improved readme, added asciinema demo

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CPunch 2023-12-29 18:18:22 -06:00
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commit 5711ca218e

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# Cosmo # Cosmo
[![Check Build](https://github.com/CPunch/Cosmo/actions/workflows/check_build.yaml/badge.svg?branch=main)](https://github.com/CPunch/Cosmo/actions/workflows/check_build.yaml)
## Usage
``` ```
Usage: ./bin/cosmo [-clsr] [args] Usage: ./bin/cosmo [-clsr] [args]
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-r start the repl -r start the repl
``` ```
<p align="center">
<a href="https://github.com/CPunch/Cosmo/actions/workflows/check_build.yaml"><img src="https://github.com/CPunch/Cosmo/actions/workflows/check_build.yaml/badge.svg?branch=main" alt="Workflow"></a>
<a href="https://github.com/CPunch/Cosmo/blob/main/LICENSE.md"><img src="https://img.shields.io/github/license/CPunch/Cosmo" alt="License"></a>
<br>
<a href="https://asciinema.org/a/629355" target="_blank"><img src="https://asciinema.org/a/629355.svg" /></a>
</p>
## What is a 'cosmo'? ## What is a 'cosmo'?
Cosmo is a portable scripting language loosely based off of Lua. Cosmo easily allows the user to extend the language through the use of Proto objects, which describe the behavior of Objects. For example the following is a simple Vector Proto which describes behavior for a Vector-like object. Cosmo is a portable scripting language loosely based off of Lua. Cosmo easily allows the user to extend the language through the use of Proto objects, which describe the behavior of Objects. For example the following is a simple Vector Proto which describes behavior for a Vector-like object.