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https://github.com/CPunch/Cosmo.git
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Initial commit
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217
src/cmem.c
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217
src/cmem.c
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#include "cmem.h"
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#include "cstate.h"
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#include "cvalue.h"
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#include "ctable.h"
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#include "cparse.h"
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#include "cobj.h"
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/*
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copy buffer to new larger buffer, and free the old buffer
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*/
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void *cosmoM_reallocate(CState* state, void *buf, size_t oldSize, size_t newSize) {
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state->allocatedBytes += newSize - oldSize;
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if (newSize == 0) { // it needs to be free'd
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free(buf);
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return NULL;
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}
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#ifdef GC_STRESS
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if (!(cosmoM_isFrozen(state)) && newSize > oldSize) {
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cosmoM_collectGarbage(state);
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}
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#else
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// if the state isn't frozen && we've reached the GC event
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if (!(cosmoM_isFrozen(state)) && state->allocatedBytes > state->nextGC) {
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cosmoM_collectGarbage(state); // cya lol
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}
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#endif
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// otherwise just use realloc to do all the heavy lifting
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void *newBuf = realloc(buf, newSize);
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if (newBuf == NULL) {
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CERROR("failed to allocate memory!");
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exit(1);
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}
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return newBuf;
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}
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void markObject(CState *state, CObj *obj);
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void markValue(CState *state, CValue val);
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void markTable(CState *state, CTable *tbl) {
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if (tbl->table == NULL) // table is still being initialized
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return;
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for (int i = 0; i < tbl->capacity; i++) {
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CTableEntry *entry = &tbl->table[i];
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markValue(state, entry->key);
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markValue(state, entry->val);
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}
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}
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// free's white members from the table
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void tableRemoveWhite(CState *state, CTable *tbl) {
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if (tbl->table == NULL) // table is still being initialized
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return;
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for (int i = 0; i < tbl->capacity; i++) {
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CTableEntry *entry = &tbl->table[i];
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if (IS_OBJ(entry->key) && !(entry->key.val.obj)->isMarked) { // if the key is a object and it's white (unmarked), remove it from the table
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cosmoT_remove(tbl, entry->key);
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}
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}
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}
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void markArray(CState *state, CValueArray *array) {
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for (int i = 0; i < array->count; i++) {
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markValue(state, array->values[i]);
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}
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}
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// mark all references associated with the object
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void blackenObject(CState *state, CObj *obj) {
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switch (obj->type) {
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case COBJ_STRING:
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case COBJ_CFUNCTION:
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// stubbed
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break;
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case COBJ_UPVALUE: {
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markValue(state, ((CObjUpval*)obj)->closed);
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break;
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}
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case COBJ_FUNCTION: {
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CObjFunction *func = (CObjFunction*)obj;
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markObject(state, (CObj*)func->name);
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markArray(state, &func->chunk.constants);
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break;
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}
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case COBJ_CLOSURE: {
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CObjClosure *closure = (CObjClosure*)obj;
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markObject(state, (CObj*)closure->function);
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// mark all upvalues
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for (int i = 0; i < closure->upvalueCount; i++) {
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markObject(state, (CObj*)closure->upvalues[i]);
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}
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break;
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}
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default:
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printf("Unknown type in blackenObject with %p, type %d\n", obj, obj->type);
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break;
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}
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}
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void markObject(CState *state, CObj *obj) {
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if (obj == NULL || obj->isMarked) // skip if NULL or already marked
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return;
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obj->isMarked = true;
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#ifdef GC_DEBUG
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printf("marking %p, [", obj);
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printObject(obj);
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printf("]\n");
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#endif
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// they don't need to be added to the gray stack, they don't reference any other CObjs
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if (obj->type == COBJ_CFUNCTION || obj->type == COBJ_STRING)
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return;
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// we don't use cosmoM_growarray because we don't want to trigger another GC event while in the GC!
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if (state->grayCount >= state->grayCapacity || state->grayStack == NULL) {
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int old = state->grayCapacity;
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state->grayCapacity = old * GROW_FACTOR;
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state->grayStack = (CObj**)realloc(state->grayStack, sizeof(CObj*) * state->grayCapacity);
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if (state->grayStack == NULL) {
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CERROR("failed to allocate memory for grayStack!");
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exit(1);
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}
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}
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state->grayStack[state->grayCount++] = obj;
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}
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void markValue(CState *state, CValue val) {
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if (IS_OBJ(val))
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markObject(state, cosmoV_readObj(val));
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}
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// trace our gray references
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void traceGrays(CState *state) {
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while (state->grayCount > 0) {
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CObj* obj = state->grayStack[--state->grayCount];
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blackenObject(state, obj);
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}
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}
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void sweep(CState *state) {
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CObj *prev = NULL;
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CObj *object = state->objects;
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while (object != NULL) {
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if (object->isMarked) { // skip over it
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object->isMarked = false; // rest to white
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prev = object;
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object = object->next;
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} else { // free it!
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CObj *oldObj = object;
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object = object->next;
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if (prev == NULL) {
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state->objects = object;
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} else {
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prev->next = object;
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}
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cosmoO_freeObject(state, oldObj);
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}
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}
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}
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void markRoots(CState *state) {
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// mark all values on the stack
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for (StkPtr value = state->stack; value < state->top; value++) {
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markValue(state, *value);
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}
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// mark all active callframe closures
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for (int i = 0; i < state->frameCount; i++) {
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markObject(state, (CObj*)state->callFrame[i].closure);
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}
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// mark all open upvalues
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for (CObjUpval *upvalue = state->openUpvalues; upvalue != NULL; upvalue = upvalue->next) {
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markObject(state, (CObj*)upvalue);
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}
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markTable(state, &state->globals);
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traceGrays(state);
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}
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COSMO_API void cosmoM_collectGarbage(CState *state) {
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#ifdef GC_DEBUG
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printf("-- GC start\n");
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size_t start = state->allocatedBytes;
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#endif
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markRoots(state);
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tableRemoveWhite(state, &state->strings); // make sure we aren't referencing any strings that are about to be free'd
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// now finally, free all the unmarked objects
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sweep(state);
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// set our next GC event
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state->nextGC = state->allocatedBytes * HEAP_GROW_FACTOR;
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#ifdef GC_DEBUG
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printf("-- GC end, reclaimed %ld bytes (started at %ld, ended at %ld), next garbage collection scheduled at %ld bytes\n",
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start - state->allocatedBytes, start, state->allocatedBytes, state->nextGC);
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#endif
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}
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