|
|
}
|
|
if (irec.EventType == KEY_EVENT) {
|
|
KEY_EVENT_RECORD *k = &irec.Event.KeyEvent;
|
|
if (k->bKeyDown || k->wVirtualKeyCode == VK_MENU) {
|
|
if (k->dwControlKeyState & ENHANCED_KEY) {
|
|
switch (k->wVirtualKeyCode) {
|
|
case VK_LEFT:
|
|
return SPECIAL_LEFT;
|
|
case VK_RIGHT:
|
|
return SPECIAL_RIGHT;
|
|
case VK_UP:
|
|
return SPECIAL_UP;
|
|
case VK_DOWN:
|
|
return SPECIAL_DOWN;
|
|
case VK_INSERT:
|
|
return SPECIAL_INSERT;
|
|
case VK_DELETE:
|
|
return SPECIAL_DELETE;
|
|
case VK_HOME:
|
|
return SPECIAL_HOME;
|
|
case VK_END:
|
|
return SPECIAL_END;
|
|
case VK_PRIOR:
|
|
return SPECIAL_PAGE_UP;
|
|
case VK_NEXT:
|
|
return SPECIAL_PAGE_DOWN;
|
|
case VK_RETURN:
|
|
return k->uChar.UnicodeChar;
|
|
}
|
|
}
|
|
/* Note that control characters are already translated in AsciiChar */
|
|
else if (k->wVirtualKeyCode == VK_CONTROL)
|
|
continue;
|
|
else {
|
|
return k->uChar.UnicodeChar;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
static int getWindowSize(struct current *current)
|
|
{
|
|
CONSOLE_SCREEN_BUFFER_INFO info;
|
|
if (!GetConsoleScreenBufferInfo(current->outh, &info)) {
|
|
return -1;
|
|
}
|
|
current->cols = info.dwSize.X;
|
|
current->rows = info.dwSize.Y;
|
|
if (current->cols <= 0 || current->rows <= 0) {
|
|
current->cols = 80;
|
|
return -1;
|
|
}
|
|
current->y = info.dwCursorPosition.Y;
|
|
current->x = info.dwCursorPosition.X;
|
|
return 0;
|
|
} |