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https://github.com/CPunch/Cosmo.git
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Added CMake support
should make integration into visual studio easier for people
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parent
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commit
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3
.gitignore
vendored
3
.gitignore
vendored
@ -1,3 +1,4 @@
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*.o
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bin
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.vscode
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.vscode
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CMakeFiles
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20
CMakeLists.txt
Normal file
20
CMakeLists.txt
Normal file
@ -0,0 +1,20 @@
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cmake_minimum_required(VERSION 3.10)
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project(cosmo VERSION 0.1.0 LANGUAGES C)
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set(CMAKE_C_STANDARD 11)
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set(CMAKE_C_STANDARD_REQUIRED True)
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set(CMAKE_DISABLE_SOURCE_CHANGES ON CACHE BOOL "Prevent writing files to CMAKE_SOURCE_DIR under configure")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY bin)
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set (CMAKE_C_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g -Wall")
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set (CMAKE_LINKER_FLAGS_DEBUG "${CMAKE_LINKER_FLAGS_DEBUG} -fsanitize=address")
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set (CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -O3 -Wall")
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include(FetchContent)
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file(GLOB sources CONFIGURE_DEPENDS ${PROJECT_SOURCE_DIR}/src/*.c)
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add_executable(${PROJECT_NAME} main.c)
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target_sources(${PROJECT_NAME} PRIVATE ${sources})
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target_link_libraries(${PROJECT_NAME} m)
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target_include_directories(${PROJECT_NAME} PUBLIC ${PROJECT_SOURCE_DIR}/src)
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target_compile_features(${PROJECT_NAME} PRIVATE c_std_11)
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2
Makefile
2
Makefile
@ -33,7 +33,7 @@ CSRC=\
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src/cvm.c\
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src/cobj.c\
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src/cbaselib.c\
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src/main.c\
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main.c\
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COBJ=$(CSRC:.c=.o)
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@ -6,6 +6,7 @@
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#include "clex.h"
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#include <string.h>
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#include <stdarg.h>
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// we don't actually hash the whole string :eyes:
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uint32_t hashString(const char *str, size_t sz) {
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@ -7,6 +7,7 @@
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#include "cvm.h"
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#include <string.h>
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#include <stdarg.h>
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// we define all of this here because we only need it in this file, no need for it to be in the header /shrug
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