Cosmo/src/cchunk.h

42 lines
1.2 KiB
C

#ifndef CCHUNK_H
#define CCHUNK_H
#include "coperators.h"
#include "cosmo.h"
#include "cvalue.h"
struct CChunk
{
size_t capacity; // the amount of space we've allocated for
size_t count; // the space we're currently using
INSTRUCTION *buf; // whole chunk
CValueArray constants; // holds constants
size_t lineCapacity;
int *lineInfo;
};
CChunk *newChunk(CState *state, size_t startCapacity);
void initChunk(CState *state, CChunk *chunk, size_t startCapacity);
void cleanChunk(CState *state, CChunk *chunk); // frees everything but the struct
void freeChunk(CState *state, CChunk *chunk); // frees everything including the struct
int addConstant(CState *state, CChunk *chunk, CValue value);
bool validateChunk(CState *state, CChunk *chunk);
// write to chunk
void writeu8Chunk(CState *state, CChunk *chunk, INSTRUCTION i, int line);
void writeu16Chunk(CState *state, CChunk *chunk, uint16_t i, int line);
// read from chunk
static inline INSTRUCTION readu8Chunk(CChunk *chunk, int offset)
{
return chunk->buf[offset];
}
static inline uint16_t readu16Chunk(CChunk *chunk, int offset)
{
return *((uint16_t *)(&chunk->buf[offset]));
}
#endif