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Added CObjError, cosmoV_throw(), pcall(), and cosmoV_printError()
Errors are now handled very differently, parser errors and VM errors are now treated the same. When cosmoV_error is called, cosmoV_throw is also called, which formats the error object and sets the panic state. state->error now points to the latest CObjError when state->panic is true. To get a nice formatted Objection message, use cosmoV_printError() and pass the state->error. pcall() was added to the standard base library. When called, the first argument passed is called with the subsequent arguments given. If the call completed successfully, `true`,`nil` is returned. However when an error occurs during the call, `false`,`<error>` is returned. Simply print the `<error>` to retrieve the error string.
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@@ -37,6 +37,7 @@ typedef struct CState {
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int frameCount;
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CObjObject *protoObj; // start met obj for all objects (NULL by default)
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CObjError *error; // NULL, unless panic is true
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CObj *objects; // tracks all of our allocated objects
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CObj *userRoots; // user definable roots, this holds CObjs that should be considered "roots", lets the VM know you are holding a reference to a CObj in your code
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ArrayCObj grayStack; // keeps track of which objects *haven't yet* been traversed in our GC, but *have been* found
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