# Objects & Protos Cosmo supports an eccentric form of Object-Oriented Programming through the use of Objects and Proto-Objects. Under the hood, these are the same datatype, however they can be chained to describe behaviors in relation to other Objects, operators, and provide stateful functions. For example, the following is a proto description for a Range Iterator Object, much akin to python's `range()`. ``` proto Range function __init(self, x) self.max = x end // __iter expects an iterable object to be returned (an object with __next defined) function __iter(self) self.i = 0 return self end function __next(self) if self.i >= self.max then return nil // exit iterator loop end return self.i++ end end ``` Which, combined with the for-each loop, can produce behavior like python's `range()` iterator ``` for i in Range(5) do print(i) end ``` Output: ``` 0 1 2 3 4 ``` When an object is called using the `()` operator, `__init` is called and a new Object is created, with the Proto defined as the called Object. If the object does not have the `__init` field defined, an error is thrown. ## Getting, setting & invoking Objects hold fields, these fields can be grabbed using the '.' operator. Conversely, fields can also be set using the '.' and '=' operators. For example: ``` var object = { field = "Hello world" } object.x = 3 print(object.field .. ", " .. object.x) ``` > Hello world, 3 Objects have two main ways of being declared, first was just shown in the above example. The second is through the 'proto' keyword, which is reminiscent of a class-like declaration. ``` proto Test function __init(self) // __init is required for an object to be instantiated, the 'self' passed is the // newly allocated object with it's proto already set end function print(self) print(self) end end var objTest = Test() // the ':' operator is used to invoke a method. if the '.' operator is used instead, the // raw closure will be given meaning the 'self' parameter won't be populated objTest:print() objTest.print(objTest) // equivalent to invoking with ':' ``` When calling methods on objects (like the example above shows) the ':' operator is used to get the method of an object. Without ':' the raw field would be returned, which is a closure. ## Reserved Fields and Metamethods Reserved fields are fields that are reserved for describing object behavior. Metamethods are reserved methods for objects that are called on special operators. | Field | Type | Behavior | | ------------ | ------------------------------------------------ | ----------------------------------------------------------- | | __init | `(, ...)` | Newly crafted object is passed, called on instantiation | | __newindex | `(, key, newValue)` | Called on new index using the '[] = ' operator | | __index | `(, key)` -> `value` | Called on index using the '[]' operator | | __tostring | `()` -> `` | Called when tostring() is called on an object | | __tonumber | `()` -> `` | Called when tonumber() is called on an object | | __count | `()` -> `` | Called when object is used with the '#' count operator | | __iter | `()` -> `` | Called when used in a for-each loop with the 'in' operator | | __next | `()` -> `...` | Called on each iteration in a for-each loop, return values are passed as parameters in the loop | | __getter | `[ fieldName : getterMethod]` | Indexed & called on field get using the '.' operator | | __setter | `[ fieldName : setterMethod]` | Indexed & Called on field set using the '.' & '=' operators | > -> means 'returns'