mirror of
https://github.com/CPunch/Cosmo.git
synced 2025-11-17 04:30:05 +00:00
WIP: removed stale error handling
currently, scripts seem to run fine. however I'm a bit worried about stack related issues. maybe i'll need to reset state->top as well? but not entirely sure
This commit is contained in:
131
src/cvm.c
131
src/cvm.c
@@ -10,17 +10,7 @@
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#include <stdarg.h>
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#include <string.h>
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bool cosmoV_protect(CState *state)
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{
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CPanic *panic = cosmoV_newPanic(state);
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if (setjmp(panic->jmp) == 0) {
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return 1;
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}
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cosmoV_freePanic(state);
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return 0;
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}
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#define cosmoV_protect(panic) setjmp(panic->jmp) == 0
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COSMO_API void cosmoV_pushFString(CState *state, const char *format, ...)
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{
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@@ -48,9 +38,6 @@ COSMO_API bool cosmoV_undump(CState *state, cosmo_Reader reader, const void *ud)
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CObjFunction *func;
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if (cosmoD_undump(state, reader, ud, &func)) {
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// fail recovery
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state->panic = false;
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cosmoV_pushRef(state, (CObj *)state->error);
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return false;
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};
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@@ -65,24 +52,29 @@ COSMO_API bool cosmoV_undump(CState *state, cosmo_Reader reader, const void *ud)
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return true;
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}
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// returns false if failed, error will be on the top of the stack. true if successful, closure will
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// be on the top of the stack
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COSMO_API bool cosmoV_compileString(CState *state, const char *src, const char *name)
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{
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CObjFunction *func;
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if (cosmoV_protect(state)) {
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if ((func = cosmoP_compileString(state, src, name)) != NULL) {
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// success
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CPanic *panic = cosmoV_newPanic(state);
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if (cosmoV_protect(panic)) {
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func = cosmoP_compileString(state, src, name);
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#ifdef VM_DEBUG
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disasmChunk(&func->chunk, func->module->str, 0);
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disasmChunk(&func->chunk, func->module->str, 0);
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#endif
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// push function onto the stack so it doesn't it cleaned up by the GC, at the same stack
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// location put our closure
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cosmoV_pushRef(state, (CObj *)func);
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*(cosmoV_getTop(state, 0)) = cosmoV_newRef(cosmoO_newClosure(state, func));
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return true;
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}
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cosmoV_freePanic(state);
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// push function onto the stack so it doesn't it cleaned up by the GC, at the same stack
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// location put our closure
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cosmoV_pushRef(state, (CObj *)func);
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*(cosmoV_getTop(state, 0)) = cosmoV_newRef(cosmoO_newClosure(state, func));
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return true;
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}
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cosmoV_freePanic(state);
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return false;
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}
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@@ -244,18 +236,16 @@ void cosmoV_concat(CState *state, int vals)
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}
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int cosmoV_execute(CState *state);
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bool invokeMethod(CState *state, CObj *obj, CValue func, int args, int nresults, int offset);
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void invokeMethod(CState *state, CObj *obj, CValue func, int args, int nresults, int offset);
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/*
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calls a native C Function with # args on the stack, nresults are pushed onto the stack upon
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return.
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return.
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returns:
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false: state paniced during C Function, error is at state->error
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true: state->top is moved to base + offset + nresults, with nresults pushed onto the stack
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from base + offset
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state->top is moved to base + offset + nresults, with nresults pushed onto the stack
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from base + offset
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*/
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static bool callCFunction(CState *state, CosmoCFunction cfunc, int args, int nresults, int offset)
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static void callCFunction(CState *state, CosmoCFunction cfunc, int args, int nresults, int offset)
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{
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StkPtr savedBase = cosmoV_getTop(state, args);
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@@ -267,13 +257,8 @@ static bool callCFunction(CState *state, CosmoCFunction cfunc, int args, int nre
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// remember where the return values are
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StkPtr results = cosmoV_getTop(state, nres - 1);
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state->top = savedBase + offset; // set stack
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// if the state paniced during the c function, return false
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if (state->panic)
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return false;
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// push the return value back onto the stack
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memmove(state->top, results,
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sizeof(CValue) * nres); // copies the return values to the top of the stack
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@@ -282,20 +267,16 @@ static bool callCFunction(CState *state, CosmoCFunction cfunc, int args, int nre
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// now, if the caller function expected more return values, push nils onto the stack
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for (int i = nres; i < nresults; i++)
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cosmoV_pushValue(state, cosmoV_newNil());
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return true;
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}
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/*
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calls a raw closure object with # args on the stack, nresults are pushed onto the stack upon
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return.
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return.
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returns:
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false: state paniced, error is at state->error
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true: stack->top is moved to base + offset + nresults, with nresults pushed onto the stack
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from base + offset
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stack->top is moved to base + offset + nresults, with nresults pushed onto the stack
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from base + offset
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*/
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static bool rawCall(CState *state, CObjClosure *closure, int args, int nresults, int offset)
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static void rawCall(CState *state, CObjClosure *closure, int args, int nresults, int offset)
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{
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CObjFunction *func = closure->function;
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@@ -319,7 +300,6 @@ static bool rawCall(CState *state, CObjClosure *closure, int args, int nresults,
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cosmoV_error(state, "Expected %d arguments for %s, got %d!", closure->function->args,
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closure->function->name == NULL ? UNNAMEDCHUNK : closure->function->name->str,
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args);
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return false;
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} else {
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// load function into callframe
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pushCallFrame(state, closure, func->args);
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@@ -337,9 +317,6 @@ static bool rawCall(CState *state, CObjClosure *closure, int args, int nresults,
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// pop the callframe and return results :)
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popCallFrame(state, offset);
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if (state->panic) // panic state
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return false;
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// push the return values back onto the stack
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for (int i = 0; i < nres; i++) {
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state->top[i] = results[i];
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@@ -349,12 +326,10 @@ static bool rawCall(CState *state, CObjClosure *closure, int args, int nresults,
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// now, if the caller function expected more return values, push nils onto the stack
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for (int i = nres; i < nresults; i++)
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cosmoV_pushValue(state, cosmoV_newNil());
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return true;
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}
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// returns true if successful, false if error
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bool callCValue(CState *state, CValue func, int args, int nresults, int offset)
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void callCValue(CState *state, CValue func, int args, int nresults, int offset)
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{
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#ifdef VM_DEBUG
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printf("\n");
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@@ -365,17 +340,19 @@ bool callCValue(CState *state, CValue func, int args, int nresults, int offset)
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if (!IS_REF(func)) {
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cosmoV_error(state, "Cannot call non-callable type %s!", cosmoV_typeStr(func));
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return false;
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}
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switch (cosmoV_readRef(func)->type) {
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case COBJ_CLOSURE:
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return rawCall(state, cosmoV_readClosure(func), args, nresults, offset);
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rawCall(state, cosmoV_readClosure(func), args, nresults, offset);
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break;
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case COBJ_CFUNCTION:
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return callCFunction(state, cosmoV_readCFunction(func), args, nresults, offset);
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callCFunction(state, cosmoV_readCFunction(func), args, nresults, offset);
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break;
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case COBJ_METHOD: {
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CObjMethod *method = (CObjMethod *)cosmoV_readRef(func);
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return invokeMethod(state, method->obj, method->func, args, nresults, offset + 1);
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invokeMethod(state, method->obj, method->func, args, nresults, offset + 1);
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break;
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}
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case COBJ_OBJECT: { // object is being instantiated, making another object
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CObjObject *protoObj = (CObjObject *)cosmoV_readRef(func);
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@@ -388,12 +365,10 @@ bool callCValue(CState *state, CValue func, int args, int nresults, int offset)
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// check if they defined an initializer (we accept 0 return values)
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if (cosmoO_getIString(state, protoObj, ISTRING_INIT, &ret)) {
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if (!invokeMethod(state, (CObj *)newObj, ret, args, 0, offset + 1))
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return false;
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invokeMethod(state, (CObj *)newObj, ret, args, 0, offset + 1);
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} else {
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// no default initializer
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cosmoV_error(state, "Expected __init() in proto, object cannot be instantiated!");
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return false;
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}
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if (nresults > 0) {
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@@ -409,19 +384,16 @@ bool callCValue(CState *state, CValue func, int args, int nresults, int offset)
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}
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default:
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cosmoV_error(state, "Cannot call non-callable type %s!", cosmoV_typeStr(func));
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return false;
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}
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return true;
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}
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bool invokeMethod(CState *state, CObj *obj, CValue func, int args, int nresults, int offset)
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void invokeMethod(CState *state, CObj *obj, CValue func, int args, int nresults, int offset)
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{
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// first, set the first argument to the object
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StkPtr temp = cosmoV_getTop(state, args);
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*temp = cosmoV_newRef(obj);
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return callCValue(state, func, args + 1, nresults, offset);
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callCValue(state, func, args + 1, nresults, offset);
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}
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// wraps cosmoV_call in a protected state, CObjError will be pushed onto the stack if function call
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@@ -429,22 +401,22 @@ bool invokeMethod(CState *state, CObj *obj, CValue func, int args, int nresults,
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// returns false if function call failed, true if function call succeeded
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bool cosmoV_pcall(CState *state, int args, int nresults)
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{
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if (cosmoV_protect(state)) {
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CPanic *panic = cosmoV_newPanic(state);
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if (cosmoV_protect(panic)) {
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cosmoV_call(state, args, nresults);
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cosmoV_freePanic(state);
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return true;
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} else {
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printf("caught panic!\n");
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// restore panic state
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state->panic = false;
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// if cosmoV_protect returns false, the error is already on the top of the stack
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if (nresults > 0) {
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cosmoV_pushRef(state, (CObj *)state->error);
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// push other expected results onto the stack
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for (int i = 0; i < nresults - 1; i++)
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cosmoV_pushValue(state, cosmoV_newNil());
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}
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cosmoV_freePanic(state);
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return false;
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}
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}
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@@ -452,11 +424,11 @@ bool cosmoV_pcall(CState *state, int args, int nresults)
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// calls a callable object at stack->top - args - 1, passing the # of args to the callable, and
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// ensuring nresults are returned
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// returns false if an error was thrown, else true if successful
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bool cosmoV_call(CState *state, int args, int nresults)
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void cosmoV_call(CState *state, int args, int nresults)
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{
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StkPtr val = cosmoV_getTop(state, args); // function will always be right above the args
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return callCValue(state, *val, args, nresults, 0);
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callCValue(state, *val, args, nresults, 0);
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}
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static inline bool isFalsey(StkPtr val)
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@@ -732,7 +704,7 @@ int cosmoV_execute(CState *state)
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CCallFrame *frame = &state->callFrame[state->frameCount - 1]; // grabs the current frame
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CValue *constants = frame->closure->function->chunk.constants.values; // cache the pointer :)
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while (!state->panic) {
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for (;;) {
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#ifdef VM_DEBUG
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cosmoV_printStack(state);
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disasmInstr(&frame->closure->function->chunk,
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@@ -816,9 +788,7 @@ int cosmoV_execute(CState *state)
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{
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uint8_t args = READBYTE(frame);
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uint8_t nres = READBYTE(frame);
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if (!cosmoV_call(state, args, nres)) {
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return -1;
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}
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cosmoV_call(state, args, nres);
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}
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CASE(OP_CLOSURE) :
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{
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@@ -1043,10 +1013,9 @@ int cosmoV_execute(CState *state)
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cosmoV_pop(state); // pop the object from the stack
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cosmoV_pushValue(state, val);
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cosmoV_pushRef(state, (CObj *)obj);
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if (!cosmoV_call(
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state, 1,
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1)) // we expect 1 return value on the stack, the iterable object
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return -1;
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cosmoV_call(
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state, 1,
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1); // we expect 1 return value on the stack, the iterable object
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StkPtr iObj = cosmoV_getTop(state, 0);
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@@ -1104,8 +1073,7 @@ int cosmoV_execute(CState *state)
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}
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cosmoV_pushValue(state, *temp);
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if (!cosmoV_call(state, 0, nresults))
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return -1;
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cosmoV_call(state, 0, nresults);
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if (IS_NIL(*(cosmoV_getTop(
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state, 0)))) { // __next returned a nil, which means to exit the loop
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@@ -1363,7 +1331,6 @@ int cosmoV_execute(CState *state)
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}
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}
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// we'll only reach this if state->panic is true
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return -1;
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}
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