#ifndef COBJ_H #define COBJ_H #include "cosmo.h" #include typedef enum CObjType { COBJ_STRING, COBJ_OBJECT, COBJ_TABLE, COBJ_FUNCTION, COBJ_CFUNCTION, // internal use COBJ_ERROR, COBJ_METHOD, COBJ_CLOSURE, COBJ_UPVALUE, COBJ_MAX } CObjType; #include "cchunk.h" #include "cstate.h" #include "ctable.h" #include "cvalue.h" #define CommonHeader CObj _obj #define readFlag(x, flag) (x & (1u << flag)) #define setFlagOn(x, flag) (x |= (1u << flag)) typedef int (*CosmoCFunction)(CState *state, int argCount, CValue *args); struct CObj { struct CObj *next; struct CObjObject *proto; // protoobject, describes the behavior of the object CObjType type; bool isMarked; // for the GC }; struct CObjString { CommonHeader; // "is a" CObj char *str; // NULL terminated string uint32_t hash; // for hashtable lookup int length; bool isIString; }; struct CObjError { CommonHeader; // "is a" CObj CValue err; // error string CCallFrame *frames; int frameCount; int line; // reserved for parser errors bool parserError; // if true, cosmoV_printError will format the error to the lexer }; struct CObjObject { CommonHeader; // "is a" CObj CTable tbl; cosmo_Flag istringFlags; // enables us to have a much faster lookup for reserved IStrings (like // __init, __index, etc.) union { // userdata (NULL by default) void *userP; int userI; }; int userT; // user-defined type (for describing the userdata pointer/integer) bool isLocked; }; struct CObjTable { // table, a wrapper for CTable CommonHeader; // "is a" CObj CTable tbl; }; struct CObjFunction { CommonHeader; // "is a" CObj CChunk chunk; CObjString *name; CObjString *module; // name of the "module" int args; int upvals; bool variadic; }; struct CObjCFunction { CommonHeader; // "is a" CObj CosmoCFunction cfunc; }; struct CObjClosure { CommonHeader; // "is a" CObj CObjFunction *function; CObjUpval **upvalues; int upvalueCount; }; struct CObjMethod { CommonHeader; // "is a " CObj CValue func; CObj *obj; // obj this method is bound too }; struct CObjUpval { CommonHeader; // "is a" CObj CValue closed; CValue *val; struct CObjUpval *next; }; #undef CommonHeader #define IS_STRING(x) isObjType(x, COBJ_STRING) #define IS_OBJECT(x) isObjType(x, COBJ_OBJECT) #define IS_TABLE(x) isObjType(x, COBJ_TABLE) #define IS_FUNCTION(x) isObjType(x, COBJ_FUNCTION) #define IS_CFUNCTION(x) isObjType(x, COBJ_CFUNCTION) #define IS_METHOD(x) isObjType(x, COBJ_METHOD) #define IS_CLOSURE(x) isObjType(x, COBJ_CLOSURE) #define cosmoV_readString(x) ((CObjString *)cosmoV_readRef(x)) #define cosmoV_readCString(x) (((CObjString *)cosmoV_readRef(x))->str) #define cosmoV_readObject(x) ((CObjObject *)cosmoV_readRef(x)) #define cosmoV_readTable(x) ((CObjTable *)cosmoV_readRef(x)) #define cosmoV_readFunction(x) ((CObjFunction *)cosmoV_readRef(x)) #define cosmoV_readCFunction(x) (((CObjCFunction *)cosmoV_readRef(x))->cfunc) #define cosmoV_readMethod(x) ((CObjMethod *)cosmoV_readRef(x)) #define cosmoV_readClosure(x) ((CObjClosure *)cosmoV_readRef(x)) #define cosmoV_readError(x) ((CObjError *)cosmoV_readRef(x)) #define cosmoO_readCString(x) ((CObjString *)x)->str #define cosmoO_readType(x) ((CObj *)x)->type static inline bool isObjType(CValue val, CObjType type) { return IS_REF(val) && cosmoV_readRef(val)->type == type; } static inline bool IS_CALLABLE(CValue val) { return IS_CLOSURE(val) || IS_CFUNCTION(val) || IS_METHOD(val); } void cosmoO_free(CState *state, CObj *obj); bool cosmoO_equal(CState *state, CObj *obj1, CObj *obj2); // walks the protos of obj and checks for proto bool cosmoO_isDescendant(CObj *obj, CObjObject *proto); CObjObject *cosmoO_newObject(CState *state); CObjTable *cosmoO_newTable(CState *state); CObjFunction *cosmoO_newFunction(CState *state); CObjCFunction *cosmoO_newCFunction(CState *state, CosmoCFunction func); CObjError *cosmoO_newError(CState *state, CValue err); CObjMethod *cosmoO_newMethod(CState *state, CValue func, CObj *obj); CObjClosure *cosmoO_newClosure(CState *state, CObjFunction *func); CObjUpval *cosmoO_newUpvalue(CState *state, CValue *val); // grabs the base proto of the CObj* (if CObj is a CObjObject, that is returned) static inline CObjObject *cosmoO_grabProto(CObj *obj) { return obj->type == COBJ_OBJECT ? (CObjObject *)obj : obj->proto; } void cosmoO_getRawObject(CState *state, CObjObject *proto, CValue key, CValue *val, CObj *obj); void cosmoO_setRawObject(CState *state, CObjObject *proto, CValue key, CValue val, CObj *obj); void cosmoO_indexObject(CState *state, CObjObject *object, CValue key, CValue *val); void cosmoO_newIndexObject(CState *state, CObjObject *object, CValue key, CValue val); // sets the user-defined pointer, if a user-define integer is already defined it will be over // written void cosmoO_setUserP(CObjObject *object, void *p); // gets the user-defined pointer void *cosmoO_getUserP(CObjObject *object); // sets the user-defined integer, if a user-define pointer is already defined it will be over // written void cosmoO_setUserI(CObjObject *object, int i); // gets the user-defined integer int cosmoO_getUserI(CObjObject *object); // sets the user-defined type void cosmoO_setUserT(CObjObject *object, int t); // gets the user type int cosmoO_getUserT(CObjObject *object); // locks the object void cosmoO_lock(CObjObject *object); // unlocks the object void cosmoO_unlock(CObjObject *object); // internal string bool cosmoO_getIString(CState *state, CObjObject *object, int flag, CValue *val); // copies the *str buffer to the heap and returns a CObjString struct which is also on the heap // (length should not include the null terminator) CObjString *cosmoO_copyString(CState *state, const char *str, size_t length); // length shouldn't include the null terminator! str should be a null terminated string! (char array // should also have been allocated using cosmoM_xmalloc!) CObjString *cosmoO_takeString(CState *state, char *str, size_t length); // allocates a CObjStruct pointing directly to *str CObjString *cosmoO_allocateString(CState *state, const char *str, size_t length, uint32_t hash); /* limited format strings to push onto the VM stack, formatting supported: '%d' - integers [int] '%f' - floating point [double] '%s' - strings [char*] '%s' also accepts '%*s' which looks for a length specifier before the char* array */ CObjString *cosmoO_pushVFString(CState *state, const char *format, va_list args); COSMO_API void printObject(CObj *o); const char *cosmoO_typeStr(CObj *obj); CObjString *cosmoO_toString(CState *state, CObj *obj); cosmo_Number cosmoO_toNumber(CState *state, CObj *obj); int cosmoO_count(CState *state, CObj *obj); #endif