From 928b01f52cc87186bd44cd9996cc82cb5375a507 Mon Sep 17 00:00:00 2001 From: CPunch Date: Fri, 13 Nov 2020 17:45:14 -0600 Subject: [PATCH] added some comments --- src/cvm.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/cvm.c b/src/cvm.c index 596704e..2e4f28e 100644 --- a/src/cvm.c +++ b/src/cvm.c @@ -425,7 +425,7 @@ bool cosmoV_execute(CState *state) { cosmoV_setTop(state, 3); break; } - case OP_INVOKE: { + case OP_INVOKE: { // this is an optimization made by the parser, instead of allocating a CObjMethod every time we want to invoke a method, we shrink it down into one minimal instruction! uint8_t args = READBYTE(); StkPtr key = cosmoV_getTop(state, args); // grabs key from stack StkPtr temp = cosmoV_getTop(state, args+1); // grabs object from stack @@ -439,7 +439,7 @@ bool cosmoV_execute(CState *state) { CObjObject *object = (CObjObject*)temp->val.obj; CValue val; // to hold our value - cosmoO_getObject(state, object, *key, &val); + cosmoO_getObject(state, object, *key, &val); // we use cosmoO_getObject instead of the cosmoV_getObject wrapper so we get the raw value from the object instead of the CObjMethod wrapper // now set the key stack location to the object, and call it! *key = *temp;