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minor refactoring and typos
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d1a16d990c
commit
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@ -705,7 +705,7 @@ void printObject(CObj *o)
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switch (o->type) {
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switch (o->type) {
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case COBJ_STRING: {
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case COBJ_STRING: {
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CObjString *objStr = (CObjString *)o;
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CObjString *objStr = (CObjString *)o;
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printf("%.*s", objStr->length, objStr->str);
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printf("<string> \"%.*s\"", objStr->length, objStr->str);
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break;
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break;
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}
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}
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case COBJ_OBJECT: {
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case COBJ_OBJECT: {
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@ -41,7 +41,7 @@ struct CObj
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struct CObjString
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struct CObjString
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{
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{
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CommonHeader; // "is a" CObj
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CommonHeader; // "is a" CObj
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char *str; // NULL termincated string
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char *str; // NULL terminated string
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uint32_t hash; // for hashtable lookup
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uint32_t hash; // for hashtable lookup
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int length;
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int length;
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bool isIString;
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bool isIString;
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@ -138,6 +138,7 @@ struct CObjUpval
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#define cosmoV_readClosure(x) ((CObjClosure *)cosmoV_readRef(x))
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#define cosmoV_readClosure(x) ((CObjClosure *)cosmoV_readRef(x))
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#define cosmoO_readCString(x) ((CObjString *)x)->str
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#define cosmoO_readCString(x) ((CObjString *)x)->str
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#define cosmoO_readType(x) ((CObj *)x)->type
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static inline bool isObjType(CValue val, CObjType type)
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static inline bool isObjType(CValue val, CObjType type)
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{
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{
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@ -59,10 +59,10 @@ typedef struct CCompilerState
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typedef struct
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typedef struct
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{
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{
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CState *state;
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CLexState *lex;
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CLexState *lex;
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CCompilerState *compiler;
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CCompilerState *compiler;
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CObjString *module; // name of the module
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CObjString *module; // name of the module
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CState *state;
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CToken current;
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CToken current;
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CToken previous; // token right after the current token
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CToken previous; // token right after the current token
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bool hadError;
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bool hadError;
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@ -59,9 +59,9 @@ struct CState
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CValue *top; // top of the stack
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CValue *top; // top of the stack
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CObjObject *protoObjects[COBJ_MAX]; // proto object for each COBJ type [NULL = no default proto]
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CObjObject *protoObjects[COBJ_MAX]; // proto object for each COBJ type [NULL = no default proto]
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CObjString *iStrings[ISTRING_MAX]; // strings used internally by the VM, eg. __init, __index
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CObjString *iStrings[ISTRING_MAX]; // strings used internally by the VM, eg. __init, __index
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CCallFrame callFrame[FRAME_MAX]; // call frames
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CCallFrame callFrame[FRAME_MAX]; // call frames
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CValue stack[STACK_MAX]; // stack
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CValue stack[STACK_MAX]; // stack
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};
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};
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COSMO_API CState *cosmoV_newState();
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COSMO_API CState *cosmoV_newState();
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@ -123,7 +123,6 @@ void printValue(CValue val);
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COSMO_API bool cosmoV_equal(CState *state, CValue valA, CValue valB);
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COSMO_API bool cosmoV_equal(CState *state, CValue valA, CValue valB);
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COSMO_API CObjString *cosmoV_toString(CState *state, CValue val);
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COSMO_API CObjString *cosmoV_toString(CState *state, CValue val);
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COSMO_API cosmo_Number cosmoV_toNumber(CState *state, CValue val);
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COSMO_API cosmo_Number cosmoV_toNumber(CState *state, CValue val);
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COSMO_API const char *
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COSMO_API const char *cosmoV_typeStr(CValue val);
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cosmoV_typeStr(CValue val); // return constant char array for corresponding type
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#endif
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#endif
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@ -229,11 +229,7 @@ static bool callCFunction(CState *state, CosmoCFunction cfunc, int args, int nre
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{
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{
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StkPtr savedBase = cosmoV_getTop(state, args);
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StkPtr savedBase = cosmoV_getTop(state, args);
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// we don't want a GC event during c api because we don't actually trust the user to know how to
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// evade the GC
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cosmoM_freezeGC(state);
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int nres = cfunc(state, args, savedBase + 1);
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int nres = cfunc(state, args, savedBase + 1);
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cosmoM_unfreezeGC(state);
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// caller function wasn't expecting this many return values, cap it
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// caller function wasn't expecting this many return values, cap it
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if (nres > nresults)
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if (nres > nresults)
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