#ifndef CTABLE_H #define CTABLE_H /* TODO: rewrite this table implementation. compared to other languages (including python!) this * table is verrryyyy slow */ #include "cosmo.h" #include "cvalue.h" typedef struct CTableEntry { CValue key; CValue val; } CTableEntry; typedef struct CTable { int count; int capacityMask; // +1 to get the capacity int tombstones; CTableEntry *table; } CTable; COSMO_API void cosmoT_initTable(CState *state, CTable *tbl, int startCap); COSMO_API void cosmoT_clearTable(CState *state, CTable *tbl); COSMO_API int cosmoT_count(CTable *tbl); bool cosmoT_checkShrink(CState *state, CTable *tbl); CObjString *cosmoT_lookupString(CTable *tbl, const char *str, int length, uint32_t hash); CValue *cosmoT_insert(CState *state, CTable *tbl, CValue key); bool cosmoT_get(CState *state, CTable *tbl, CValue key, CValue *val); bool cosmoT_remove(CState *state, CTable *tbl, CValue key); void cosmoT_printTable(CTable *tbl, const char *name); #endif