#include "cvm.h" #include "cstate.h" #include "cdebug.h" #include "cmem.h" #include "cparse.h" #include #include #include COSMO_API void cosmoV_pushFString(CState *state, const char *format, ...) { va_list args; va_start(args, format); cosmoO_pushVFString(state, format, args); va_end(args); } // inserts val at state->top - indx - 1, moving everything else up COSMO_API void cosmo_insert(CState *state, int indx, CValue val) { StkPtr tmp = cosmoV_getTop(state, indx); // moves everything up for (StkPtr i = state->top; i > tmp; i--) *i = *(i-1); *tmp = val; state->top++; } COSMO_API bool cosmoV_compileString(CState *state, const char *src, const char *name) { CObjFunction *func; if ((func = cosmoP_compileString(state, src, name)) != NULL) { // success #ifdef VM_DEBUG disasmChunk(&func->chunk, func->module->str, 0); #endif // push function onto the stack so it doesn't it cleaned up by the GC, at the same stack location put our closure cosmoV_pushValue(state, cosmoV_newObj(func)); *(cosmoV_getTop(state, 0)) = cosmoV_newObj(cosmoO_newClosure(state, func)); return true; } // fail state->panic = false; cosmoV_pushValue(state, cosmoV_newObj(state->error)); return false; } COSMO_API void cosmoV_printError(CState *state, CObjError *err) { // print stack trace for (int i = 0; i < err->frameCount; i++) { CCallFrame *frame = &err->frames[i]; CObjFunction *function = frame->closure->function; CChunk *chunk = &function->chunk; int line = chunk->lineInfo[frame->pc - chunk->buf - 1]; if (i == err->frameCount - 1 && !err->parserError) // it's the last call frame (and not a parser error), prepare for the objection to be printed fprintf(stderr, "Objection in %.*s on [line %d] in ", function->module->length, function->module->str, line); else fprintf(stderr, "[line %d] in ", line); if (function->name == NULL) { // unnamed chunk fprintf(stderr, "%s\n", UNNAMEDCHUNK); } else { fprintf(stderr, "%.*s()\n", function->name->length, function->name->str); } } if (err->parserError) fprintf(stderr, "Objection while parsing on [line %d]\n", err->line); // finally, print the error message CObjString *errString = cosmoV_toString(state, err->err); printf("\t%.*s\n", errString->length, errString->str); } /* takes value on top of the stack and wraps an CObjError around it, state->error is set to that value the value on the stack is *expected* to be a string, but not required, so yes, this means you could throw a nil value if you really wanted too.. */ CObjError* cosmoV_throw(CState *state) { StkPtr temp = cosmoV_getTop(state, 0); CObjError *error = cosmoO_newError(state, *temp); state->error = error; state->panic = true; cosmoV_pop(state); // pops thrown value off the stack return error; } void cosmoV_error(CState *state, const char *format, ...) { if (state->panic) return; // i set panic before calling cosmoO_pushVFString, since that can also call cosmoV_error state->panic = true; // format the error string and push it onto the stack va_list args; va_start(args, format); cosmoO_pushVFString(state, format, args); va_end(args); // throw the error onto the state cosmoV_throw(state); } CObjUpval *captureUpvalue(CState *state, CValue *local) { CObjUpval *prev = NULL; CObjUpval *upvalue = state->openUpvalues; while (upvalue != NULL && upvalue->val > local) { // while upvalue exists and is higher on the stack than local prev = upvalue; upvalue = upvalue->next; } if (upvalue != NULL && upvalue->val == local) { // we found the local we were going to capture return upvalue; } CObjUpval *newUpval = cosmoO_newUpvalue(state, local); newUpval->next = upvalue; // the list is sorted, so insert it at our found upvalue if (prev == NULL) { state->openUpvalues = newUpval; } else { prev->next = newUpval; } return newUpval; } void closeUpvalues(CState *state, CValue *local) { while (state->openUpvalues != NULL && state->openUpvalues->val >= local) { // for every upvalue that points to the local or anything above it CObjUpval *upvalue = state->openUpvalues; upvalue->closed = *upvalue->val; upvalue->val = &upvalue->closed; // upvalue now points to itself :P state->openUpvalues = upvalue->next; } } void pushCallFrame(CState *state, CObjClosure *closure, int args) { #ifdef SAFE_STACK if (state->frameCount >= FRAME_MAX) { cosmoV_error(state, "Callframe overflow!"); return; } #endif CCallFrame *frame = &state->callFrame[state->frameCount++]; frame->base = state->top - args - 1; // - 1 for the function frame->pc = closure->function->chunk.buf; frame->closure = closure; } // offset is the offset of the callframe base we set the state->top back too (useful for passing values in the stack as arguments, like methods) void popCallFrame(CState *state, int offset) { closeUpvalues(state, state->callFrame[state->frameCount - 1].base); // close any upvalue still open state->top = state->callFrame[state->frameCount - 1].base + offset; // resets the stack state->frameCount--; } void cosmoV_concat(CState *state, int vals) { StkPtr start = state->top - vals; StkPtr end = cosmoV_getTop(state, 0); CObjString *result = cosmoV_toString(state, *start); for (StkPtr current = start + 1; current <= end; current++) { cosmoV_pushValue(state, cosmoV_newObj(result)); // so our GC can find our current result string CObjString *otherStr = cosmoV_toString(state, *current); cosmoV_pushValue(state, cosmoV_newObj(otherStr)); // also so our GC won't free otherStr // concat the two strings together size_t sz = result->length + otherStr->length; char *buf = cosmoM_xmalloc(state, sz + 1); // +1 for null terminator memcpy(buf, result->str, result->length); memcpy(buf + result->length, otherStr->str, otherStr->length); buf[sz] = '\0'; result = cosmoO_takeString(state, buf, sz); cosmoV_setTop(state, 2); // pop result & otherStr off the stack } state->top = start; cosmoV_pushValue(state, cosmoV_newObj(result)); } int cosmoV_execute(CState *state); bool invokeMethod(CState* state, CObj *obj, CValue func, int args, int nresults, int offset); /* calls a native C Function with # args on the stack, nresults are pushed onto the stack upon return. returns: false: state paniced during C Function, error is at state->error true: state->top is moved to base + offset + nresults, with nresults pushed onto the stack from base + offset */ static bool callCFunction(CState *state, CosmoCFunction cfunc, int args, int nresults, int offset) { StkPtr savedBase = cosmoV_getTop(state, args); // we don't want a GC event during c api because we don't actually trust the user to know how to evade the GC cosmoM_freezeGC(state); int nres = cfunc(state, args, savedBase + 1); cosmoM_unfreezeGC(state); // caller function wasn't expecting this many return values, cap it if (nres > nresults) nres = nresults; // remember where the return values are StkPtr results = cosmoV_getTop(state, nres-1); state->top = savedBase + offset; // set stack // if the state paniced during the c function, return false if (state->panic) return false; // push the return value back onto the stack memmove(state->top, results, sizeof(CValue) * nres); // copies the return values to the top of the stack state->top += nres; // and make sure to move state->top to match // now, if the caller function expected more return values, push nils onto the stack for (int i = nres; i < nresults; i++) cosmoV_pushValue(state, cosmoV_newNil()); return true; } /* calls a raw closure object with # args on the stack, nresults are pushed onto the stack upon return. returns: false: state paniced, error is at state->error true: stack->top is moved to base + offset + nresults, with nresults pushed onto the stack from base + offset */ static bool rawCall(CState *state, CObjClosure *closure, int args, int nresults, int offset) { CObjFunction *func = closure->function; // if the function is variadic and theres more args than parameters, push the args into a table if (func->variadic && args >= func->args) { int extraArgs = args - func->args; StkPtr variStart = cosmoV_getTop(state, extraArgs-1); // push key & value pairs for (int i = 0; i < extraArgs; i++) { cosmoV_pushNumber(state, i); cosmoV_pushValue(state, *(variStart + i)); } cosmoV_makeTable(state, extraArgs); *variStart = *cosmoV_getTop(state, 0); // move table on the stack to the vari local state->top -= extraArgs; pushCallFrame(state, closure, func->args + 1); } else if (args != func->args) { // mismatched args cosmoV_error(state, "Expected %d arguments for %s, got %d!", closure->function->args, closure->function->name == NULL ? UNNAMEDCHUNK : closure->function->name->str, args); return false; } else { // load function into callframe pushCallFrame(state, closure, func->args); } // execute int nres = cosmoV_execute(state); if (nres > nresults) // caller function wasn't expecting this many return values, cap it nres = nresults; // remember where the return values are StkPtr results = cosmoV_getTop(state, nres-1); // pop the callframe and return results :) popCallFrame(state, offset); if (state->panic) // panic state return false; // push the return values back onto the stack memmove(state->top, results, sizeof(CValue) * nres); // copies the return values to the top of the stack state->top += nres; // and make sure to move state->top to match // now, if the caller function expected more return values, push nils onto the stack for (int i = nres; i < nresults; i++) cosmoV_pushValue(state, cosmoV_newNil()); return true; } bool callCValue(CState *state, CValue func, int args, int nresults, int offset) { #ifdef VM_DEBUG printf("\n"); printIndent(state->frameCount - 1); printValue(func); printf("()\n"); #endif if (GET_TYPE(func) != COSMO_TOBJ) { cosmoV_error(state, "Cannot call non-function type %s!", cosmoV_typeStr(func)); return false; } switch (cosmoV_readObj(func)->type) { case COBJ_CLOSURE: return rawCall(state, cosmoV_readClosure(func), args, nresults, offset); case COBJ_CFUNCTION: return callCFunction(state, cosmoV_readCFunction(func), args, nresults, offset); case COBJ_METHOD: { CObjMethod *method = (CObjMethod*)cosmoV_readObj(func); return invokeMethod(state, method->obj, method->func, args, nresults, offset + 1); } case COBJ_OBJECT: { // object is being instantiated, making another object CObjObject *protoObj = (CObjObject*)cosmoV_readObj(func); CValue ret; cosmoV_pushValue(state, cosmoV_newObj(protoObj)); // push proto to stack for GC to find CObjObject *newObj = cosmoO_newObject(state); newObj->_obj.proto = protoObj; cosmoV_pop(state); // pop proto // check if they defined an initializer (we accept 0 return values) if (cosmoO_getIString(state, protoObj, ISTRING_INIT, &ret)) { if (!invokeMethod(state, (CObj*)newObj, ret, args, 0, offset + 1)) return false; } else { // no default initializer cosmoV_error(state, "Expected __init() in proto, object cannot be instantiated!"); return false; } if (nresults > 0) { cosmoV_pushValue(state, cosmoV_newObj(newObj)); // push the nils to fill up the expected return values for (int i = 0; i < nresults - 1; i++) { // -1 since the we already pushed the important value cosmoV_pushValue(state, cosmoV_newNil()); } } break; } default: cosmoV_error(state, "Cannot call non-function value %s!", cosmoV_typeStr(func)); return false; } return true; } bool invokeMethod(CState* state, CObj *obj, CValue func, int args, int nresults, int offset) { // first, set the first argument to the object StkPtr temp = cosmoV_getTop(state, args); *temp = cosmoV_newObj(obj); return callCValue(state, func, args+1, nresults, offset); } // wraps cosmoV_call in a protected state, CObjError will be pushed onto the stack if function call failed, else return values are passed COSMOVMRESULT cosmoV_pcall(CState *state, int args, int nresults) { StkPtr base = cosmoV_getTop(state, args); if (!callCValue(state, *base, args, nresults, 0)) { // restore panic state state->panic = false; if (nresults > 0) { cosmoV_pushValue(state, cosmoV_newObj(state->error)); // push other expected results onto the stack for (int i = 0; i < nresults-1; i++) cosmoV_pushValue(state, cosmoV_newNil()); } return COSMOVM_RUNTIME_ERR; } return COSMOVM_OK; } /* calls a callable object at stack->top - args - 1, passing the # of args to the callable, and ensuring nresults are returned returns: COSMOVM_OK: callable object exited normally COSMOVM_RUNTIME_ERR: an error occurred, grab the error from state->error */ COSMOVMRESULT cosmoV_call(CState *state, int args, int nresults) { StkPtr val = cosmoV_getTop(state, args); // function will always be right above the args return callCValue(state, *val, args, nresults, 0) ? COSMOVM_OK : COSMOVM_RUNTIME_ERR; } static inline bool isFalsey(StkPtr val) { return IS_NIL(*val) || (IS_BOOLEAN(*val) && !cosmoV_readBoolean(*val)); } COSMO_API void cosmoV_makeObject(CState *state, int pairs) { StkPtr key, val; CObjObject *newObj = cosmoO_newObject(state); cosmoV_pushValue(state, cosmoV_newObj(newObj)); // so our GC doesn't free our new object for (int i = 0; i < pairs; i++) { val = cosmoV_getTop(state, (i*2) + 1); key = cosmoV_getTop(state, (i*2) + 2); // set key/value pair CValue *newVal = cosmoT_insert(state, &newObj->tbl, *key); *newVal = *val; } // once done, pop everything off the stack + push new object cosmoV_setTop(state, (pairs * 2) + 1); // + 1 for our object cosmoV_pushValue(state, cosmoV_newObj(newObj)); } COSMO_API void cosmoV_makeTable(CState *state, int pairs) { StkPtr key, val; CObjTable *newObj = cosmoO_newTable(state); cosmoV_pushValue(state, cosmoV_newObj(newObj)); // so our GC doesn't free our new table for (int i = 0; i < pairs; i++) { val = cosmoV_getTop(state, (i*2) + 1); key = cosmoV_getTop(state, (i*2) + 2); // set key/value pair CValue *newVal = cosmoT_insert(state, &newObj->tbl, *key); *newVal = *val; } // once done, pop everything off the stack + push new table cosmoV_setTop(state, (pairs * 2) + 1); // + 1 for our table cosmoV_pushValue(state, cosmoV_newObj(newObj)); } COSMO_API bool cosmoV_get(CState *state, CObj *_obj, CValue key, CValue *val) { CObjObject *object = cosmoO_grabProto(_obj); // no proto to get from if (object == NULL) { CObjString *field = cosmoV_toString(state, key); cosmoV_error(state, "No proto defined! Couldn't get field '%s' from type %s", field->str, cosmoO_typeStr(_obj)); *val = cosmoV_newNil(); return false; } // push the object onto the stack so the GC can find it cosmoV_pushValue(state, cosmoV_newObj(object)); if (cosmoO_getRawObject(state, object, key, val, _obj)) { // *val now equals the response, pop the object cosmoV_pop(state); return true; } cosmoV_pop(state); return false; } COSMO_API bool cosmoV_set(CState *state, CObj *_obj, CValue key, CValue val) { CObjObject *object = cosmoO_grabProto(_obj); // no proto to set to if (object == NULL) { CObjString *field = cosmoV_toString(state, key); cosmoV_error(state, "No proto defined! Couldn't set field '%s' to type %s", field->str, cosmoO_typeStr(_obj)); return false; } cosmoO_setRawObject(state, object, key, val, _obj); return true; } COSMO_API bool cosmoV_getMethod(CState *state, CObj *obj, CValue key, CValue *val) { if (!cosmoV_get(state, obj, key, val)) return false; // if the result is callable, wrap it in an method if (IS_CALLABLE(*val)) { // push object to stack so the GC can find it cosmoV_pushValue(state, cosmoV_newObj(obj)); CObjMethod *method = cosmoO_newMethod(state, *val, obj); cosmoV_pop(state); // pop the object *val = cosmoV_newObj(method); } return true; } int _tbl__next(CState *state, int nargs, CValue *args) { if (nargs != 1) { cosmoV_error(state, "Expected 1 parameter, %d received!", nargs); return 0; } if (!IS_OBJECT(args[0])) { cosmoV_error(state, "Expected iterable object, %s received!", cosmoV_typeStr(args[0])); return 0; } CObjObject *obj = cosmoV_readObject(args[0]); int index = cosmoO_getUserI(state, obj); // we store the index in the userdata CValue val; cosmoO_getIString(state, obj, ISTRING_RESERVED, &val); if (!IS_TABLE(val)) { return 0; // someone set the __reserved member to something else. this will exit the iterator loop } CObjTable *table = (CObjTable*)cosmoV_readObj(val); // while the entry is invalid, go to the next entry int cap = table->tbl.capacityMask + 1; CTableEntry *entry; do { entry = &table->tbl.table[index++]; } while (IS_NIL(entry->key) && index < cap); cosmoO_setUserI(state, obj, index); // update the userdata if (!IS_NIL(entry->key)) { // if the entry is valid, return it's key and value pair cosmoV_pushValue(state, entry->key); cosmoV_pushValue(state, entry->val); return 2; // we pushed 2 values onto the stack for the return values } else { return 0; // we have nothing to return, this should exit the iterator loop } } #define NUMBEROP(typeConst, op) \ StkPtr valA = cosmoV_getTop(state, 1); \ StkPtr valB = cosmoV_getTop(state, 0); \ if (IS_NUMBER(*valA) && IS_NUMBER(*valB)) { \ cosmoV_setTop(state, 2); /* pop the 2 values */ \ cosmoV_pushValue(state, typeConst(cosmoV_readNumber(*valA) op cosmoV_readNumber(*valB))); \ } else { \ cosmoV_error(state, "Expected numbers, got %s and %s!", cosmoV_typeStr(*valA), cosmoV_typeStr(*valB)); \ return -1; \ } \ // returns -1 if panic int cosmoV_execute(CState *state) { CCallFrame* frame = &state->callFrame[state->frameCount - 1]; // grabs the current frame CValue *constants = frame->closure->function->chunk.constants.values; // cache the pointer :) #define READBYTE() *frame->pc++ #define READUINT() (frame->pc += 2, *(uint16_t*)(&frame->pc[-2])) while (!state->panic) { #ifdef VM_DEBUG disasmInstr(&frame->closure->function->chunk, frame->pc - frame->closure->function->chunk.buf, state->frameCount - 1); printf("\n"); #endif switch (READBYTE()) { case OP_LOADCONST: { // push const[uint] to stack uint16_t indx = READUINT(); cosmoV_pushValue(state, constants[indx]); continue; } case OP_SETGLOBAL: { uint16_t indx = READUINT(); CValue ident = constants[indx]; // grabs identifier CValue *val = cosmoT_insert(state, &state->globals, ident); *val = *cosmoV_pop(state); // sets the value in the hash table continue; } case OP_GETGLOBAL: { uint16_t indx = READUINT(); CValue ident = constants[indx]; // grabs identifier CValue val; // to hold our value cosmoT_get(&state->globals, ident, &val); cosmoV_pushValue(state, val); // pushes the value to the stack continue; } case OP_SETLOCAL: { uint8_t indx = READBYTE(); // set base to top of stack & pop frame->base[indx] = *cosmoV_pop(state); continue; } case OP_GETLOCAL: { uint8_t indx = READBYTE(); cosmoV_pushValue(state, frame->base[indx]); continue; } case OP_GETUPVAL: { uint8_t indx = READBYTE(); cosmoV_pushValue(state, *frame->closure->upvalues[indx]->val); continue; } case OP_SETUPVAL: { uint8_t indx = READBYTE(); *frame->closure->upvalues[indx]->val = *cosmoV_pop(state); continue; } case OP_PEJMP: { // pop equality jump uint16_t offset = READUINT(); if (isFalsey(cosmoV_pop(state))) { // pop, if the condition is false, jump! frame->pc += offset; } continue; } case OP_EJMP: { // equality jump uint16_t offset = READUINT(); if (isFalsey(cosmoV_getTop(state, 0))) { // if the condition is false, jump! frame->pc += offset; } continue; } case OP_JMP: { // jump uint16_t offset = READUINT(); frame->pc += offset; continue; } case OP_JMPBACK: { uint16_t offset = READUINT(); frame->pc -= offset; continue; } case OP_POP: { // pops value off the stack cosmoV_setTop(state, READBYTE()); continue; } case OP_CALL: { uint8_t args = READBYTE(); uint8_t nres = READBYTE(); if (cosmoV_call(state, args, nres) != COSMOVM_OK) { return -1; } continue; } case OP_CLOSURE: { uint16_t index = READUINT(); CObjFunction *func = cosmoV_readFunction(constants[index]); CObjClosure *closure = cosmoO_newClosure(state, func); cosmoV_pushValue(state, cosmoV_newObj((CObj*)closure)); for (int i = 0; i < closure->upvalueCount; i++) { uint8_t encoding = READBYTE(); uint8_t index = READBYTE(); if (encoding == OP_GETUPVAL) { // capture upvalue from current frame's closure closure->upvalues[i] = frame->closure->upvalues[index]; } else { // capture local closure->upvalues[i] = captureUpvalue(state, frame->base + index); } } continue; } case OP_CLOSE: { closeUpvalues(state, state->top - 1); cosmoV_pop(state); continue; } case OP_NEWTABLE: { uint16_t pairs = READUINT(); cosmoV_makeTable(state, pairs); continue; } case OP_NEWARRAY: { uint16_t pairs = READUINT(); StkPtr val; CObjTable *newObj = cosmoO_newTable(state); cosmoV_pushValue(state, cosmoV_newObj(newObj)); // so our GC doesn't free our new table for (int i = 0; i < pairs; i++) { val = cosmoV_getTop(state, i + 1); // set key/value pair CValue *newVal = cosmoT_insert(state, &newObj->tbl, cosmoV_newNumber(i)); *newVal = *val; } // once done, pop everything off the stack + push new table cosmoV_setTop(state, pairs + 1); // + 1 for our table cosmoV_pushValue(state, cosmoV_newObj(newObj)); continue; } case OP_INDEX: { StkPtr key = cosmoV_getTop(state, 0); // key should be the top of the stack StkPtr temp = cosmoV_getTop(state, 1); // after that should be the table // sanity check if (IS_OBJ(*temp)) { CValue val; // to hold our value switch (cosmoV_readObj(*temp)->type) { case COBJ_TABLE: { CObjTable *tbl = (CObjTable*)cosmoV_readObj(*temp); cosmoT_get(&tbl->tbl, *key, &val); break; } default: { // check for __index metamethod CObjObject *object = cosmoO_grabProto(cosmoV_readObj(*temp)); if (object == NULL) { cosmoV_error(state, "No proto defined! Couldn't __index from type %s", cosmoV_typeStr(*temp)); return -1; } if (!cosmoO_indexObject(state, object, *key, &val)) // if returns false, cosmoV_error was called return -1; break; } } cosmoV_setTop(state, 2); // pops the table & the key cosmoV_pushValue(state, val); // pushes the field result } else { cosmoV_error(state, "Couldn't index type %s!", cosmoV_typeStr(*temp)); } continue; } case OP_NEWINDEX: { StkPtr value = cosmoV_getTop(state, 0); // value is at the top of the stack StkPtr key = cosmoV_getTop(state, 1); StkPtr temp = cosmoV_getTop(state, 2); // table is after the key // sanity check if (IS_OBJ(*temp)) { switch (cosmoV_readObj(*temp)->type) { case COBJ_TABLE: { // index and set table CObjTable *tbl = (CObjTable*)cosmoV_readObj(*temp); CValue *newVal = cosmoT_insert(state, &tbl->tbl, *key); *newVal = *value; // set the index break; } default: { // check for __newindex CObjObject *object = cosmoO_grabProto(cosmoV_readObj(*temp)); if (object == NULL) { cosmoV_error(state, "No proto defined! Couldn't __newindex from type %s", cosmoV_typeStr(*temp)); return -1; } if (!cosmoO_newIndexObject(state, object, *key, *value)) // if it returns false, cosmoV_error was called return -1; break; } } // pop everything off the stack cosmoV_setTop(state, 3); } else { cosmoV_error(state, "Couldn't set index with type %s!", cosmoV_typeStr(*temp)); return -1; } continue; } case OP_NEWOBJECT: { uint16_t pairs = READUINT(); cosmoV_makeObject(state, pairs); continue; } case OP_SETOBJECT: { StkPtr value = cosmoV_getTop(state, 0); // value is at the top of the stack StkPtr temp = cosmoV_getTop(state, 1); // object is after the value uint16_t ident = READUINT(); // use for the key // sanity check if (IS_OBJ(*temp)) { if (!cosmoV_set(state, cosmoV_readObj(*temp), constants[ident], *value)) return -1; } else { CObjString *field = cosmoV_toString(state, constants[ident]); cosmoV_error(state, "Couldn't set field '%s' on type %s!", field->str, cosmoV_typeStr(*temp)); return -1; } // pop everything off the stack cosmoV_setTop(state, 2); continue; } case OP_GETOBJECT: { CValue val; // to hold our value StkPtr temp = cosmoV_getTop(state, 0); // that should be the object uint16_t ident = READUINT(); // use for the key // sanity check if (IS_OBJ(*temp)) { if (!cosmoV_get(state, cosmoV_readObj(*temp), constants[ident], &val)) return -1; } else { CObjString *field = cosmoV_toString(state, constants[ident]); cosmoV_error(state, "Couldn't get field '%s' from type %s!", field->str, cosmoV_typeStr(*temp)); return -1; } cosmoV_setTop(state, 1); // pops the object cosmoV_pushValue(state, val); // pushes the field result continue; } case OP_GETMETHOD: { CValue val; // to hold our value StkPtr temp = cosmoV_getTop(state, 0); // that should be the object uint16_t ident = READUINT(); // use for the key // this is almost identical to GETOBJECT, however cosmoV_getMethod is used instead of just cosmoV_get if (IS_OBJ(*temp)) { if (!cosmoV_getMethod(state, cosmoV_readObj(*temp), constants[ident], &val)) return -1; } else { CObjString *field = cosmoV_toString(state, constants[ident]); cosmoV_error(state, "Couldn't get field '%s' from type %s!", field->str, cosmoV_typeStr(*temp)); return -1; } cosmoV_setTop(state, 1); // pops the object cosmoV_pushValue(state, val); // pushes the field result continue; } case OP_INVOKE: { uint8_t args = READBYTE(); uint8_t nres = READBYTE(); uint16_t ident = READUINT(); StkPtr temp = cosmoV_getTop(state, args); // grabs object from stack CValue val; // to hold our value // sanity check if (IS_OBJ(*temp)) { // get the field from the object if (!cosmoV_get(state, cosmoV_readObj(*temp), constants[ident], &val)) return -1; // now invoke the method! invokeMethod(state, cosmoV_readObj(*temp), val, args, nres, 1); } else { cosmoV_error(state, "Couldn't get from type %s!", cosmoV_typeStr(*temp)); return -1; } continue; } case OP_ITER: { StkPtr temp = cosmoV_getTop(state, 0); // should be the object/table if (!IS_OBJ(*temp)) { cosmoV_error(state, "Couldn't iterate over non-iterator type %s!", cosmoV_typeStr(*temp)); return -1; } CObj *obj = cosmoV_readObj(*temp); switch (obj->type) { case COBJ_TABLE: { CObjTable *tbl = (CObjTable*)obj; cosmoV_pushValue(state, cosmoV_newObj(state->iStrings[ISTRING_RESERVED])); // key cosmoV_pushValue(state, cosmoV_newObj(tbl)); // value cosmoV_pushString(state, "__next"); // key CObjCFunction *tbl_next = cosmoO_newCFunction(state, _tbl__next); cosmoV_pushValue(state, cosmoV_newObj(tbl_next)); // value cosmoV_makeObject(state, 2); // pushes the new object to the stack CObjObject *obj = cosmoV_readObject(*(cosmoV_getTop(state, 0))); cosmoO_setUserI(state, obj, 0); // increment for iterator // make our CObjMethod for OP_NEXT to call CObjMethod *method = cosmoO_newMethod(state, cosmoV_newObj(tbl_next), (CObj*)obj); cosmoV_setTop(state, 2); // pops the object & the tbl cosmoV_pushValue(state, cosmoV_newObj(method)); // pushes the method for OP_NEXT break; } default: { CObjObject *object = cosmoO_grabProto(obj); CValue val; if (object == NULL) { cosmoV_error(state, "No proto defined! Couldn't get from type %s", cosmoO_typeStr(obj)); return -1; } // grab __iter & call it if (cosmoO_getIString(state, object, ISTRING_ITER, &val)) { cosmoV_pop(state); // pop the object from the stack cosmoV_pushValue(state, val); cosmoV_pushValue(state, cosmoV_newObj(obj)); if (cosmoV_call(state, 1, 1) != COSMOVM_OK) // we expect 1 return value on the stack, the iterable object return -1; StkPtr iObj = cosmoV_getTop(state, 0); if (!IS_OBJECT(*iObj)) { cosmoV_error(state, "Expected iterable object! '__iter' returned %s, expected !", cosmoV_typeStr(*iObj)); return -1; } // get __next method and place it at the top of the stack cosmoV_getMethod(state, cosmoV_readObj(*iObj), cosmoV_newObj(state->iStrings[ISTRING_NEXT]), iObj); } else { cosmoV_error(state, "Expected iterable object! '__iter' not defined!"); return -1; } break; } } continue; } case OP_NEXT: { uint8_t nresults = READBYTE(); uint16_t jump = READUINT(); StkPtr temp = cosmoV_getTop(state, 0); // we don't actually pop this off the stack if (!IS_METHOD(*temp)) { cosmoV_error(state, "Expected '__next' to be a method, got type %s!", cosmoV_typeStr(*temp)); return -1; } cosmoV_pushValue(state, *temp); if (cosmoV_call(state, 0, nresults) != COSMOVM_OK) return -1; if (IS_NIL(*(cosmoV_getTop(state, 0)))) { // __next returned a nil, which means to exit the loop cosmoV_setTop(state, nresults); // pop the return values frame->pc += jump; } continue; } case OP_ADD: { // pop 2 values off the stack & try to add them together NUMBEROP(cosmoV_newNumber, +); continue; } case OP_SUB: { // pop 2 values off the stack & try to subtracts them NUMBEROP(cosmoV_newNumber, -) continue; } case OP_MULT: { // pop 2 values off the stack & try to multiplies them together NUMBEROP(cosmoV_newNumber, *) continue; } case OP_DIV: { // pop 2 values off the stack & try to divides them NUMBEROP(cosmoV_newNumber, /) continue; } case OP_MOD: { StkPtr valA = cosmoV_getTop(state, 1); StkPtr valB = cosmoV_getTop(state, 0); if (IS_NUMBER(*valA) && IS_NUMBER(*valB)) { cosmoV_setTop(state, 2); /* pop the 2 values */ cosmoV_pushValue(state, cosmoV_newNumber(fmod(cosmoV_readNumber(*valA), cosmoV_readNumber(*valB)))); } else { \ cosmoV_error(state, "Expected numbers, got %s and %s!", cosmoV_typeStr(*valA), cosmoV_typeStr(*valB)); return -1; \ } \ continue; } case OP_NOT: { cosmoV_pushBoolean(state, isFalsey(cosmoV_pop(state))); continue; } case OP_NEGATE: { // pop 1 value off the stack & try to negate StkPtr val = cosmoV_getTop(state, 0); if (IS_NUMBER(*val)) { cosmoV_pop(state); cosmoV_pushNumber(state, -(cosmoV_readNumber(*val))); } else { cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(*val)); return -1; } continue; } case OP_COUNT: { StkPtr temp = cosmoV_getTop(state, 0); if (!IS_OBJ(*temp)) { cosmoV_error(state, "Expected non-primitive, got %s!", cosmoV_typeStr(*temp)); return -1; } int count = cosmoO_count(state, cosmoV_readObj(*temp)); cosmoV_pop(state); cosmoV_pushNumber(state, count); // pushes the count onto the stack continue; } case OP_CONCAT: { uint8_t vals = READBYTE(); cosmoV_concat(state, vals); continue; } case OP_INCLOCAL: { // this leaves the value on the stack int8_t inc = READBYTE() - 128; // amount we're incrementing by uint8_t indx = READBYTE(); StkPtr val = &frame->base[indx]; // check that it's a number value if (IS_NUMBER(*val)) { cosmoV_pushValue(state, *val); // pushes old value onto the stack :) *val = cosmoV_newNumber(cosmoV_readNumber(*val) + inc); } else { cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(*val)); return -1; } continue; } case OP_INCGLOBAL: { int8_t inc = READBYTE() - 128; // amount we're incrementing by uint16_t indx = READUINT(); CValue ident = constants[indx]; // grabs identifier CValue *val = cosmoT_insert(state, &state->globals, ident); // check that it's a number value if (IS_NUMBER(*val)) { cosmoV_pushValue(state, *val); // pushes old value onto the stack :) *val = cosmoV_newNumber(cosmoV_readNumber(*val) + inc); } else { cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(*val)); return -1; } continue; } case OP_INCUPVAL: { int8_t inc = READBYTE() - 128; // amount we're incrementing by uint8_t indx = READBYTE(); CValue *val = frame->closure->upvalues[indx]->val; // check that it's a number value if (IS_NUMBER(*val)) { cosmoV_pushValue(state, *val); // pushes old value onto the stack :) *val = cosmoV_newNumber(cosmoV_readNumber(*val) + inc); } else { cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(*val)); return -1; } continue; } case OP_INCINDEX: { int8_t inc = READBYTE() - 128; // amount we're incrementing by StkPtr temp = cosmoV_getTop(state, 1); // object should be above the key StkPtr key = cosmoV_getTop(state, 0); // grabs key if (IS_OBJ(*temp)) { switch (cosmoV_readObj(*temp)->type) { case COBJ_TABLE: { CObjTable *tbl = (CObjTable*)cosmoV_readObj(*temp); CValue *val = cosmoT_insert(state, &tbl->tbl, *key); // pops tbl & key from stack cosmoV_setTop(state, 2); if (IS_NUMBER(*val)) { cosmoV_pushValue(state, *val); // pushes old value onto the stack :) *val = cosmoV_newNumber(cosmoV_readNumber(*val) + inc); } else { cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(*val)); return -1; } break; } default: { CObjObject *object = cosmoO_grabProto(cosmoV_readObj(*temp)); CValue val; if (object == NULL) { cosmoV_error(state, "No proto defined! Couldn't __index from type %s", cosmoV_typeStr(*temp)); return -1; } // call __index if (cosmoO_indexObject(state, object, *key, &val)) { if (IS_NUMBER(val)) { cosmoV_pushValue(state, val); // pushes old value onto the stack :) // call __newindex if (!cosmoO_newIndexObject(state, object, *key, cosmoV_newNumber(cosmoV_readNumber(val) + inc))) return -1; } else { cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(val)); return -1; } } else { return -1; } break; } } } else { cosmoV_error(state, "Couldn't set index with type %s!", cosmoV_typeStr(*temp)); return -1; } continue; } case OP_INCOBJECT: { int8_t inc = READBYTE() - 128; // amount we're incrementing by uint16_t indx = READUINT(); StkPtr temp = cosmoV_getTop(state, 0); // object should be at the top of the stack CValue ident = constants[indx]; // grabs identifier // sanity check if (IS_OBJ(*temp)) { switch (cosmoV_readObj(*temp)->type) { case COBJ_TABLE: { CObjTable *tbl = (CObjTable*)cosmoV_readObj(*temp); CValue *val = cosmoT_insert(state, &tbl->tbl, ident); // pops tbl from stack cosmoV_pop(state); if (IS_NUMBER(*val)) { cosmoV_pushValue(state, *val); // pushes old value onto the stack :) *val = cosmoV_newNumber(cosmoV_readNumber(*val) + inc); } else { cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(*val)); return -1; } break; } default: { CObj *obj = cosmoV_readObj(*temp); CValue val; if (!cosmoV_get(state, obj, ident, &val)) return -1; // pop the object off the stack cosmoV_pop(state); // check that it's a number value if (IS_NUMBER(val)) { cosmoV_pushValue(state, val); // pushes old value onto the stack :) if (!cosmoV_set(state, obj, ident, cosmoV_newNumber(cosmoV_readNumber(val) + inc))) return -1; } else { cosmoV_error(state, "Expected number, got %s!", cosmoV_typeStr(val)); return -1; } break; } } } else { cosmoV_error(state, "Couldn't set a field on type %s!", cosmoV_typeStr(*temp)); return -1; } continue; } case OP_EQUAL: { // pop vals StkPtr valB = cosmoV_pop(state); StkPtr valA = cosmoV_pop(state); // compare & push cosmoV_pushBoolean(state, cosmoV_equal(*valA, *valB)); continue; } case OP_GREATER: { NUMBEROP(cosmoV_newBoolean, >) continue; } case OP_LESS: { NUMBEROP(cosmoV_newBoolean, <) continue; } case OP_GREATER_EQUAL: { NUMBEROP(cosmoV_newBoolean, >=) continue; } case OP_LESS_EQUAL: { NUMBEROP(cosmoV_newBoolean, <=) continue; } case OP_TRUE: cosmoV_pushBoolean(state, true); continue; case OP_FALSE: cosmoV_pushBoolean(state, false); continue; case OP_NIL: cosmoV_pushValue(state, cosmoV_newNil()); continue; case OP_RETURN: { uint8_t res = READBYTE(); return res; } default: CERROR("unknown opcode!"); exit(0); } } #undef READBYTE #undef READUINT // we'll only reach this is state->panic is true return -1; } #undef NUMBEROP