From 5c71efbe40dc0f8e803afa80ec863a9429c5dc92 Mon Sep 17 00:00:00 2001 From: cpunch Date: Sat, 13 Feb 2021 20:08:35 -0600 Subject: [PATCH] Added OP_POW to cdebug.c; refactored cosmoV_registerProtoObject - cosmoV_registerProtoObject now walks the object list and updates the proto's for objects of the objType which have a NULL proto. - misc. comment changes in cvm.h as well. --- src/cdebug.c | 2 ++ src/cvm.c | 11 +++++++++++ src/cvm.h | 15 ++++++++++----- 3 files changed, 23 insertions(+), 5 deletions(-) diff --git a/src/cdebug.c b/src/cdebug.c index 3fd206d..a9db098 100644 --- a/src/cdebug.c +++ b/src/cdebug.c @@ -161,6 +161,8 @@ int disasmInstr(CChunk *chunk, int offset, int indent) { return simpleInstruction("OP_DIV", offset); case OP_MOD: return simpleInstruction("OP_MOD", offset); + case OP_POW: + return simpleInstruction("OP_POW", offset); case OP_TRUE: return simpleInstruction("OP_TRUE", offset); case OP_FALSE: diff --git a/src/cvm.c b/src/cvm.c index 68a56dc..0fc21bf 100644 --- a/src/cvm.c +++ b/src/cvm.c @@ -427,6 +427,17 @@ COSMO_API CObjObject* cosmoV_makeObject(CState *state, int pairs) { COSMO_API bool cosmoV_registerProtoObject(CState *state, CObjType objType, CObjObject *obj) { bool replaced = state->protoObjects[objType] != NULL; state->protoObjects[objType] = obj; + + // walk through the object list + CObj *curr = state->objects; + while (curr != NULL) { + // update the proto + if (curr->type == objType && curr->proto != NULL) { + curr->proto = obj; + } + curr = curr->next; + } + return replaced; } diff --git a/src/cvm.h b/src/cvm.h index 430153d..0519527 100644 --- a/src/cvm.h +++ b/src/cvm.h @@ -28,7 +28,12 @@ COSMO_API CObjError* cosmoV_throw(CState *state); COSMO_API void cosmoV_error(CState *state, const char *format, ...); COSMO_API void cosmo_insert(CState *state, int indx, CValue val); -// returns true if replacing a previously registered proto object for this type +/* + Sets the default proto objects for the passed objType. Also walks through the object heap and updates protos + for the passed objType if that CObj* has no proto. + + returns true if replacing a previously registered proto object for this type +*/ COSMO_API bool cosmoV_registerProtoObject(CState *state, CObjType objType, CObjObject *obj); /* @@ -43,14 +48,14 @@ COSMO_API bool cosmoV_compileString(CState *state, const char *src, const char * /* expects object to be pushed, then the key. - if returns false an error was thrown, if returns true the value was pushed onto the stack and the object and key were popped + returns false if an error was thrown, returns true if the value was pushed onto the stack and the object and key were popped */ COSMO_API bool cosmoV_get(CState *state); /* expects object to be pushed, then the key, and finally the new value. - if returns false an error was thrown, if returns true the value was set and the object key, and value were popped + returns false if an error was thrown, returns true if the value was set and the object key, and value were popped */ COSMO_API bool cosmoV_set(CState *state); @@ -59,7 +64,7 @@ COSMO_API bool cosmoV_getMethod(CState *state, CObj *obj, CValue key, CValue *va // nice to have wrappers -// pushes raw CValue to the stack +// pushes a raw CValue to the stack, might throw an error if the stack is overflowed (with the SAFE_STACK macro on) static inline void cosmoV_pushValue(CState *state, CValue val) { #ifdef SAFE_STACK ptrdiff_t stackSize = state->top - state->stack; @@ -92,7 +97,7 @@ static inline StkPtr cosmoV_getTop(CState *state, int indx) { return &state->top[-(indx + 1)]; } -// pops 1 value off the stack +// pops 1 value off the stack, returns the popped value static inline StkPtr cosmoV_pop(CState *state) { return cosmoV_setTop(state, 1); }