Cosmo/src/cobj.c

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C
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#include "cstate.h"
#include "ctable.h"
#include "cobj.h"
#include "cmem.h"
#include <string.h>
// we don't actually hash the whole string :eyes:
uint32_t hashString(const char *str, size_t sz) {
uint32_t hash = sz;
size_t step = (sz>>5)+1;
for (int i = sz; i >= step; i-=step)
hash = ((hash << 5) + (hash>>2)) + str[i-1];
return hash;
}
CObj *cosmoO_allocateObject(CState *state, size_t sz, CObjType type) {
CObj* obj = (CObj*)cosmoM_xmalloc(state, sz);
obj->type = type;
obj->isMarked = false;
obj->next = state->objects;
state->objects = obj;
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#ifdef GC_DEBUG
printf("allocated %p with OBJ_TYPE %d\n", obj, type);
#endif
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return obj;
}
void cosmoO_freeObject(CState *state, CObj* obj) {
#ifdef GC_DEBUG
printf("freeing %p [", obj);
printObject(obj);
printf("]\n");
#endif
switch(obj->type) {
case COBJ_STRING: {
CObjString *objStr = (CObjString*)obj;
cosmoM_freearray(state, char, objStr->str, objStr->length);
cosmoM_free(state, CObjString, objStr);
break;
}
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case COBJ_OBJECT: {
CObjObject *objTbl = (CObjObject*)obj;
cosmoT_clearTable(state, &objTbl->tbl);
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cosmoM_free(state, CObjObject, objTbl);
break;
}
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case COBJ_UPVALUE: {
cosmoM_free(state, CObjUpval, obj);
break;
}
case COBJ_FUNCTION: {
CObjFunction *objFunc = (CObjFunction*)obj;
cleanChunk(state, &objFunc->chunk);
cosmoM_free(state, CObjFunction, objFunc);
break;
}
case COBJ_CFUNCTION: {
cosmoM_free(state, CObjCFunction, obj);
break;
}
case COBJ_CLOSURE: {
CObjClosure* closure = (CObjClosure*)obj;
cosmoM_freearray(state, CObjUpval*, closure->upvalues, closure->upvalueCount);
cosmoM_free(state, CObjClosure, closure);
break;
}
}
}
bool cosmoO_equalObject(CObj* obj1, CObj* obj2) {
if (obj1->type != obj2->type)
return false;
switch (obj1->type) {
case COBJ_STRING:
return obj1 == obj2; // compare pointers because we already intern all strings :)
case COBJ_CFUNCTION: {
CObjCFunction *cfunc1 = (CObjCFunction*)obj1;
CObjCFunction *cfunc2 = (CObjCFunction*)obj2;
return cfunc1->cfunc == cfunc2->cfunc;
}
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default:
return false;
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}
}
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CObjObject *cosmoO_newObject(CState *state, int startCap) {
CObjObject *tbl = (CObjObject*)cosmoO_allocateObject(state, sizeof(CObjObject), COBJ_OBJECT);
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cosmoT_initTable(state, &tbl->tbl, startCap);
return tbl;
}
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CObjFunction *cosmoO_newFunction(CState *state) {
CObjFunction *func = (CObjFunction*)cosmoO_allocateObject(state, sizeof(CObjFunction), COBJ_FUNCTION);
func->args = 0;
func->upvals = 0;
func->name = NULL;
initChunk(state, &func->chunk, ARRAY_START);
return func;
}
CObjCFunction *cosmoO_newCFunction(CState *state, CosmoCFunction func) {
CObjCFunction *cfunc = (CObjCFunction*)cosmoO_allocateObject(state, sizeof(CObjCFunction), COBJ_CFUNCTION);
cfunc->cfunc = func;
return cfunc;
}
CObjClosure *cosmoO_newClosure(CState *state, CObjFunction *func) {
// intialize array of pointers
CObjUpval **upvalues = cosmoM_xmalloc(state, sizeof(CObjUpval*) * func->upvals);
for (int i = 0; i < func->upvals; i++) {
upvalues[i] = NULL;
}
CObjClosure *closure = (CObjClosure*)cosmoO_allocateObject(state, sizeof(CObjClosure), COBJ_CLOSURE);
closure->function = func;
closure->upvalues = upvalues;
closure->upvalueCount = func->upvals;
return closure;
}
CObjUpval *cosmoO_newUpvalue(CState *state, CValue *val) {
CObjUpval *upval = (CObjUpval*)cosmoO_allocateObject(state, sizeof(CObjUpval), COBJ_UPVALUE);
upval->val = val;
upval->closed = cosmoV_newNil();
upval->next = NULL;
return upval;
}
CObjString *cosmoO_copyString(CState *state, const char *str, size_t sz) {
uint32_t hash = hashString(str, sz);
CObjString *lookup = cosmoT_lookupString(&state->strings, str, sz, hash);
// have we already interned this string?
if (lookup != NULL)
return lookup;
char *buf = cosmoM_xmalloc(state, sizeof(char) * (sz + 1)); // +1 for null terminator
memcpy(buf, str, sz); // copy string to heap
buf[sz] = '\0'; // don't forget our null terminator
return cosmoO_allocateString(state, buf, sz, hash);
}
CObjString *cosmoO_takeString(CState *state, char *str, size_t sz) {
uint32_t hash = hashString(str, sz);
CObjString *lookup = cosmoT_lookupString(&state->strings, str, sz, hash);
// have we already interned this string?
if (lookup != NULL) {
cosmoM_freearray(state, char, str, sz); // free our passed character array, it's unneeded!
return lookup;
}
return cosmoO_allocateString(state, str, sz, hash);
}
CObjString *cosmoO_allocateString(CState *state, const char *str, size_t sz, uint32_t hash) {
CObjString *strObj = (CObjString*)cosmoO_allocateObject(state, sizeof(CObjString), COBJ_STRING);
strObj->str = (char*)str;
strObj->length = sz;
strObj->hash = hash;
// we push & pop the string so our GC can find it (we don't use freezeGC/unfreezeGC because we *want* a GC event to happen)
cosmoV_pushValue(state, cosmoV_newObj(strObj));
cosmoT_insert(state, &state->strings, cosmoV_newObj((CObj*)strObj));
cosmoV_pop(state);
return strObj;
}
CObjString *cosmoO_toString(CState *state, CObj *val) {
switch (val->type) {
case COBJ_STRING: {
return (CObjString*)val;
}
case COBJ_FUNCTION: {
CObjFunction *func = (CObjFunction*)val;
return func->name != NULL ? func->name : cosmoO_copyString(state, UNNAMEDCHUNK, strlen(UNNAMEDCHUNK));
}
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case COBJ_OBJECT: { // TODO: maybe not safe??
char buf[64];
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int sz = sprintf(buf, "<obj> %p", val) + 1; // +1 for the null character
return cosmoO_copyString(state, buf, sz);
}
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default:
return cosmoO_copyString(state, "<unkn>", 6);
}
}
void printObject(CObj *o) {
switch (o->type) {
case COBJ_STRING: {
CObjString *objStr = (CObjString*)o;
printf("\"%.*s\"", objStr->length, objStr->str);
break;
}
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case COBJ_OBJECT: {
printf("<obj> %p", o);
return;
}
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case COBJ_UPVALUE: {
CObjUpval *upval = (CObjUpval*)o;
printf("<upvalue %p> -> ", upval->val);
printValue(*upval->val);
break;
}
case COBJ_FUNCTION: {
CObjFunction *objFunc = (CObjFunction*)o;
if (objFunc->name != NULL)
printf("<function> %.*s", objFunc->name->length, objFunc->name->str);
else
printf("<function> _main");
break;
}
case COBJ_CFUNCTION: {
CObjCFunction *objCFunc = (CObjCFunction*)o;
printf("<c function> %p", objCFunc->cfunc);
break;
}
case COBJ_CLOSURE: {
CObjClosure *closure = (CObjClosure*)o;
printObject((CObj*)closure->function); // just print the function
break;
}
default:
printf("<unkn>");
}
}