mirror of https://github.com/CPunch/Cosmo.git
47 lines
1.2 KiB
C
47 lines
1.2 KiB
C
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#ifndef CMEME_C
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#define CMEME_C // meme lol
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#include "cosmo.h"
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#include "cstate.h"
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//#define GC_STRESS
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//#define GC_DEBUG
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// arrays will grow by a factor of 2
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#define GROW_FACTOR 2
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#define HEAP_GROW_FACTOR 2
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#define ARRAY_START 8
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#define cosmoM_freearray(state, type, buf, capacity) \
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cosmoM_reallocate(state, buf, sizeof(type) *capacity, 0)
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#define cosmoM_growarray(state, type, buf, count, capacity) \
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if (count >= capacity || buf == NULL) { \
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int old = capacity; \
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capacity = old *GROW_FACTOR; \
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buf = (type*)cosmoM_reallocate(state, buf, sizeof(type) *old, sizeof(type) *capacity); \
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}
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#define cosmoM_free(state, type, x) \
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cosmoM_reallocate(state, x, sizeof(type), 0)
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#define cosmoM_isFrozen(state) \
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state->freezeGC > 0
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#define cosmoM_freezeGC(state) \
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state->freezeGC++
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#define cosmoM_unfreezeGC(state) \
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state->freezeGC--
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COSMO_API void *cosmoM_reallocate(CState* state, void *buf, size_t oldSize, size_t newSize);
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COSMO_API void cosmoM_collectGarbage(CState* state);
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/*
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wrapper for cosmoM_reallocate so we can track our memory usage (it's also safer :P)
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*/
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static inline void *cosmoM_xmalloc(CState *state, size_t sz) {
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return cosmoM_reallocate(state, NULL, 0, sz);
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}
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#endif
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