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https://github.com/CPunch/Cosmo.git
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added module names for functions
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9aa7fa1381
commit
6445dae04c
@ -104,6 +104,7 @@ void blackenObject(CState *state, CObj *obj) {
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case COBJ_FUNCTION: {
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case COBJ_FUNCTION: {
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CObjFunction *func = (CObjFunction*)obj;
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CObjFunction *func = (CObjFunction*)obj;
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markObject(state, (CObj*)func->name);
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markObject(state, (CObj*)func->name);
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markObject(state, (CObj*)func->module);
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markArray(state, &func->chunk.constants);
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markArray(state, &func->chunk.constants);
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break;
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break;
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@ -112,6 +112,7 @@ CObjFunction *cosmoO_newFunction(CState *state) {
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func->args = 0;
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func->args = 0;
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func->upvals = 0;
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func->upvals = 0;
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func->name = NULL;
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func->name = NULL;
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func->module = NULL;
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initChunk(state, &func->chunk, ARRAY_START);
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initChunk(state, &func->chunk, ARRAY_START);
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return func;
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return func;
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@ -55,6 +55,7 @@ typedef struct CObjFunction {
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int args;
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int args;
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int upvals;
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int upvals;
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CObjString *name;
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CObjString *name;
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CObjString *module; // name of the "module"
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} CObjFunction;
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} CObjFunction;
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typedef struct CObjCFunction {
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typedef struct CObjCFunction {
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11
src/cparse.c
11
src/cparse.c
@ -42,6 +42,7 @@ typedef struct CCompilerState {
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typedef struct {
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typedef struct {
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CLexState *lex;
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CLexState *lex;
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CCompilerState *compiler;
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CCompilerState *compiler;
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CObjString *module; // name of the module (can be NULL)
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CState *state;
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CState *state;
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CToken current;
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CToken current;
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CToken previous; // token right after the current token
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CToken previous; // token right after the current token
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@ -95,9 +96,12 @@ static void initCompilerState(CParseState* pstate, CCompilerState *ccstate, Func
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ccstate->savedPushed = 0;
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ccstate->savedPushed = 0;
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ccstate->type = type;
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ccstate->type = type;
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ccstate->function = cosmoO_newFunction(pstate->state);
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ccstate->function = cosmoO_newFunction(pstate->state);
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ccstate->function->module = pstate->module;
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if (type != FTYPE_SCRIPT)
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if (type != FTYPE_SCRIPT)
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ccstate->function->name = cosmoO_copyString(pstate->state, pstate->previous.start, pstate->previous.length);
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ccstate->function->name = cosmoO_copyString(pstate->state, pstate->previous.start, pstate->previous.length);
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else
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ccstate->function->name = cosmoO_copyString(pstate->state, UNNAMEDCHUNK, strlen(UNNAMEDCHUNK));
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// mark first local slot as used (this'll hold the CObjFunction of the current function, or if it's a method it'll hold the currently bounded object)
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// mark first local slot as used (this'll hold the CObjFunction of the current function, or if it's a method it'll hold the currently bounded object)
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Local *local = &ccstate->locals[ccstate->localCount++];
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Local *local = &ccstate->locals[ccstate->localCount++];
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@ -107,13 +111,14 @@ static void initCompilerState(CParseState* pstate, CCompilerState *ccstate, Func
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local->name.length = 0;
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local->name.length = 0;
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}
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}
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static void initParseState(CParseState *pstate, CCompilerState *ccstate, CState *s, const char *source) {
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static void initParseState(CParseState *pstate, CCompilerState *ccstate, CState *s, const char *source, const char *module) {
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pstate->lex = cosmoL_newLexState(s, source);
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pstate->lex = cosmoL_newLexState(s, source);
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pstate->state = s;
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pstate->state = s;
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pstate->hadError = false;
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pstate->hadError = false;
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pstate->panic = false;
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pstate->panic = false;
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pstate->compiler = ccstate;
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pstate->compiler = ccstate;
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pstate->module = cosmoO_copyString(s, module, strlen(module));
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initCompilerState(pstate, ccstate, FTYPE_SCRIPT, NULL); // enclosing starts as NULL
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initCompilerState(pstate, ccstate, FTYPE_SCRIPT, NULL); // enclosing starts as NULL
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}
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}
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@ -1194,11 +1199,11 @@ static CObjFunction *endCompiler(CParseState *pstate) {
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// ================================================================ [API] ================================================================
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// ================================================================ [API] ================================================================
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CObjFunction* cosmoP_compileString(CState *state, const char *source) {
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CObjFunction* cosmoP_compileString(CState *state, const char *source, const char *module) {
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CParseState parser;
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CParseState parser;
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CCompilerState compiler;
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CCompilerState compiler;
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cosmoM_freezeGC(state); // ignore all GC events while compiling
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cosmoM_freezeGC(state); // ignore all GC events while compiling
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initParseState(&parser, &compiler, state, source);
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initParseState(&parser, &compiler, state, source, module);
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advance(&parser);
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advance(&parser);
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@ -5,6 +5,6 @@
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#include "clex.h"
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#include "clex.h"
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// compiles source into CChunk, if NULL is returned, a syntaxical error has occured and pushed onto the stack
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// compiles source into CChunk, if NULL is returned, a syntaxical error has occured and pushed onto the stack
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CObjFunction* cosmoP_compileString(CState *state, const char *source);
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CObjFunction* cosmoP_compileString(CState *state, const char *source, const char *module);
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#endif
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#endif
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@ -19,7 +19,7 @@ void cosmoV_error(CState *state, const char *format, ...) {
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int line = chunk->lineInfo[frame->pc - chunk->buf - 1];
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int line = chunk->lineInfo[frame->pc - chunk->buf - 1];
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if (i == state->frameCount - 1) { // it's the last call frame, prepare for the objection to be printed
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if (i == state->frameCount - 1) { // it's the last call frame, prepare for the objection to be printed
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fprintf(stderr, "Objection on [line %d] in ", line);
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fprintf(stderr, "Objection in %.*s on [line %d] in ", function->module->length, function->module->str, line);
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if (function->name == NULL) { // unnamed chunk
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if (function->name == NULL) { // unnamed chunk
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fprintf(stderr, "%s\n\t", UNNAMEDCHUNK);
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fprintf(stderr, "%s\n\t", UNNAMEDCHUNK);
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} else {
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} else {
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12
src/main.c
12
src/main.c
@ -29,11 +29,11 @@ CValue cosmoB_input(CState *state, int nargs, CValue *args) {
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return cosmoV_newObj(cosmoO_copyString(state, line, strlen(line)-1)); // -1 for the \n
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return cosmoV_newObj(cosmoO_copyString(state, line, strlen(line)-1)); // -1 for the \n
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}
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}
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static void interpret(CState *state, const char* script) {
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static void interpret(CState *state, const char *script, const char *mod) {
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// cosmoP_compileString pushes the result onto the stack (NIL or COBJ_FUNCTION)
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// cosmoP_compileString pushes the result onto the stack (NIL or COBJ_CLOSURE)
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CObjFunction* func = cosmoP_compileString(state, script);
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CObjFunction* func = cosmoP_compileString(state, script, mod);
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if (func != NULL) {
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if (func != NULL) {
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disasmChunk(&func->chunk, "_main", 0);
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disasmChunk(&func->chunk, func->name != NULL ? func->name->str : "_main", 0);
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COSMOVMRESULT res = cosmoV_call(state, 0); // 0 args being passed
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COSMOVMRESULT res = cosmoV_call(state, 0); // 0 args being passed
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@ -62,7 +62,7 @@ static void repl() {
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break;
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break;
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}
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}
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interpret(state, line);
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interpret(state, line, "REPL");
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}
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}
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cosmoV_freeState(state);
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cosmoV_freeState(state);
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@ -107,7 +107,7 @@ static void runFile(const char* fileName) {
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cosmoV_register(state, "input", cosmoV_newObj(cosmoO_newCFunction(state, cosmoB_input)));
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cosmoV_register(state, "input", cosmoV_newObj(cosmoO_newCFunction(state, cosmoB_input)));
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interpret(state, script);
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interpret(state, script, fileName);
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cosmoV_freeState(state);
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cosmoV_freeState(state);
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free(script);
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free(script);
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