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https://github.com/CPunch/Cosmo.git
synced 2024-11-05 08:10:05 +00:00
more debug related refactoring
This commit is contained in:
parent
7c5d2f6b65
commit
2f0f675159
12
src/cmem.c
12
src/cmem.c
@ -11,17 +11,20 @@
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void *cosmoM_reallocate(CState *state, void *buf, size_t oldSize, size_t newSize)
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{
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#ifdef GC_DEBUG
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printf("old allocated bytes: %ld\n", state->allocatedBytes);
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if (buf) {
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if (newSize == 0) {
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printf("freeing %p, reclaiming %ld bytes...\n", buf, oldSize);
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} else {
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printf("realloc %p, byte difference: %ld\n", buf, newSize - oldSize);
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}
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} else {
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printf("allocating new buffer of size %ld\n", newSize - oldSize);
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}
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#endif
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state->allocatedBytes += newSize - oldSize;
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#ifdef GC_DEBUG
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printf("new allocated bytes: %ld\n", state->allocatedBytes);
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fflush(stdout);
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#endif
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if (newSize == 0) { // it needs to be freed
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free(buf);
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@ -44,6 +47,11 @@ void *cosmoM_reallocate(CState *state, void *buf, size_t oldSize, size_t newSize
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// if NULL is passed, realloc() acts like malloc()
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void *newBuf = realloc(buf, newSize);
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#ifdef GC_DEBUG
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printf("allocating new buffer of size %ld at %p\n", newSize - oldSize, newBuf);
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fflush(stdout);
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#endif
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if (newBuf == NULL) {
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CERROR("failed to allocate memory!");
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exit(1);
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@ -33,7 +33,7 @@ CObj *cosmoO_allocateBase(CState *state, size_t sz, CObjType type)
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obj->nextRoot = NULL;
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#ifdef GC_DEBUG
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printf("allocated %p with OBJ_TYPE %d\n", obj, type);
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printf("allocated %s %p\n", cosmoO_typeStr(obj), obj);
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#endif
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return obj;
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}
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@ -41,9 +41,7 @@ CObj *cosmoO_allocateBase(CState *state, size_t sz, CObjType type)
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void cosmoO_free(CState *state, CObj *obj)
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{
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#ifdef GC_DEBUG
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printf("freeing %p [", obj);
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printObject(obj);
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printf("]\n");
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printf("freeing %s %p\n", cosmoO_typeStr(obj), obj);
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#endif
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switch (obj->type) {
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case COBJ_STRING: {
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22
src/cstate.c
22
src/cstate.c
@ -26,7 +26,7 @@ CState *cosmoV_newState()
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state->grayStack.count = 0;
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state->grayStack.capacity = 2;
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state->grayStack.array = NULL;
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state->allocatedBytes = sizeof(CState);
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state->allocatedBytes = 0;
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state->nextGC = 1024 * 8; // threshhold starts at 8kb
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// init stack
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@ -86,6 +86,12 @@ void cosmoV_freeState(CState *state)
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CObj *objs = state->objects;
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while (objs != NULL) {
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CObj *next = objs->next;
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#ifdef GC_DEBUG
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printf("STATE FREEING %p\n", objs);
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fflush(stdout);
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#endif
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cosmoO_free(state, objs);
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objs = next;
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}
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@ -100,13 +106,13 @@ void cosmoV_freeState(CState *state)
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// free our gray stack & finally free the state structure
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cosmoM_freearray(state, CObj *, state->grayStack.array, state->grayStack.capacity);
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// TODO: yeah idk, it looks like im missing 520 bytes somewhere? i'll look into it later
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/*#ifdef GC_DEBUG
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if (state->allocatedBytes != sizeof(CState)) {
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printf("state->allocatedBytes doesn't match expected value (%lu), got %lu!",
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sizeof(CState), state->allocatedBytes); exit(0);
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}
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#endif*/
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// TODO: yeah idk, it looks like im missing 688 bytes somewhere? i'll look into it later
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#ifdef GC_DEBUG
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if (state->allocatedBytes != 0) {
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printf("state->allocatedBytes doesn't match, got %lu\n", state->allocatedBytes);
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}
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#endif
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free(state);
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}
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