#include "cstate.h" #include "ctable.h" #include "cobj.h" #include "cmem.h" #include "cvm.h" #include // we don't actually hash the whole string :eyes: uint32_t hashString(const char *str, size_t sz) { uint32_t hash = sz; size_t step = (sz>>5)+1; for (int i = sz; i >= step; i-=step) hash = ((hash << 5) + (hash>>2)) + str[i-1]; return hash; } CObj *cosmoO_allocateBase(CState *state, size_t sz, CObjType type) { CObj* obj = (CObj*)cosmoM_xmalloc(state, sz); obj->type = type; obj->isMarked = false; obj->next = state->objects; state->objects = obj; obj->nextRoot = NULL; #ifdef GC_DEBUG printf("allocated %p with OBJ_TYPE %d\n", obj, type); #endif return obj; } void cosmoO_free(CState *state, CObj* obj) { #ifdef GC_DEBUG printf("freeing %p [", obj); printObject(obj); printf("]\n"); #endif switch(obj->type) { case COBJ_STRING: { CObjString *objStr = (CObjString*)obj; cosmoM_freearray(state, char, objStr->str, objStr->length + 1); cosmoM_free(state, CObjString, objStr); break; } case COBJ_OBJECT: { CObjObject *objTbl = (CObjObject*)obj; cosmoT_clearTable(state, &objTbl->tbl); cosmoM_free(state, CObjObject, objTbl); break; } case COBJ_DICT: { CObjDict *dict = (CObjDict*)obj; cosmoT_clearTable(state, &dict->tbl); cosmoM_free(state, CObjDict, dict); break; } case COBJ_UPVALUE: { cosmoM_free(state, CObjUpval, obj); break; } case COBJ_FUNCTION: { CObjFunction *objFunc = (CObjFunction*)obj; cleanChunk(state, &objFunc->chunk); cosmoM_free(state, CObjFunction, objFunc); break; } case COBJ_CFUNCTION: { cosmoM_free(state, CObjCFunction, obj); break; } case COBJ_METHOD: { cosmoM_free(state, CObjMethod, obj); // we don't own the closure or the object so /shrug break; } case COBJ_CLOSURE: { CObjClosure* closure = (CObjClosure*)obj; cosmoM_freearray(state, CObjUpval*, closure->upvalues, closure->upvalueCount); cosmoM_free(state, CObjClosure, closure); break; } } } bool cosmoO_equal(CObj* obj1, CObj* obj2) { if (obj1->type != obj2->type) return false; switch (obj1->type) { case COBJ_STRING: return obj1 == obj2; // compare pointers because we already intern all strings :) case COBJ_CFUNCTION: { CObjCFunction *cfunc1 = (CObjCFunction*)obj1; CObjCFunction *cfunc2 = (CObjCFunction*)obj2; return cfunc1->cfunc == cfunc2->cfunc; } default: return false; } } CObjObject *cosmoO_newObject(CState *state) { CObjObject *obj = (CObjObject*)cosmoO_allocateBase(state, sizeof(CObjObject), COBJ_OBJECT); obj->proto = state->protoObj; obj->istringFlags = 0; obj->user = NULL; // reserved for C API cosmoV_pushValue(state, cosmoV_newObj(obj)); // so our GC can keep track of it cosmoT_initTable(state, &obj->tbl, ARRAY_START); cosmoV_pop(state); return obj; } CObjDict *cosmoO_newDictionary(CState *state) { CObjDict *obj = (CObjDict*)cosmoO_allocateBase(state, sizeof(CObjDict), COBJ_DICT); // init the table (might cause a GC event) cosmoV_pushValue(state, cosmoV_newObj(obj)); // so our GC can keep track of obj cosmoT_initTable(state, &obj->tbl, ARRAY_START); cosmoV_pop(state); return obj; } CObjFunction *cosmoO_newFunction(CState *state) { CObjFunction *func = (CObjFunction*)cosmoO_allocateBase(state, sizeof(CObjFunction), COBJ_FUNCTION); func->args = 0; func->upvals = 0; func->name = NULL; func->module = NULL; initChunk(state, &func->chunk, ARRAY_START); return func; } CObjCFunction *cosmoO_newCFunction(CState *state, CosmoCFunction func) { CObjCFunction *cfunc = (CObjCFunction*)cosmoO_allocateBase(state, sizeof(CObjCFunction), COBJ_CFUNCTION); cfunc->cfunc = func; return cfunc; } CObjMethod *cosmoO_newCMethod(CState *state, CObjCFunction *func, CObjObject *obj) { CObjMethod *method = (CObjMethod*)cosmoO_allocateBase(state, sizeof(CObjMethod), COBJ_METHOD); method->func = cosmoV_newObj(func); method->obj = obj; return method; } CObjMethod *cosmoO_newMethod(CState *state, CObjClosure *func, CObjObject *obj) { CObjMethod *method = (CObjMethod*)cosmoO_allocateBase(state, sizeof(CObjMethod), COBJ_METHOD); method->func = cosmoV_newObj(func); method->obj = obj; return method; } CObjClosure *cosmoO_newClosure(CState *state, CObjFunction *func) { // intialize array of pointers CObjUpval **upvalues = cosmoM_xmalloc(state, sizeof(CObjUpval*) * func->upvals); for (int i = 0; i < func->upvals; i++) { upvalues[i] = NULL; } CObjClosure *closure = (CObjClosure*)cosmoO_allocateBase(state, sizeof(CObjClosure), COBJ_CLOSURE); closure->function = func; closure->upvalues = upvalues; closure->upvalueCount = func->upvals; return closure; } CObjUpval *cosmoO_newUpvalue(CState *state, CValue *val) { CObjUpval *upval = (CObjUpval*)cosmoO_allocateBase(state, sizeof(CObjUpval), COBJ_UPVALUE); upval->val = val; upval->closed = cosmoV_newNil(); upval->next = NULL; return upval; } CObjString *cosmoO_copyString(CState *state, const char *str, size_t sz) { uint32_t hash = hashString(str, sz); CObjString *lookup = cosmoT_lookupString(&state->strings, str, sz, hash); // have we already interned this string? if (lookup != NULL) return lookup; char *buf = cosmoM_xmalloc(state, sizeof(char) * (sz + 1)); // +1 for null terminator memcpy(buf, str, sz); // copy string to heap buf[sz] = '\0'; // don't forget our null terminator return cosmoO_allocateString(state, buf, sz, hash); } CObjString *cosmoO_takeString(CState *state, char *str, size_t sz) { uint32_t hash = hashString(str, sz); CObjString *lookup = cosmoT_lookupString(&state->strings, str, sz, hash); // have we already interned this string? if (lookup != NULL) { cosmoM_freearray(state, char, str, sz); // free our passed character array, it's unneeded! return lookup; } return cosmoO_allocateString(state, str, sz, hash); } CObjString *cosmoO_allocateString(CState *state, const char *str, size_t sz, uint32_t hash) { CObjString *strObj = (CObjString*)cosmoO_allocateBase(state, sizeof(CObjString), COBJ_STRING); strObj->str = (char*)str; strObj->length = sz; strObj->hash = hash; // we push & pop the string so our GC can find it (we don't use freezeGC/unfreezeGC because we *want* a GC event to happen) cosmoV_pushValue(state, cosmoV_newObj(strObj)); cosmoT_insert(state, &state->strings, cosmoV_newObj((CObj*)strObj)); cosmoV_pop(state); return strObj; } bool cosmoO_getObject(CState *state, CObjObject *object, CValue key, CValue *val) { if (!cosmoT_get(&object->tbl, key, val)) { // if the field doesn't exist in the object, check the proto if (cosmoO_getIString(state, object, ISTRING_GETTER, val) && IS_OBJECT(*val) && cosmoO_getObject(state, cosmoV_readObject(*val), key, val)) { cosmoV_pushValue(state, *val); // push function cosmoV_pushValue(state, cosmoV_newObj(object)); // push object cosmoV_call(state, 1); // call the function with the 1 argument *val = *cosmoV_pop(state); // set value to the return value of __index return true; } if (object->proto != NULL && cosmoO_getObject(state, object->proto, key, val)) return true; return false; // no protoobject to check against / key not founc } return true; } void cosmoO_setObject(CState *state, CObjObject *object, CValue key, CValue val) { CValue ret; // first check for __setters if (cosmoO_getIString(state, object, ISTRING_SETTER, &ret) && IS_OBJECT(ret) && cosmoO_getObject(state, cosmoV_readObject(ret), key, &ret)) { cosmoV_pushValue(state, ret); // push function cosmoV_pushValue(state, cosmoV_newObj(object)); // push object cosmoV_pushValue(state, val); // push new value cosmoV_call(state, 2); cosmoV_pop(state); // pop return value return; } object->istringFlags = 0; // reset cache if (IS_NIL(val)) { // if we're setting an index to nil, we can safely mark that as a tombstone cosmoT_remove(state, &object->tbl, key); } else { CValue *newVal = cosmoT_insert(state, &object->tbl, key); *newVal = val; } } void cosmoO_setUserData(CState *state, CObjObject *object, void *p) { object->user = p; } void *cosmoO_getUserData(CState *state, CObjObject *object) { return object->user; } bool rawgetIString(CState *state, CObjObject *object, int flag, CValue *val) { if (readFlag(object->istringFlags, flag)) return false; // it's been cached as bad if (!cosmoT_get(&object->tbl, cosmoV_newObj(state->iStrings[flag]), val)) { // mark it bad! setFlagOn(object->istringFlags, flag); return false; } return true; // :) } bool cosmoO_getIString(CState *state, CObjObject *object, int flag, CValue *val) { CObjObject *obj = object; do { if (rawgetIString(state, obj, flag, val)) return true; } while ((obj = obj->proto) != NULL); // sets obj to it's proto and compares it to NULL return false; // obj->proto was false, the istring doesn't exist in this object chain } bool cosmoO_indexObject(CState *state, CObjObject *object, CValue key, CValue *val) { if (cosmoO_getIString(state, object, ISTRING_INDEX, val)) { cosmoV_pushValue(state, *val); // push function cosmoV_pushValue(state, cosmoV_newObj(object)); // push object cosmoV_pushValue(state, key); // push key cosmoV_call(state, 2); // call the function with the 2 arguments *val = *cosmoV_pop(state); // set value to the return value of __index return true; } else { // there's no __index function defined! cosmoV_error(state, "Couldn't index object without __index function!"); } return false; } bool cosmoO_newIndexObject(CState *state, CObjObject *object, CValue key, CValue val) { CValue ret; // return value for cosmoO_getIString if (cosmoO_getIString(state, object, ISTRING_NEWINDEX, &ret)) { cosmoV_pushValue(state, ret); // push function cosmoV_pushValue(state, cosmoV_newObj(object)); // push object cosmoV_pushValue(state, key); // push key & value pair cosmoV_pushValue(state, val); cosmoV_call(state, 3); cosmoV_pop(state); // pop return value return true; } else { // there's no __newindex function defined cosmoV_error(state, "Couldn't set index on object without __newindex function!"); } return false; } CObjString *cosmoO_toString(CState *state, CObj *obj) { switch (obj->type) { case COBJ_STRING: { return (CObjString*)obj; } case COBJ_CLOSURE: { // should be transparent to the user imo CObjClosure *closure = (CObjClosure*)obj; return cosmoO_toString(state, (CObj*)closure->function); } case COBJ_FUNCTION: { CObjFunction *func = (CObjFunction*)obj; return func->name != NULL ? func->name : cosmoO_copyString(state, UNNAMEDCHUNK, strlen(UNNAMEDCHUNK)); } case COBJ_OBJECT: { // TODO: maybe not safe?? char buf[64]; int sz = sprintf(buf, " %p", obj) + 1; // +1 for the null character return cosmoO_copyString(state, buf, sz); } case COBJ_DICT: { char buf[64]; int sz = sprintf(buf, " %p", obj) + 1; // +1 for the null character return cosmoO_copyString(state, buf, sz); } default: return cosmoO_copyString(state, "", 10); } } void printObject(CObj *o) { switch (o->type) { case COBJ_STRING: { CObjString *objStr = (CObjString*)o; printf("\"%.*s\"", objStr->length, objStr->str); break; } case COBJ_OBJECT: { printf(" %p", o); break; } case COBJ_DICT: { CObjDict *dict = (CObjDict*)o; printf(" %p", dict); break; } case COBJ_UPVALUE: { CObjUpval *upval = (CObjUpval*)o; printf(" -> ", upval->val); printValue(*upval->val); break; } case COBJ_CLOSURE: { CObjClosure *closure = (CObjClosure*)o; printObject((CObj*)closure->function); // just print the function break; } case COBJ_FUNCTION: { CObjFunction *objFunc = (CObjFunction*)o; if (objFunc->name != NULL) printf(" %.*s", objFunc->name->length, objFunc->name->str); else printf(" %s", UNNAMEDCHUNK); break; } case COBJ_CFUNCTION: { CObjCFunction *objCFunc = (CObjCFunction*)o; printf(" %p", objCFunc->cfunc); break; } case COBJ_METHOD: { CObjMethod *method = (CObjMethod*)o; printf(" %p : ", method->obj); printValue(method->func); break; } default: printf("", o); } } const char *cosmoO_typeStr(CObj* obj) { switch (obj->type) { case COBJ_STRING: return ""; case COBJ_OBJECT: return ""; case COBJ_DICT: return ""; case COBJ_FUNCTION: return ""; case COBJ_CFUNCTION: return ""; case COBJ_METHOD: return ""; case COBJ_CLOSURE: return ""; case COBJ_UPVALUE: return ""; default: return ""; // TODO: maybe panic? could be a malformed object :eyes: } }