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https://github.com/CPunch/Cosmo.git
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minor refactoring, OP_INVOKE performance boost
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71d3a8e1c4
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9ebae876f6
@ -1,15 +1,29 @@
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class test
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function __init(self, x)
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self.setArg(x)
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end
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function fact(self)
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var total = 1
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for (var i = self.x; i > 0; i = i - 1) do
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total = total * i;
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end
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return total
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end
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function setArg(self, x)
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self.x = x
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end
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function print(self)
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print(self.x)
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return self.x
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end
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end
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var t = test("hello")
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var t = test(1)
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print(t.print())
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for (var x = 1; x < 1000; x = x + 1) do
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for (var i = 1; i < 100; i = i + 1) do
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t.setArg(i)
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print(t.fact())
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end
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end
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@ -32,6 +32,7 @@ CValue cosmoB_dsetMeta(CState *state, int nargs, CValue *args) {
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return cosmoV_newNil(); // nothing
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}
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CValue cosmoB_dgetMeta(CState *state, int nargs, CValue *args) {
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if (nargs != 1) {
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cosmoV_error(state, "Expected 1 parameter, got %d!", nargs);
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@ -114,6 +114,8 @@ int disasmInstr(CChunk *chunk, int offset, int indent) {
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return simpleInstruction("OP_GETOBJECT", offset);
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case OP_SETOBJECT:
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return simpleInstruction("OP_SETOBJECT", offset);
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case OP_INVOKE:
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return shortOperandInstruction("OP_INVOKE", chunk, offset);
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case OP_ADD:
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return simpleInstruction("OP_ADD", offset);
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case OP_SUB:
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@ -95,7 +95,8 @@ bool cosmoO_equal(CObj* obj1, CObj* obj2) {
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CObjObject *cosmoO_newObject(CState *state) {
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CObjObject *obj = (CObjObject*)cosmoO_allocateBase(state, sizeof(CObjObject), COBJ_OBJECT);
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obj->meta = state->metaObj;
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cosmoV_pushValue(state, cosmoV_newObj(obj)); // so out GC can keep track of it
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obj->user = NULL; // reserved for C API
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cosmoV_pushValue(state, cosmoV_newObj(obj)); // so our GC can keep track of it
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cosmoT_initTable(state, &obj->tbl, ARRAY_START);
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cosmoV_pop(state);
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@ -13,8 +13,8 @@ typedef enum {
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COBJ_OBJECT,
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COBJ_FUNCTION,
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COBJ_CFUNCTION,
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COBJ_METHOD,
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// internal use
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COBJ_METHOD,
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COBJ_CLOSURE,
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COBJ_UPVALUE,
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} CObjType;
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@ -39,6 +39,7 @@ typedef struct CObjString {
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typedef struct CObjObject {
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CommonHeader; // "is a" CObj
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CTable tbl;
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void *user; // userdata (NULL by default)
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struct CObjObject *meta; // metaobject, describes the behavior of the object
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} CObjObject;
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@ -32,7 +32,7 @@ typedef enum {
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OP_NEWOBJECT,
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OP_GETOBJECT,
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OP_SETOBJECT,
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OP_NEWCLASS,
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OP_INVOKE,
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// ARITHMETIC
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OP_ADD,
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22
src/cparse.c
22
src/cparse.c
@ -153,8 +153,6 @@ static void advance(CParseState *pstate) {
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pstate->previous = pstate->current;
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pstate->current = cosmoL_scanToken(pstate->lex);
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//printf("got %d [%.*s]\n", pstate->current.type, pstate->current.length, pstate->current.start);
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if (pstate->current.type == TOKEN_ERROR) {
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// go ahead and consume the rest of the errors so it doesn't cascade
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CToken temp;
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@ -586,6 +584,11 @@ static void dot(CParseState *pstate, bool canAssign) {
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expression(pstate);
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writeu8(pstate, OP_SETOBJECT);
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valuePopped(pstate, 2); // pops key, value & object
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} else if (match(pstate, TOKEN_LEFT_PAREN)) { // it's an invoked call
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uint8_t args = parseArguments(pstate);
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writeu8(pstate, OP_INVOKE);
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writeu8(pstate, args);
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valuePopped(pstate, args); // pops the function & the object but pushes a result
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} else {
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writeu8(pstate, OP_GETOBJECT);
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// pops key & object but also pushes the field so total popped is 1
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@ -815,22 +818,7 @@ static void varDeclaration(CParseState *pstate, bool forceLocal) {
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expression(pstate);
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} while (match(pstate, TOKEN_COMMA));
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if (pstate->compiler->pushedValues < pstate->compiler->savedPushed) {
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writeu8(pstate, OP_NIL); // didn't get expected result
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valuePushed(pstate, 1);
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}
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valuePushed(pstate, 1);
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} else if (match(pstate, TOKEN_COMMA)) {
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valuePopped(pstate, 1); // we are expecting a value
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varDeclaration(pstate, forceLocal);
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if (pstate->compiler->pushedValues < pstate->compiler->savedPushed) {
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writeu8(pstate, OP_NIL); // didn't get expected result
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valuePushed(pstate, 1);
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}
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valuePushed(pstate, 1); // we already popped, & when we call defineVariable it'll pop, so go ahead and fix it here
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} else {
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writeu8(pstate, OP_NIL);
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valuePushed(pstate, 1);
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@ -7,8 +7,7 @@ typedef enum {
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COSMO_TNIL,
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COSMO_TBOOLEAN,
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COSMO_TNUMBER,
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COSMO_TOBJ,
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COSMO_TUSERDATA
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COSMO_TOBJ
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} CosmoType;
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typedef double cosmo_Number;
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@ -21,7 +20,6 @@ typedef struct CValue {
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union {
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cosmo_Number num;
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bool b; // boolean
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void *ptr; // userdata
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CObj *obj;
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} val;
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} CValue;
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92
src/cvm.c
92
src/cvm.c
@ -87,10 +87,11 @@ void pushCallFrame(CState *state, CObjClosure *closure, int args) {
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frame->closure = closure;
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}
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void popCallFrame(CState *state) {
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// offset is the offset of the callframe base we set the state->top back too (useful for passing values in the stack as arguments, like methods)
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void popCallFrame(CState *state, int offset) {
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closeUpvalues(state, state->callFrame[state->frameCount - 1].base); // close any upvalue still open
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state->top = state->callFrame[state->frameCount - 1].base; // resets the stack
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state->top = state->callFrame[state->frameCount - 1].base + offset; // resets the stack
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state->frameCount--;
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}
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@ -112,7 +113,18 @@ typedef enum {
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CALL_CFUNCTION
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} preCallResult;
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bool call(CState *state, CObjClosure *closure, int args) {
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static inline void callCFunction(CState *state, CosmoCFunction cfunc, int args, int offset) {
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StkPtr savedBase = cosmoV_getTop(state, args);
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cosmoM_freezeGC(state); // we don't want a GC event during c api because we don't actually trust the user to know how to evade the GC
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CValue res = cfunc(state, args, savedBase + 1);
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cosmoM_unfreezeGC(state);
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state->top = savedBase + offset;
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cosmoV_pushValue(state, res);
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}
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bool call(CState *state, CObjClosure *closure, int args, int offset) {
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// missmatched args, thats an obvious user error, so error.
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if (args != closure->function->args) {
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cosmoV_error(state, "Expected %d parameters for %s, got %d!", closure->function->args, closure->function->name == NULL ? UNNAMEDCHUNK : closure->function->name->str, args);
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@ -130,7 +142,7 @@ bool call(CState *state, CObjClosure *closure, int args) {
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CValue* result = cosmoV_getTop(state, 0);
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// pop the callframe and return result :)
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popCallFrame(state);
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popCallFrame(state, offset);
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// push the return value back onto the stack
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cosmoV_pushValue(state, *result);
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@ -139,36 +151,10 @@ bool call(CState *state, CObjClosure *closure, int args) {
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bool callMethod(CState* state, CObjMethod *method, int args) {
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if (method->isCFunc) {
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StkPtr savedBase = state->top - args - 1;
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cosmoM_freezeGC(state);
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CValue res = method->cfunc->cfunc(state, args+1, savedBase);
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cosmoM_unfreezeGC(state);
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state->top = savedBase;
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cosmoV_pushValue(state, res);
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callCFunction(state, method->cfunc->cfunc, args+1, 1);
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} else {
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CObjClosure *closure = method->closure;
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StkPtr val = state->top - args - 1;
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if (args+1 != closure->function->args) {
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cosmoV_error(state, "Expected %d parameters for %s, got %d!", closure->function->args, closure->function->name == NULL ? UNNAMEDCHUNK : closure->function->name->str, args+1);
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return false;
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}
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// load function into callframe
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pushCallFrame(state, closure, closure->function->args);
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// execute
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if (!cosmoV_execute(state))
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return false;
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CValue* result = state->top - 1;
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// pop the callframe and return result
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popCallFrame(state);
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state->top++;
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cosmoV_pushValue(state, *result); // and push return value
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call(state, closure, args+1, 1); // offset = 1 so our stack is properly reset
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}
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return true;
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@ -186,7 +172,7 @@ COSMOVMRESULT cosmoV_call(CState *state, int args) {
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switch (val->val.obj->type) {
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case COBJ_CLOSURE: {
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CObjClosure *closure = (CObjClosure*)(val->val.obj);
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if (!call(state, closure, args)) {
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if (!call(state, closure, args, 0)) {
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return COSMOVM_RUNTIME_ERR;
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}
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break;
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@ -223,14 +209,7 @@ COSMOVMRESULT cosmoV_call(CState *state, int args) {
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case COBJ_CFUNCTION: {
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// it's a C function, so call it
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CosmoCFunction cfunc = ((CObjCFunction*)(val->val.obj))->cfunc;
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CValue *savedBase = state->top - args;
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cosmoM_freezeGC(state); // we don't want a GC event during c api because we don't actually trust the user to know how to evade the GC
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CValue res = cfunc(state, args, savedBase);
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cosmoM_unfreezeGC(state);
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state->top = savedBase - 1;
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cosmoV_pushValue(state, res);
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callCFunction(state, cfunc, args, 0);
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break;
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}
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default:
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@ -446,6 +425,37 @@ bool cosmoV_execute(CState *state) {
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cosmoV_setTop(state, 3);
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break;
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}
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case OP_INVOKE: {
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uint8_t args = READBYTE();
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StkPtr key = cosmoV_getTop(state, args); // grabs key from stack
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StkPtr temp = cosmoV_getTop(state, args+1); // grabs object from stack
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// sanity check
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if (!(temp->type == COSMO_TOBJ) || !(temp->val.obj->type == COBJ_OBJECT)) {
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cosmoV_error(state, "Couldn't get from non-object!");
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break;
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}
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CObjObject *object = (CObjObject*)temp->val.obj;
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CValue val; // to hold our value
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cosmoO_getObject(state, object, *key, &val);
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// now set the key stack location to the object, and call it!
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*key = *temp;
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if (IS_CLOSURE(val)) {
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call(state, cosmoV_readClosure(val), args+1, 1);
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} else if (IS_CFUNCTION(val)) {
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callCFunction(state, cosmoV_readCFunction(val), args+1, 1);
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} else {
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cosmoV_error(state, "Cannot call non-function value! got %d", val.val.obj->type);
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}
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// moves return value & resets stack (key now points to the stack location of our return value)
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*temp = *key;
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state->top = key;
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break;
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}
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case OP_ADD: { // pop 2 values off the stack & try to add them together
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BINARYOP(cosmoV_newNumber, +);
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break;
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@ -15,7 +15,7 @@ class test
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end
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var obj = test("Hello world")
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for (var i = 1; i <= 10; i=i+1) do
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for (var i = 1; i <= 1; i=i+1) do
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obj.print(i)
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end
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